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@ -11,7 +11,7 @@ ApplicationWindow {
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width: 550
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height: 740
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title: qsTr("2048 Game");
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flags: Qt.Window | Qt.MSWindowsFixedSizeDialogHint
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// flags: Qt.Window | Qt.WindowTitleHint | Qt.WindowMinimizeButtonHint | Qt.WindowCloseButtonHint | Qt.CustomizeWindowHint
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x: (Screen.width - width) / 2
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y: (Screen.height - height) / 2
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@ -64,6 +64,7 @@ ApplicationWindow {
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Text {
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id: gameName
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font.family: "Sans-serif"
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font.pixelSize: 55
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font.bold: true
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text: "2048"
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@ -86,6 +87,7 @@ ApplicationWindow {
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text: (index == 0) ? qsTr("SCORE") : qsTr("BEST")
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anchors.horizontalCenter: parent.horizontalCenter
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y: 7
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font.family: "Sans-serif"
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font.pixelSize: 13
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color: helper.myColors.fglight
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}
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@ -93,6 +95,7 @@ ApplicationWindow {
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text: scoreText
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anchors.horizontalCenter: parent.horizontalCenter
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y: 25
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font.family: "Sans-serif"
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font.pixelSize: 25
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font.bold: true
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color: "white"
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@ -102,6 +105,7 @@ ApplicationWindow {
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Text {
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id: addScoreText
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font.family: "Sans-serif"
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font.pixelSize: 25
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font.bold: true
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color: Qt.rgba(119/255, 110/255, 101/255, 0.9);
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@ -142,6 +146,7 @@ ApplicationWindow {
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height: 40
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text: qsTr("Join the numbers and get to the <b>2048 tile</b>!")
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color: helper.myColors.fgdark
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font.family: "Sans-serif"
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font.pixelSize: 16
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verticalAlignment: Text.AlignVCenter
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}
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@ -160,6 +165,7 @@ ApplicationWindow {
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anchors.centerIn: parent
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text: qsTr("New Game")
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color: helper.myColors.fgbutton
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font.family: "Sans-serif"
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font.pixelSize: 18
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font.bold: true
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}
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