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cmake/Source/cmDependsCompiler.h

61 lines
1.9 KiB

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <functional>
#include <iosfwd>
#include <string>
#include <vector>
#include "cmDepends.h"
class cmLocalUnixMakefileGenerator3;
/** \class cmDepends
* \brief Dependencies files manager.
*
* This class is responsible for maintaining a compiler_depends.make file in
* the build tree corresponding to an object file.
*/
class cmDependsCompiler
{
public:
cmDependsCompiler() = default;
~cmDependsCompiler() = default;
/** should this be verbose in its output */
void SetVerbose(bool verb) { this->Verbose = verb; }
/** Set the local generator for the directory in which we are
scanning dependencies. This is not a full local generator; it
has been setup to do relative path conversions for the current
directory. */
void SetLocalGenerator(cmLocalUnixMakefileGenerator3* lg)
{
this->LocalGenerator = lg;
}
/** Read dependencies for the target file. Return true if
dependencies didn't changed and false if not.
Up-to-date Dependencies will be stored in deps. */
bool CheckDependencies(
const std::string& internalDepFile,
const std::vector<std::string>& depFiles,
cmDepends::DependencyMap& dependencies,
const std::function<bool(const std::string&)>& isValidPath);
/** Write dependencies for the target file. */
void WriteDependencies(const cmDepends::DependencyMap& dependencies,
std::ostream& makeDepends,
std::ostream& internalDepends);
/** Clear dependencies for the target so they will be regenerated. */
void ClearDependencies(const std::vector<std::string>& depFiles);
private:
bool Verbose = false;
cmLocalUnixMakefileGenerator3* LocalGenerator = nullptr;
};