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cmake_minimum_required (VERSION 2.6)
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cmake_policy(SET CMP0054 NEW)
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project(Plugin)
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# Test per-target output directory properties.
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/bin)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/lib/plugin)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/lib/static)
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# We need the dynamic loader support from KWSys to load the plugin in
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# the executable.
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set(KWSYS_NAMESPACE kwsys)
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set(KWSYS_HEADER_ROOT ${Plugin_BINARY_DIR}/include)
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set(KWSYS_USE_DynamicLoader 1)
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add_subdirectory(${Plugin_SOURCE_DIR}/../../Source/kwsys src/kwsys)
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# Configure the location of plugins.
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configure_file(${Plugin_SOURCE_DIR}/src/example_exe.h.in
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${Plugin_BINARY_DIR}/include/example_exe.h @ONLY)
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# We need to include headers from the source tree and configured
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# headers in the build tree.
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include_directories(
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${Plugin_BINARY_DIR}/include
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${Plugin_SOURCE_DIR}/include
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)
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# We need proper C++98 support from the compiler
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set(CMAKE_CXX_STANDARD 98)
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# Those versions of the HP compiler that need a flag to get proper C++98
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# template support also need a flag to use the newer C++ library.
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if (CMAKE_CXX_COMPILER_ID STREQUAL HP AND
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CMAKE_CXX98_STANDARD_COMPILE_OPTION STREQUAL "+hpxstd98")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -AA")
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endif ()
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# Clang/C2 in C++98 mode cannot properly handle some of MSVC headers
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if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND
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CMAKE_CXX_SIMULATE_ID STREQUAL "MSVC")
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set(CMAKE_CXX_STANDARD 11)
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endif()
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# Create an executable that exports an API for use by plugins.
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add_executable(example_exe src/example_exe.cxx)
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set_target_properties(example_exe PROPERTIES
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ENABLE_EXPORTS 1
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OUTPUT_NAME example
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# Test placing exe import library in unique directory.
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ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/exe
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)
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target_link_libraries(example_exe kwsys)
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# Create a plugin that uses the API provided by the executable.
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# This module "links" to the executable to use the symbols.
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add_library(example_mod_1 MODULE src/example_mod_1.c)
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target_link_libraries(example_mod_1 example_exe)
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if(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG AND
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"${CMAKE_C_CREATE_SHARED_MODULE}" MATCHES "SONAME_FLAG")
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# Verify that targets export with proper IMPORTED SONAME properties.
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export(TARGETS example_mod_1 NAMESPACE exp_
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FILE ${CMAKE_CURRENT_BINARY_DIR}/mods.cmake)
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include(ExternalProject)
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ExternalProject_Add(PluginTest
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SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/PluginTest"
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BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}/PluginTest"
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DOWNLOAD_COMMAND ""
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INSTALL_COMMAND ""
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)
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add_dependencies(PluginTest example_mod_1)
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endif()
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# TODO:
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# - create a plugin that links to a static lib
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# - create a plugin that links to a shared lib
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