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enable_language(C)
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set(CMAKE_CONFIGURATION_TYPES "Debug" CACHE INTERNAL "Supported configuration types")
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set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}) # get rid of ${EFFECTIVE_PLATFORM_NAME}
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add_library(Framework ${FRAMEWORK_TYPE}
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foo.c
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foo.h
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res.txt
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flatresource.txt
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deepresource.txt
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some.txt)
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if("${CMAKE_FRAMEWORK}" STREQUAL "")
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set_target_properties(Framework PROPERTIES
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FRAMEWORK TRUE)
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endif()
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set_target_properties(Framework PROPERTIES
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MACOSX_FRAMEWORK_BUNDLE_NAME MyFrameworkBundleName
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MACOSX_FRAMEWORK_BUNDLE_VERSION 3.2.1
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MACOSX_FRAMEWORK_SHORT_VERSION_STRING 3
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MACOSX_FRAMEWORK_IDENTIFIER MyFrameworkId
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PUBLIC_HEADER foo.h
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RESOURCE "res.txt")
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set_source_files_properties(flatresource.txt PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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set_source_files_properties(deepresource.txt PROPERTIES MACOSX_PACKAGE_LOCATION Resources/deep)
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set_source_files_properties(some.txt PROPERTIES MACOSX_PACKAGE_LOCATION somedir)
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add_custom_command(TARGET Framework POST_BUILD
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COMMAND /usr/bin/file $<TARGET_FILE:Framework>)
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file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/FrameworkName.cmake CONTENT "set(framework-dir \"$<TARGET_BUNDLE_DIR:Framework>\")\n")
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