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cmake_minimum_required(VERSION 3.10)
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project(DeploymentTarget C)
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# using Xcode 7.1 SDK versions for deployment targets
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if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "9.1")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
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set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "watchOS")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "2.0")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
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set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "tvOS")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "9.0")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
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set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
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set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES")
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else()
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11")
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endif()
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add_library(myFramework STATIC DeploymentTarget.c)
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set_target_properties(myFramework PROPERTIES FRAMEWORK TRUE)
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