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#include "cmUVHandlePtr.h"
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#include <algorithm>
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#include <chrono>
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#include <iostream>
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#include <thread>
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#include "cm_uv.h"
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static void signal_reset_fn(uv_async_t* handle)
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{
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auto ptr = static_cast<cm::uv_async_ptr*>(handle->data);
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ptr->reset();
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}
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// A common pattern is to use an async signal to shutdown the server.
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static bool testAsyncShutdown()
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{
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uv_loop_t Loop;
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auto err = uv_loop_init(&Loop);
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if (err != 0) {
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std::cerr << "Could not init loop" << std::endl;
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return false;
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}
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{
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cm::uv_async_ptr signal;
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signal.init(Loop, &signal_reset_fn, &signal);
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std::thread([&] {
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std::this_thread::sleep_for(std::chrono::seconds(2));
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signal.send();
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})
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.detach();
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if (uv_run(&Loop, UV_RUN_DEFAULT) != 0) {
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std::cerr << "Unclean exit state in testAsyncDtor" << std::endl;
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return false;
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}
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if (signal.get()) {
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std::cerr << "Loop exited with signal not being cleaned up" << std::endl;
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return false;
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}
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}
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uv_loop_close(&Loop);
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return true;
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}
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static void signal_fn(uv_async_t*)
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{
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}
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// Async dtor is sort of a pain; since it locks a mutex we must be sure its
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// dtor always calls reset otherwise the mutex is deleted then locked.
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static bool testAsyncDtor()
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{
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uv_loop_t Loop;
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auto err = uv_loop_init(&Loop);
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if (err != 0) {
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std::cerr << "Could not init loop" << std::endl;
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return false;
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}
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{
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cm::uv_async_ptr signal;
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signal.init(Loop, signal_fn);
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}
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if (uv_run(&Loop, UV_RUN_DEFAULT) != 0) {
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std::cerr << "Unclean exit state in testAsyncDtor" << std::endl;
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return false;
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}
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uv_loop_close(&Loop);
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return true;
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}
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// Async needs a relatively stateful deleter; make sure that is properly
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// accounted for and doesn't try to hold on to invalid state when it is
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// moved
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static bool testAsyncMove()
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{
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uv_loop_t Loop;
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auto err = uv_loop_init(&Loop);
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if (err != 0) {
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std::cerr << "Could not init loop" << std::endl;
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return false;
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}
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{
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cm::uv_async_ptr signal;
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{
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cm::uv_async_ptr signalTmp;
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signalTmp.init(Loop, signal_fn);
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signal = std::move(signalTmp);
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}
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}
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if (uv_run(&Loop, UV_RUN_DEFAULT) != 0) {
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std::cerr << "Unclean exit state in testAsyncDtor" << std::endl;
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return false;
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}
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uv_loop_close(&Loop);
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return true;
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}
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// When a type is castable to another uv type (pipe -> stream) here,
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// and the deleter is convertible as well, we should allow moves from
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// one type to the other.
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static bool testCrossAssignment()
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{
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uv_loop_t Loop;
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auto err = uv_loop_init(&Loop);
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if (err != 0) {
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std::cerr << "Could not init loop" << std::endl;
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return false;
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}
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{
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cm::uv_pipe_ptr pipe;
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pipe.init(Loop, 0);
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cm::uv_stream_ptr stream = std::move(pipe);
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if (pipe.get()) {
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std::cerr << "Move should be sure to invalidate the previous ptr"
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<< std::endl;
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return false;
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}
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cm::uv_handle_ptr handle = std::move(stream);
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if (stream.get()) {
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std::cerr << "Move should be sure to invalidate the previous ptr"
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<< std::endl;
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return false;
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}
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}
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if (uv_run(&Loop, UV_RUN_DEFAULT) != 0) {
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std::cerr << "Unclean exit state in testCrossAssignment" << std::endl;
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return false;
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}
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uv_loop_close(&Loop);
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return true;
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}
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// This test can't fail at run time; but this makes sure we have all our move
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// ctors created correctly.
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static bool testAllMoves()
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{
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using namespace cm;
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struct allTypes
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{
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uv_stream_ptr _7;
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uv_timer_ptr _8;
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uv_tty_ptr _9;
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uv_process_ptr _11;
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uv_pipe_ptr _12;
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uv_async_ptr _13;
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uv_signal_ptr _14;
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uv_handle_ptr _15;
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};
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allTypes a;
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allTypes b(std::move(a));
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allTypes c = std::move(b);
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return true;
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};
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int testUVRAII(int, char** const)
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{
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if ((testAsyncShutdown() &&
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testAsyncDtor() & testAsyncMove() & testCrossAssignment() &
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testAllMoves()) == 0) {
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return -1;
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}
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return 0;
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}
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