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include(RunCMake)
unset(RunCMake_TEST_NO_CLEAN)
run_cmake(MissingDetails)
run_cmake(DirectIgnoresDetails)
run_cmake(FirstDetailsWin)
run_cmake(DownloadTwice)
run_cmake(DownloadFile)
run_cmake(SameGenerator)
run_cmake(VarDefinitions)
run_cmake(VarPassthroughs)
run_cmake(GetProperties)
run_cmake(UsesTerminalOverride)
run_cmake(MakeAvailable)
run_cmake(MakeAvailableTwice)
run_cmake(MakeAvailableUndeclared)
run_cmake(VerifyHeaderSet)
run_cmake_with_options(ManualSourceDirectory
-D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/WithProject"
)
run_cmake_with_options(ManualSourceDirectoryMissing
-D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/ADirThatDoesNotExist"
)
# Need to use :STRING to prevent CMake from automatically converting it to an
# absolute path
run_cmake_with_options(ManualSourceDirectoryRelative
-D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT:STRING=WithProject"
)
function(run_FetchContent_DirOverrides)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/DirOverrides-build)
file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}")
run_cmake(DirOverrides)
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake_with_options(DirOverridesDisconnected
-D FETCHCONTENT_FULLY_DISCONNECTED=YES
)
endfunction()
run_FetchContent_DirOverrides()
set(RunCMake_TEST_OUTPUT_MERGE 1)
run_cmake(PreserveEmptyArgs)
set(RunCMake_TEST_OUTPUT_MERGE 0)
# We need to pass through CMAKE_GENERATOR and CMAKE_MAKE_PROGRAM
# to ensure the test can run on machines where the build tool
# isn't on the PATH. Some build slaves explicitly test with such
# an arrangement (e.g. to test with spaces in the path). We also
# pass through the platform and toolset for completeness, even
# though we don't build anything, just in case this somehow affects
# the way the build tool is invoked.
run_cmake_command(ScriptMode
${CMAKE_COMMAND}
-DCMAKE_GENERATOR=${RunCMake_GENERATOR}
-DCMAKE_GENERATOR_PLATFORM=${RunCMake_GENERATOR_PLATFORM}
-DCMAKE_GENERATOR_TOOLSET=${RunCMake_GENERATOR_TOOLSET}
-DCMAKE_MAKE_PROGRAM=${RunCMake_MAKE_PROGRAM}
-P ${CMAKE_CURRENT_LIST_DIR}/ScriptMode.cmake
)