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#import <Cocoa/Cocoa.h>
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#import <iostream>
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using namespace std;
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int main()
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSMutableSet *mySet = [NSMutableSet set];
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cout<<"Adding values to the set."<<endl;
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[mySet addObject:[NSNumber numberWithInt:356]];
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[mySet addObject:[NSNumber numberWithInt:550]];
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[mySet addObject:[NSNumber numberWithInt:914]];
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cout<<"The set contains "<<[mySet count]<<" objects."<<endl;
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if ([mySet containsObject:[NSNumber numberWithInt:911]])
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cout<<"It's there!"<<endl;
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else
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cout<<"It's not there."<<endl;
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[pool release];
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return 0;
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}
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