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298 lines
9.9 KiB
298 lines
9.9 KiB
10 years ago
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.. cmake-manual-description: CMake Compile Features Reference
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cmake-compile-features(7)
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*************************
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.. only:: html
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.. contents::
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Introduction
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============
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Project source code may depend on, or be conditional on, the availability
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of certain features of the compiler. There are three use-cases which arise:
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`Compile Feature Requirements`_, `Optional Compile Features`_
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and `Conditional Compilation Options`_.
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While features are typically specified in programming language standards,
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CMake provides a primary user interface based on granular handling of
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the features, not the language standard that introduced the feature.
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The :prop_gbl:`CMAKE_C_KNOWN_FEATURES` and
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:prop_gbl:`CMAKE_CXX_KNOWN_FEATURES` global properties contain all the
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features known to CMake, regardless of compiler support for the feature.
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The :variable:`CMAKE_C_COMPILE_FEATURES` and
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:variable:`CMAKE_CXX_COMPILE_FEATURES` variables contain all features
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CMake knows are known to the compiler, regardless of language standard
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or compile flags needed to use them.
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Features known to CMake are named mostly following the same convention
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as the Clang feature test macros. The are some exceptions, such as
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CMake using ``cxx_final`` and ``cxx_override`` instead of the single
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``cxx_override_control`` used by Clang.
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Compile Feature Requirements
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============================
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Compile feature requirements may be specified with the
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:command:`target_compile_features` command. For example, if a target must
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be compiled with compiler support for the
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:prop_gbl:`cxx_constexpr <CMAKE_CXX_KNOWN_FEATURES>` feature:
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.. code-block:: cmake
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add_library(mylib requires_constexpr.cpp)
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target_compile_features(mylib PRIVATE cxx_constexpr)
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In processing the requirement for the ``cxx_constexpr`` feature,
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:manual:`cmake(1)` will ensure that the in-use C++ compiler is capable
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of the feature, and will add any necessary flags such as ``-std=gnu++11``
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to the compile lines of C++ files in the ``mylib`` target. A
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``FATAL_ERROR`` is issued if the compiler is not capable of the
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feature.
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The exact compile flags and language standard are deliberately not part
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of the user interface for this use-case. CMake will compute the
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appropriate compile flags to use by considering the features specified
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for each target.
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Such compile flags are added even if the compiler supports the
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particular feature without the flag. For example, the GNU compiler
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supports variadic templates (with a warning) even if ``-std=gnu++98`` is
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used. CMake adds the ``-std=gnu++11`` flag if ``cxx_variadic_templates``
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is specified as a requirement.
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In the above example, ``mylib`` requires ``cxx_constexpr`` when it
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is built itself, but consumers of ``mylib`` are not required to use a
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compiler which supports ``cxx_constexpr``. If the interface of
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``mylib`` does require the ``cxx_constexpr`` feature (or any other
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known feature), that may be specified with the ``PUBLIC`` or
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``INTERFACE`` signatures of :command:`target_compile_features`:
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.. code-block:: cmake
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add_library(mylib requires_constexpr.cpp)
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# cxx_constexpr is a usage-requirement
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target_compile_features(mylib PUBLIC cxx_constexpr)
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# main.cpp will be compiled with -std=gnu++11 on GNU for cxx_constexpr.
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add_executable(myexe main.cpp)
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target_link_libraries(myexe mylib)
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Feature requirements are evaluated transitively by consuming the link
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implementation. See :manual:`cmake-buildsystem(7)` for more on
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transitive behavior of build properties and usage requirements.
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Because the :prop_tgt:`CXX_EXTENSIONS` target property is ``ON`` by default,
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CMake uses extended variants of language dialects by default, such as
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``-std=gnu++11`` instead of ``-std=c++11``. That target property may be
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set to ``OFF`` to use the non-extended variant of the dialect flag. Note
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that because most compilers enable extensions by default, this could
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expose cross-platform bugs in user code or in the headers of third-party
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dependencies.
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Optional Compile Features
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=========================
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Compile features may be preferred if available, without creating a hard
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requirement. For example, a library may provides alternative
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implementations depending on whether the ``cxx_variadic_templates``
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feature is available:
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.. code-block:: c++
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#if Foo_COMPILER_CXX_VARIADIC_TEMPLATES
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template<int I, int... Is>
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struct Interface;
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template<int I>
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struct Interface<I>
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{
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static int accumulate()
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{
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return I;
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}
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};
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template<int I, int... Is>
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struct Interface
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{
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static int accumulate()
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{
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return I + Interface<Is...>::accumulate();
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}
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};
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#else
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template<int I1, int I2 = 0, int I3 = 0, int I4 = 0>
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struct Interface
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{
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static int accumulate() { return I1 + I2 + I3 + I4; }
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};
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#endif
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Such an interface depends on using the correct preprocessor defines for the
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compiler features. CMake can generate a header file containing such
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defines using the :module:`WriteCompilerDetectionHeader` module. The
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module contains the ``write_compiler_detection_header`` function which
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accepts parameters to control the content of the generated header file:
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.. code-block:: cmake
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write_compiler_detection_header(
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FILE "${CMAKE_CURRENT_BINARY_DIR}/foo_compiler_detection.h"
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PREFIX Foo
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COMPILERS GNU
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FEATURES
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cxx_variadic_templates
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)
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Such a header file may be used internally in the source code of a project,
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and it may be installed and used in the interface of library code.
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For each feature listed in ``FEATURES``, a preprocessor definition
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is created in the header file, and defined to either ``1`` or ``0``.
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Additionally, some features call for additional defines, such as the
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``cxx_final`` and ``cxx_override`` features. Rather than being used in
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``#ifdef`` code, the ``final`` keyword is abstracted by a symbol
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which is defined to either ``final``, a compiler-specific equivalent, or
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to empty. That way, C++ code can be written to unconditionally use the
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symbol, and compiler support determines what it is expanded to:
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.. code-block:: c++
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struct Interface {
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virtual void Execute() = 0;
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};
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struct Concrete Foo_FINAL {
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void Execute() Foo_OVERRIDE;
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};
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In this case, ``Foo_FINAL`` will expand to ``final`` if the
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compiler supports the keyword, or to empty otherwise.
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In this use-case, the CMake code will wish to enable a particular language
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standard if available from the compiler. The :prop_tgt:`CXX_STANDARD`
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target property variable may be set to the desired language standard
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for a particular target, and the :variable:`CMAKE_CXX_STANDARD` may be
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set to influence all following targets:
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.. code-block:: cmake
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write_compiler_detection_header(
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FILE "${CMAKE_CURRENT_BINARY_DIR}/foo_compiler_detection.h"
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PREFIX Foo
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COMPILERS GNU
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FEATURES
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cxx_final cxx_override
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)
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# Includes foo_compiler_detection.h and uses the Foo_FINAL symbol
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# which will expand to 'final' if the compiler supports the requested
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# CXX_STANDARD.
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add_library(foo foo.cpp)
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set_property(TARGET foo PROPERTY CXX_STANDARD 11)
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# Includes foo_compiler_detection.h and uses the Foo_FINAL symbol
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# which will expand to 'final' if the compiler supports the feature,
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# even though CXX_STANDARD is not set explicitly. The requirement of
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# cxx_constexpr causes CMake to set CXX_STANDARD internally, which
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# affects the compile flags.
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add_library(foo_impl foo_impl.cpp)
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target_compile_features(foo_impl PRIVATE cxx_constexpr)
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The ``write_compiler_detection_header`` function also creates compatibility
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code for other features which have standard equivalents. For example, the
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``cxx_static_assert`` feature is emulated with a template and abstracted
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via the ``<PREFIX>_STATIC_ASSERT`` and ``<PREFIX>_STATIC_ASSERT_MSG``
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function-macros.
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Conditional Compilation Options
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===============================
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Libraries may provide entirely different header files depending on
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requested compiler features.
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For example, a header at ``with_variadics/interface.h`` may contain:
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.. code-block:: c++
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template<int I, int... Is>
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struct Interface;
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template<int I>
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struct Interface<I>
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{
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static int accumulate()
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{
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return I;
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}
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};
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template<int I, int... Is>
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struct Interface
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{
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static int accumulate()
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{
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return I + Interface<Is...>::accumulate();
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}
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};
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while a header at ``no_variadics/interface.h`` may contain:
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.. code-block:: c++
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template<int I1, int I2 = 0, int I3 = 0, int I4 = 0>
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struct Interface
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{
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static int accumulate() { return I1 + I2 + I3 + I4; }
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};
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It would be possible to write a abstraction ``interface.h`` header
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containing something like:
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.. code-block:: c++
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#include "foo_compiler_detection.h"
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#if Foo_COMPILER_CXX_VARIADIC_TEMPLATES
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#include "with_variadics/interface.h"
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#else
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#include "no_variadics/interface.h"
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#endif
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However this could be unmaintainable if there are many files to
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abstract. What is needed is to use alternative include directories
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depending on the compiler capabilities.
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CMake provides a ``COMPILE_FEATURES``
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:manual:`generator expression <cmake-generator-expressions(7)>` to implement
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such conditions. This may be used with the build-property commands such as
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:command:`target_include_directories` and :command:`target_link_libraries`
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to set the appropriate :manual:`buildsystem <cmake-buildsystem(7)>`
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properties:
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.. code-block:: cmake
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add_library(foo INTERFACE)
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set(with_variadics ${CMAKE_CURRENT_SOURCE_DIR}/with_variadics)
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set(no_variadics ${CMAKE_CURRENT_SOURCE_DIR}/no_variadics)
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target_link_libraries(foo
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INTERFACE
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"$<$<COMPILE_FEATURES:cxx_variadic_templates>:${with_variadics}>"
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"$<$<NOT:$<COMPILE_FEATURES:cxx_variadic_templates>>:${no_variadics}>"
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)
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Consuming code then simply links to the ``foo`` target as usual and uses
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the feature-appropriate include directory
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.. code-block:: cmake
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add_executable(consumer_with consumer_with.cpp)
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target_link_libraries(consumer_with foo)
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set_property(TARGET consumer_with CXX_STANDARD 11)
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add_executable(consumer_no consumer_no.cpp)
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target_link_libraries(consumer_no foo)
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