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78 lines
2.1 KiB
78 lines
2.1 KiB
16 years ago
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/*=========================================================================
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Program: KWSys - Kitware System Library
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Module: $RCSfile: testHashSTL.cxx,v $
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Copyright (c) Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "kwsysPrivate.h"
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#include KWSYS_HEADER(hash_map.hxx)
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#include KWSYS_HEADER(hash_set.hxx)
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#include KWSYS_HEADER(ios/iostream)
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// Work-around CMake dependency scanning limitation. This must
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// duplicate the above list of headers.
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#if 0
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# include "hash_map.hxx.in"
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# include "hash_set.hxx.in"
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# include "hashtable.hxx.in"
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# include "kwsys_ios_iostream.h.in"
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#endif
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#if defined(_MSC_VER)
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# pragma warning (disable:4786)
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#endif
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#if defined(__sgi) && !defined(__GNUC__)
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# pragma set woff 1468 /* inline function cannot be explicitly instantiated */
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#endif
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template class kwsys::hash_map<const char*, int>;
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template class kwsys::hash_set<int>;
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bool test_hash_map()
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{
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typedef kwsys::hash_map<const char*, int> mtype;
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mtype m;
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const char* keys[] = {"hello", "world"};
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m[keys[0]] = 1;
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m.insert(mtype::value_type(keys[1], 2));
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int sum = 0;
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for(mtype::iterator mi = m.begin(); mi != m.end(); ++mi)
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{
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kwsys_ios::cout << "Found entry [" << mi->first << "," << mi->second << "]"
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<< kwsys_ios::endl;
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sum += mi->second;
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}
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return sum == 3;
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}
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bool test_hash_set()
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{
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typedef kwsys::hash_set<int> stype;
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stype s;
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s.insert(1);
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s.insert(2);
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int sum = 0;
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for(stype::iterator si = s.begin(); si != s.end(); ++si)
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{
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kwsys_ios::cout << "Found entry [" << *si << "]" << kwsys_ios::endl;
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sum += *si;
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}
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return sum == 3;
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}
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int testHashSTL(int, char*[])
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{
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bool result = true;
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result = test_hash_map() && result;
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result = test_hash_set() && result;
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return result? 0:1;
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}
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