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/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio10Generator.h"
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#include "cmLocalVisualStudio10Generator.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmake.h"
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static const char vs10Win32generatorName[] = "Visual Studio 10";
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static const char vs10Win64generatorName[] = "Visual Studio 10 Win64";
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static const char vs10IA64generatorName[] = "Visual Studio 10 IA64";
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class cmGlobalVisualStudio10Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
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if(!strcmp(name, vs10Win32generatorName))
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{
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return new cmGlobalVisualStudio10Generator(
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vs10Win32generatorName, NULL, NULL);
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}
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if(!strcmp(name, vs10Win64generatorName))
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{
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return new cmGlobalVisualStudio10Generator(
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vs10Win64generatorName, "x64", "CMAKE_FORCE_WIN64");
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}
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if(!strcmp(name, vs10IA64generatorName))
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{
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return new cmGlobalVisualStudio10Generator(
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vs10IA64generatorName, "Itanium", "CMAKE_FORCE_IA64");
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}
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return 0;
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}
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virtual void GetDocumentation(cmDocumentationEntry& entry) const {
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entry.Name = "Visual Studio 10";
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entry.Brief = "Generates Visual Studio 10 project files.";
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entry.Full =
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"It is possible to append a space followed by the platform name "
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"to create project files for a specific target platform. E.g. "
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"\"Visual Studio 10 Win64\" will create project files for "
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"the x64 processor; \"Visual Studio 10 IA64\" for Itanium.";
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}
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virtual void GetGenerators(std::vector<std::string>& names) const {
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names.push_back(vs10Win32generatorName);
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names.push_back(vs10Win64generatorName);
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names.push_back(vs10IA64generatorName); }
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};
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//----------------------------------------------------------------------------
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cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
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{
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return new Factory;
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}
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//----------------------------------------------------------------------------
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cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
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const char* name, const char* architectureId,
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const char* additionalPlatformDefinition)
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: cmGlobalVisualStudio8Generator(name, architectureId,
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additionalPlatformDefinition)
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{
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this->FindMakeProgramFile = "CMakeVS10FindMake.cmake";
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std::string vc10Express;
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this->ExpressEdition = cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
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"ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);
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}
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//----------------------------------------------------------------------------
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bool
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cmGlobalVisualStudio10Generator::SetGeneratorToolset(std::string const& ts)
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{
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this->PlatformToolset = ts;
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return true;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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cmGlobalVisualStudio8Generator::AddPlatformDefinitions(mf);
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if(!this->PlatformToolset.empty())
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{
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mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET",
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this->PlatformToolset.c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
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if (this->ExpressEdition)
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{
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fout << "# Visual C++ Express 2010\n";
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}
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else
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{
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fout << "# Visual Studio 2010\n";
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}
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}
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator()
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{
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cmLocalVisualStudio10Generator* lg =
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new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS10);
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lg->SetPlatformName(this->GetPlatformName());
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lg->SetGlobalGenerator(this);
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return lg;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::Generate()
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{
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this->LongestSource = LongestSourcePath();
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this->cmGlobalVisualStudio8Generator::Generate();
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if(this->LongestSource.Length > 0)
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{
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cmMakefile* mf = this->LongestSource.Target->GetMakefile();
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cmOStringStream e;
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e <<
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"The binary and/or source directory paths may be too long to generate "
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"Visual Studio 10 files for this project. "
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"Consider choosing shorter directory names to build this project with "
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"Visual Studio 10. "
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"A more detailed explanation follows."
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"\n"
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"There is a bug in the VS 10 IDE that renders property dialog fields "
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"blank for files referenced by full path in the project file. "
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"However, CMake must reference at least one file by full path:\n"
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" " << this->LongestSource.SourceFile->GetFullPath() << "\n"
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"This is because some Visual Studio tools would append the relative "
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"path to the end of the referencing directory path, as in:\n"
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" " << mf->GetCurrentOutputDirectory() << "/"
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<< this->LongestSource.SourceRel << "\n"
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"and then incorrectly complain that the file does not exist because "
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"the path length is too long for some internal buffer or API. "
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"To avoid this problem CMake must use a full path for this file "
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"which then triggers the VS 10 property dialog bug.";
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mf->IssueMessage(cmake::WARNING, e.str().c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator
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::EnableLanguage(std::vector<std::string>const & lang,
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cmMakefile *mf, bool optional)
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{
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if(this->ArchitectureId == "Itanium" || this->ArchitectureId == "x64")
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{
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if(this->IsExpressEdition() && !this->Find64BitTools(mf))
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{
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return;
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}
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}
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cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio10Generator::GetPlatformToolset()
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{
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if(!this->PlatformToolset.empty())
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{
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return this->PlatformToolset.c_str();
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}
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return 0;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory()
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{
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 9.0 macros folder:
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path = base + "/VSMacros80";
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// *NOT* a typo; right now in Visual Studio 2008 beta the macros
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// folder is VSMacros80... They may change it to 90 before final
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// release of 2008 or they may not... we'll have to keep our eyes
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// on it
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase()
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{
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return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";
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}
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std::string cmGlobalVisualStudio10Generator
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::GenerateBuildCommand(const char* makeProgram,
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const char *projectName,
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const char* additionalOptions, const char *targetName,
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const char* config, bool ignoreErrors, bool fast)
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{
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// now build the test
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std::string makeCommand
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= cmSystemTools::ConvertToOutputPath(makeProgram);
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std::string lowerCaseCommand = makeCommand;
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cmSystemTools::LowerCase(lowerCaseCommand);
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// If makeProgram is devenv, parent class knows how to generate command:
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if (lowerCaseCommand.find("devenv") != std::string::npos ||
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lowerCaseCommand.find("VCExpress") != std::string::npos)
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{
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return cmGlobalVisualStudio7Generator::GenerateBuildCommand(makeProgram,
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projectName, additionalOptions, targetName, config, ignoreErrors, fast);
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}
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// Otherwise, assume MSBuild command line, and construct accordingly.
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// if there are spaces in the makeCommand, assume a full path
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// and convert it to a path with no spaces in it as the
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// RunSingleCommand does not like spaces
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if(makeCommand.find(' ') != std::string::npos)
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{
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cmSystemTools::GetShortPath(makeCommand.c_str(), makeCommand);
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}
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// msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
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if(!targetName || strlen(targetName) == 0)
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{
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targetName = "ALL_BUILD";
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}
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bool clean = false;
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if ( targetName && strcmp(targetName, "clean") == 0 )
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{
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clean = true;
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makeCommand += " ";
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makeCommand += projectName;
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makeCommand += ".sln ";
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makeCommand += "/t:Clean ";
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}
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else
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{
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makeCommand += " ";
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makeCommand += targetName;
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makeCommand += ".vcxproj ";
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}
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makeCommand += "/p:Configuration=";
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if(config && strlen(config))
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{
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makeCommand += config;
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}
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else
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{
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makeCommand += "Debug";
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}
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makeCommand += " /p:VisualStudioVersion=";
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makeCommand += this->GetIDEVersion();
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if ( additionalOptions )
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{
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makeCommand += " ";
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makeCommand += additionalOptions;
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}
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return makeCommand;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
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{
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if(!this->PlatformToolset.empty())
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{
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return true;
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}
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// This edition does not come with 64-bit tools. Look for them.
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//
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// TODO: Detect available tools? x64\v100 exists but does not work?
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// KHLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
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// c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
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// {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
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std::string winSDK_7_1;
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if(cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
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"Windows\\v7.1;InstallationFolder", winSDK_7_1))
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{
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cmOStringStream m;
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m << "Found Windows SDK v7.1: " << winSDK_7_1;
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mf->DisplayStatus(m.str().c_str(), -1);
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this->PlatformToolset = "Windows7.1SDK";
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return true;
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}
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else
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{
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cmOStringStream e;
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e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
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<< "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
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<< " http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
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cmSystemTools::SetFatalErrorOccured();
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return false;
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}
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalVisualStudio10Generator
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::GenerateRuleFile(std::string const& output) const
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{
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// The VS 10 generator needs to create the .rule files on disk.
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// Hide them away under the CMakeFiles directory.
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std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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ruleDir += cmake::GetCMakeFilesDirectory();
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ruleDir += "/";
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ruleDir += cmSystemTools::ComputeStringMD5(
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cmSystemTools::GetFilenamePath(output).c_str());
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std::string ruleFile = ruleDir + "/";
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ruleFile += cmSystemTools::GetFilenameName(output);
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ruleFile += ".rule";
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return ruleFile;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::PathTooLong(
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cmTarget* target, cmSourceFile* sf, std::string const& sfRel)
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{
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size_t len = (strlen(target->GetMakefile()->GetCurrentOutputDirectory()) +
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1 + sfRel.length());
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if(len > this->LongestSource.Length)
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{
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this->LongestSource.Length = len;
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this->LongestSource.Target = target;
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this->LongestSource.SourceFile = sf;
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this->LongestSource.SourceRel = sfRel;
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}
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::UseFolderProperty()
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{
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return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();
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}
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