You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
cmake/Source/cmWorkerPool.cxx

775 lines
21 KiB

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmWorkerPool.h"
#include <algorithm>
#include <array>
#include <condition_variable>
#include <cstddef>
#include <deque>
#include <functional>
#include <mutex>
#include <thread>
#include <cm/memory>
#include <cm3p/uv.h>
#include "cmRange.h"
#include "cmStringAlgorithms.h"
#include "cmUVHandlePtr.h"
/**
* @brief libuv pipe buffer class
*/
class cmUVPipeBuffer
{
public:
using DataRange = cmRange<const char*>;
using DataFunction = std::function<void(DataRange)>;
/// On error the ssize_t argument is a non zero libuv error code
using EndFunction = std::function<void(ssize_t)>;
/**
* Reset to construction state
*/
void reset();
/**
* Initializes uv_pipe(), uv_stream() and uv_handle()
* @return true on success
*/
bool init(uv_loop_t* uv_loop);
/**
* Start reading
* @return true on success
*/
bool startRead(DataFunction dataFunction, EndFunction endFunction);
//! libuv pipe
uv_pipe_t* uv_pipe() const { return this->UVPipe_.get(); }
//! uv_pipe() casted to libuv stream
uv_stream_t* uv_stream() const
{
return static_cast<uv_stream_t*>(this->UVPipe_);
}
//! uv_pipe() casted to libuv handle
uv_handle_t* uv_handle() { return static_cast<uv_handle_t*>(this->UVPipe_); }
private:
// -- Libuv callbacks
static void UVAlloc(uv_handle_t* handle, size_t suggestedSize,
uv_buf_t* buf);
static void UVData(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf);
cm::uv_pipe_ptr UVPipe_;
std::vector<char> Buffer_;
DataFunction DataFunction_;
EndFunction EndFunction_;
};
void cmUVPipeBuffer::reset()
{
if (this->UVPipe_.get() != nullptr) {
this->EndFunction_ = nullptr;
this->DataFunction_ = nullptr;
this->Buffer_.clear();
this->Buffer_.shrink_to_fit();
this->UVPipe_.reset();
}
}
bool cmUVPipeBuffer::init(uv_loop_t* uv_loop)
{
this->reset();
if (uv_loop == nullptr) {
return false;
}
int ret = this->UVPipe_.init(*uv_loop, 0, this);
return (ret == 0);
}
bool cmUVPipeBuffer::startRead(DataFunction dataFunction,
EndFunction endFunction)
{
if (this->UVPipe_.get() == nullptr) {
return false;
}
if (!dataFunction || !endFunction) {
return false;
}
this->DataFunction_ = std::move(dataFunction);
this->EndFunction_ = std::move(endFunction);
int ret = uv_read_start(this->uv_stream(), &cmUVPipeBuffer::UVAlloc,
&cmUVPipeBuffer::UVData);
return (ret == 0);
}
void cmUVPipeBuffer::UVAlloc(uv_handle_t* handle, size_t suggestedSize,
uv_buf_t* buf)
{
auto& pipe = *reinterpret_cast<cmUVPipeBuffer*>(handle->data);
pipe.Buffer_.resize(suggestedSize);
buf->base = pipe.Buffer_.data();
buf->len = static_cast<unsigned long>(pipe.Buffer_.size());
}
void cmUVPipeBuffer::UVData(uv_stream_t* stream, ssize_t nread,
const uv_buf_t* buf)
{
auto& pipe = *reinterpret_cast<cmUVPipeBuffer*>(stream->data);
if (nread > 0) {
if (buf->base != nullptr) {
// Call data function
pipe.DataFunction_(DataRange(buf->base, buf->base + nread));
}
} else if (nread < 0) {
// Save the end function on the stack before resetting the pipe
EndFunction efunc;
efunc.swap(pipe.EndFunction_);
// Reset pipe before calling the end function
pipe.reset();
// Call end function
efunc((nread == UV_EOF) ? 0 : nread);
}
}
/**
* @brief External process management class
*/
class cmUVReadOnlyProcess
{
public:
// -- Types
//! @brief Process settings
struct SetupT
{
std::string WorkingDirectory;
std::vector<std::string> Command;
cmWorkerPool::ProcessResultT* Result = nullptr;
bool MergedOutput = false;
};
// -- Const accessors
SetupT const& Setup() const { return this->Setup_; }
cmWorkerPool::ProcessResultT* Result() const { return this->Setup_.Result; }
bool IsStarted() const { return this->IsStarted_; }
bool IsFinished() const { return this->IsFinished_; }
// -- Runtime
void setup(cmWorkerPool::ProcessResultT* result, bool mergedOutput,
std::vector<std::string> const& command,
std::string const& workingDirectory = std::string());
bool start(uv_loop_t* uv_loop, std::function<void()> finishedCallback);
private:
// -- Libuv callbacks
static void UVExit(uv_process_t* handle, int64_t exitStatus, int termSignal);
void UVPipeOutData(cmUVPipeBuffer::DataRange data) const;
void UVPipeOutEnd(ssize_t error);
void UVPipeErrData(cmUVPipeBuffer::DataRange data) const;
void UVPipeErrEnd(ssize_t error);
void UVTryFinish();
// -- Setup
SetupT Setup_;
// -- Runtime
bool IsStarted_ = false;
bool IsFinished_ = false;
std::function<void()> FinishedCallback_;
std::vector<const char*> CommandPtr_;
std::array<uv_stdio_container_t, 3> UVOptionsStdIO_;
uv_process_options_t UVOptions_;
cm::uv_process_ptr UVProcess_;
cmUVPipeBuffer UVPipeOut_;
cmUVPipeBuffer UVPipeErr_;
};
void cmUVReadOnlyProcess::setup(cmWorkerPool::ProcessResultT* result,
bool mergedOutput,
std::vector<std::string> const& command,
std::string const& workingDirectory)
{
this->Setup_.WorkingDirectory = workingDirectory;
this->Setup_.Command = command;
this->Setup_.Result = result;
this->Setup_.MergedOutput = mergedOutput;
}
bool cmUVReadOnlyProcess::start(uv_loop_t* uv_loop,
std::function<void()> finishedCallback)
{
if (this->IsStarted() || (this->Result() == nullptr)) {
return false;
}
// Reset result before the start
this->Result()->reset();
// Fill command string pointers
if (!this->Setup().Command.empty()) {
this->CommandPtr_.reserve(this->Setup().Command.size() + 1);
for (std::string const& arg : this->Setup().Command) {
this->CommandPtr_.push_back(arg.c_str());
}
this->CommandPtr_.push_back(nullptr);
} else {
this->Result()->ErrorMessage = "Empty command";
}
if (!this->Result()->error()) {
if (!this->UVPipeOut_.init(uv_loop)) {
this->Result()->ErrorMessage = "libuv stdout pipe initialization failed";
}
}
if (!this->Result()->error()) {
if (!this->UVPipeErr_.init(uv_loop)) {
this->Result()->ErrorMessage = "libuv stderr pipe initialization failed";
}
}
if (!this->Result()->error()) {
// -- Setup process stdio options
// stdin
this->UVOptionsStdIO_[0].flags = UV_IGNORE;
this->UVOptionsStdIO_[0].data.stream = nullptr;
// stdout
this->UVOptionsStdIO_[1].flags =
static_cast<uv_stdio_flags>(UV_CREATE_PIPE | UV_WRITABLE_PIPE);
this->UVOptionsStdIO_[1].data.stream = this->UVPipeOut_.uv_stream();
// stderr
this->UVOptionsStdIO_[2].flags =
static_cast<uv_stdio_flags>(UV_CREATE_PIPE | UV_WRITABLE_PIPE);
this->UVOptionsStdIO_[2].data.stream = this->UVPipeErr_.uv_stream();
// -- Setup process options
std::fill_n(reinterpret_cast<char*>(&this->UVOptions_),
sizeof(this->UVOptions_), 0);
this->UVOptions_.exit_cb = &cmUVReadOnlyProcess::UVExit;
this->UVOptions_.file = this->CommandPtr_[0];
this->UVOptions_.args = const_cast<char**>(this->CommandPtr_.data());
this->UVOptions_.cwd = this->Setup_.WorkingDirectory.c_str();
this->UVOptions_.flags = UV_PROCESS_WINDOWS_HIDE;
this->UVOptions_.stdio_count =
static_cast<int>(this->UVOptionsStdIO_.size());
this->UVOptions_.stdio = this->UVOptionsStdIO_.data();
// -- Spawn process
int uvErrorCode = this->UVProcess_.spawn(*uv_loop, this->UVOptions_, this);
if (uvErrorCode != 0) {
this->Result()->ErrorMessage = "libuv process spawn failed";
if (const char* uvErr = uv_strerror(uvErrorCode)) {
this->Result()->ErrorMessage += ": ";
this->Result()->ErrorMessage += uvErr;
}
}
}
// -- Start reading from stdio streams
if (!this->Result()->error()) {
if (!this->UVPipeOut_.startRead(
[this](cmUVPipeBuffer::DataRange range) {
this->UVPipeOutData(range);
},
[this](ssize_t error) { this->UVPipeOutEnd(error); })) {
this->Result()->ErrorMessage =
"libuv start reading from stdout pipe failed";
}
}
if (!this->Result()->error()) {
if (!this->UVPipeErr_.startRead(
[this](cmUVPipeBuffer::DataRange range) {
this->UVPipeErrData(range);
},
[this](ssize_t error) { this->UVPipeErrEnd(error); })) {
this->Result()->ErrorMessage =
"libuv start reading from stderr pipe failed";
}
}
if (!this->Result()->error()) {
this->IsStarted_ = true;
this->FinishedCallback_ = std::move(finishedCallback);
} else {
// Clear libuv handles and finish
this->UVProcess_.reset();
this->UVPipeOut_.reset();
this->UVPipeErr_.reset();
this->CommandPtr_.clear();
}
return this->IsStarted();
}
void cmUVReadOnlyProcess::UVExit(uv_process_t* handle, int64_t exitStatus,
int termSignal)
{
auto& proc = *reinterpret_cast<cmUVReadOnlyProcess*>(handle->data);
if (proc.IsStarted() && !proc.IsFinished()) {
// Set error message on demand
proc.Result()->ExitStatus = exitStatus;
proc.Result()->TermSignal = termSignal;
if (proc.Result()->ErrorMessage.empty()) {
if (termSignal != 0) {
proc.Result()->ErrorMessage = cmStrCat(
"Process was terminated by signal ", proc.Result()->TermSignal);
} else if (exitStatus != 0) {
proc.Result()->ErrorMessage = cmStrCat(
"Process failed with return value ", proc.Result()->ExitStatus);
}
}
// Reset process handle
proc.UVProcess_.reset();
// Try finish
proc.UVTryFinish();
}
}
void cmUVReadOnlyProcess::UVPipeOutData(cmUVPipeBuffer::DataRange data) const
{
this->Result()->StdOut.append(data.begin(), data.end());
}
void cmUVReadOnlyProcess::UVPipeOutEnd(ssize_t error)
{
// Process pipe error
if ((error != 0) && !this->Result()->error()) {
this->Result()->ErrorMessage = cmStrCat(
"Reading from stdout pipe failed with libuv error code ", error);
}
// Try finish
this->UVTryFinish();
}
void cmUVReadOnlyProcess::UVPipeErrData(cmUVPipeBuffer::DataRange data) const
{
std::string* str = this->Setup_.MergedOutput ? &this->Result()->StdOut
: &this->Result()->StdErr;
str->append(data.begin(), data.end());
}
void cmUVReadOnlyProcess::UVPipeErrEnd(ssize_t error)
{
// Process pipe error
if ((error != 0) && !this->Result()->error()) {
this->Result()->ErrorMessage = cmStrCat(
"Reading from stderr pipe failed with libuv error code ", error);
}
// Try finish
this->UVTryFinish();
}
void cmUVReadOnlyProcess::UVTryFinish()
{
// There still might be data in the pipes after the process has finished.
// Therefore check if the process is finished AND all pipes are closed
// before signaling the worker thread to continue.
if ((this->UVProcess_.get() != nullptr) ||
(this->UVPipeOut_.uv_pipe() != nullptr) ||
(this->UVPipeErr_.uv_pipe() != nullptr)) {
return;
}
this->IsFinished_ = true;
this->FinishedCallback_();
}
/**
* @brief Worker pool worker thread
*/
class cmWorkerPoolWorker
{
public:
cmWorkerPoolWorker(uv_loop_t& uvLoop);
~cmWorkerPoolWorker();
cmWorkerPoolWorker(cmWorkerPoolWorker const&) = delete;
cmWorkerPoolWorker& operator=(cmWorkerPoolWorker const&) = delete;
/**
* Set the internal thread
*/
void SetThread(std::thread&& aThread) { this->Thread_ = std::move(aThread); }
/**
* Run an external process
*/
bool RunProcess(cmWorkerPool::ProcessResultT& result,
std::vector<std::string> const& command,
std::string const& workingDirectory);
private:
// -- Libuv callbacks
static void UVProcessStart(uv_async_t* handle);
void UVProcessFinished();
// -- Process management
struct
{
std::mutex Mutex;
cm::uv_async_ptr Request;
std::condition_variable Condition;
std::unique_ptr<cmUVReadOnlyProcess> ROP;
} Proc_;
// -- System thread
std::thread Thread_;
};
cmWorkerPoolWorker::cmWorkerPoolWorker(uv_loop_t& uvLoop)
{
this->Proc_.Request.init(uvLoop, &cmWorkerPoolWorker::UVProcessStart, this);
}
cmWorkerPoolWorker::~cmWorkerPoolWorker()
{
if (this->Thread_.joinable()) {
this->Thread_.join();
}
}
bool cmWorkerPoolWorker::RunProcess(cmWorkerPool::ProcessResultT& result,
std::vector<std::string> const& command,
std::string const& workingDirectory)
{
if (command.empty()) {
return false;
}
// Create process instance
{
std::lock_guard<std::mutex> lock(this->Proc_.Mutex);
this->Proc_.ROP = cm::make_unique<cmUVReadOnlyProcess>();
this->Proc_.ROP->setup(&result, true, command, workingDirectory);
}
// Send asynchronous process start request to libuv loop
this->Proc_.Request.send();
// Wait until the process has been finished and destroyed
{
std::unique_lock<std::mutex> ulock(this->Proc_.Mutex);
while (this->Proc_.ROP) {
this->Proc_.Condition.wait(ulock);
}
}
return !result.error();
}
void cmWorkerPoolWorker::UVProcessStart(uv_async_t* handle)
{
auto* wrk = reinterpret_cast<cmWorkerPoolWorker*>(handle->data);
bool startFailed = false;
{
auto& Proc = wrk->Proc_;
std::lock_guard<std::mutex> lock(Proc.Mutex);
if (Proc.ROP && !Proc.ROP->IsStarted()) {
startFailed =
!Proc.ROP->start(handle->loop, [wrk] { wrk->UVProcessFinished(); });
}
}
// Clean up if starting of the process failed
if (startFailed) {
wrk->UVProcessFinished();
}
}
void cmWorkerPoolWorker::UVProcessFinished()
{
std::lock_guard<std::mutex> lock(this->Proc_.Mutex);
if (this->Proc_.ROP &&
(this->Proc_.ROP->IsFinished() || !this->Proc_.ROP->IsStarted())) {
this->Proc_.ROP.reset();
}
// Notify idling thread
this->Proc_.Condition.notify_one();
}
/**
* @brief Private worker pool internals
*/
class cmWorkerPoolInternal
{
public:
// -- Constructors
cmWorkerPoolInternal(cmWorkerPool* pool);
~cmWorkerPoolInternal();
/**
* Runs the libuv loop.
*/
bool Process();
/**
* Clear queue and abort threads.
*/
void Abort();
/**
* Push a job to the queue and notify a worker.
*/
bool PushJob(cmWorkerPool::JobHandleT&& jobHandle);
/**
* Worker thread main loop method.
*/
void Work(unsigned int workerIndex);
// -- Request slots
static void UVSlotBegin(uv_async_t* handle);
static void UVSlotEnd(uv_async_t* handle);
// -- UV loop
std::unique_ptr<uv_loop_t> UVLoop;
cm::uv_async_ptr UVRequestBegin;
cm::uv_async_ptr UVRequestEnd;
// -- Thread pool and job queue
std::mutex Mutex;
bool Processing = false;
bool Aborting = false;
bool FenceProcessing = false;
unsigned int WorkersRunning = 0;
unsigned int WorkersIdle = 0;
unsigned int JobsProcessing = 0;
std::deque<cmWorkerPool::JobHandleT> Queue;
std::condition_variable Condition;
std::condition_variable ConditionFence;
std::vector<std::unique_ptr<cmWorkerPoolWorker>> Workers;
// -- References
cmWorkerPool* Pool = nullptr;
};
void cmWorkerPool::ProcessResultT::reset()
{
this->ExitStatus = 0;
this->TermSignal = 0;
if (!this->StdOut.empty()) {
this->StdOut.clear();
this->StdOut.shrink_to_fit();
}
if (!this->StdErr.empty()) {
this->StdErr.clear();
this->StdErr.shrink_to_fit();
}
if (!this->ErrorMessage.empty()) {
this->ErrorMessage.clear();
this->ErrorMessage.shrink_to_fit();
}
}
cmWorkerPoolInternal::cmWorkerPoolInternal(cmWorkerPool* pool)
: Pool(pool)
{
// Initialize libuv loop
uv_disable_stdio_inheritance();
this->UVLoop = cm::make_unique<uv_loop_t>();
uv_loop_init(this->UVLoop.get());
}
cmWorkerPoolInternal::~cmWorkerPoolInternal()
{
uv_loop_close(this->UVLoop.get());
}
bool cmWorkerPoolInternal::Process()
{
// Reset state flags
this->Processing = true;
this->Aborting = false;
// Initialize libuv asynchronous request
this->UVRequestBegin.init(*this->UVLoop, &cmWorkerPoolInternal::UVSlotBegin,
this);
this->UVRequestEnd.init(*this->UVLoop, &cmWorkerPoolInternal::UVSlotEnd,
this);
// Send begin request
this->UVRequestBegin.send();
// Run libuv loop
bool success = (uv_run(this->UVLoop.get(), UV_RUN_DEFAULT) == 0);
// Update state flags
this->Processing = false;
this->Aborting = false;
return success;
}
void cmWorkerPoolInternal::Abort()
{
// Clear all jobs and set abort flag
std::lock_guard<std::mutex> guard(this->Mutex);
if (!this->Aborting) {
// Register abort and clear queue
this->Aborting = true;
this->Queue.clear();
this->Condition.notify_all();
}
}
inline bool cmWorkerPoolInternal::PushJob(cmWorkerPool::JobHandleT&& jobHandle)
{
std::lock_guard<std::mutex> guard(this->Mutex);
if (this->Aborting) {
return false;
}
// Append the job to the queue
this->Queue.emplace_back(std::move(jobHandle));
// Notify an idle worker if there's one
if (this->WorkersIdle != 0) {
this->Condition.notify_one();
}
// Return success
return true;
}
void cmWorkerPoolInternal::UVSlotBegin(uv_async_t* handle)
{
auto& gint = *reinterpret_cast<cmWorkerPoolInternal*>(handle->data);
// Create worker threads
{
unsigned int const num = gint.Pool->ThreadCount();
// Create workers
gint.Workers.reserve(num);
for (unsigned int ii = 0; ii != num; ++ii) {
gint.Workers.emplace_back(
cm::make_unique<cmWorkerPoolWorker>(*gint.UVLoop));
}
// Start worker threads
for (unsigned int ii = 0; ii != num; ++ii) {
gint.Workers[ii]->SetThread(
std::thread(&cmWorkerPoolInternal::Work, &gint, ii));
}
}
// Destroy begin request
gint.UVRequestBegin.reset();
}
void cmWorkerPoolInternal::UVSlotEnd(uv_async_t* handle)
{
auto& gint = *reinterpret_cast<cmWorkerPoolInternal*>(handle->data);
// Join and destroy worker threads
gint.Workers.clear();
// Destroy end request
gint.UVRequestEnd.reset();
}
void cmWorkerPoolInternal::Work(unsigned int workerIndex)
{
cmWorkerPool::JobHandleT jobHandle;
std::unique_lock<std::mutex> uLock(this->Mutex);
// Increment running workers count
++this->WorkersRunning;
// Enter worker main loop
while (true) {
// Abort on request
if (this->Aborting) {
break;
}
// Wait for new jobs on the main CV
if (this->Queue.empty()) {
++this->WorkersIdle;
this->Condition.wait(uLock);
--this->WorkersIdle;
continue;
}
// If there is a fence currently active or waiting,
// sleep on the main CV and try again.
if (this->FenceProcessing) {
this->Condition.wait(uLock);
continue;
}
// Pop next job from queue
jobHandle = std::move(this->Queue.front());
this->Queue.pop_front();
// Check for fence jobs
bool raisedFence = false;
if (jobHandle->IsFence()) {
this->FenceProcessing = true;
raisedFence = true;
// Wait on the Fence CV until all pending jobs are done.
while (this->JobsProcessing != 0 && !this->Aborting) {
this->ConditionFence.wait(uLock);
}
// When aborting, explicitly kick all threads alive once more.
if (this->Aborting) {
this->FenceProcessing = false;
this->Condition.notify_all();
break;
}
}
// Unlocked scope for job processing
++this->JobsProcessing;
{
uLock.unlock();
jobHandle->Work(this->Pool, workerIndex); // Process job
jobHandle.reset(); // Destroy job
uLock.lock();
}
--this->JobsProcessing;
// If this was the thread that entered fence processing
// originally, notify all idling workers that the fence
// is done.
if (raisedFence) {
this->FenceProcessing = false;
this->Condition.notify_all();
}
// If fence processing is still not done, notify the
// the fencing worker when all active jobs are done.
if (this->FenceProcessing && this->JobsProcessing == 0) {
this->ConditionFence.notify_all();
}
}
// Decrement running workers count
if (--this->WorkersRunning == 0) {
// Last worker thread about to finish. Send libuv event.
this->UVRequestEnd.send();
}
}
cmWorkerPool::JobT::~JobT() = default;
bool cmWorkerPool::JobT::RunProcess(ProcessResultT& result,
std::vector<std::string> const& command,
std::string const& workingDirectory)
{
// Get worker by index
auto* wrk = this->Pool_->Int_->Workers.at(this->WorkerIndex_).get();
return wrk->RunProcess(result, command, workingDirectory);
}
cmWorkerPool::cmWorkerPool()
: Int_(cm::make_unique<cmWorkerPoolInternal>(this))
{
}
cmWorkerPool::~cmWorkerPool() = default;
void cmWorkerPool::SetThreadCount(unsigned int threadCount)
{
if (!this->Int_->Processing) {
this->ThreadCount_ = (threadCount > 0) ? threadCount : 1u;
}
}
bool cmWorkerPool::Process(void* userData)
{
// Setup user data
this->UserData_ = userData;
// Run libuv loop
bool success = this->Int_->Process();
// Clear user data
this->UserData_ = nullptr;
// Return
return success;
}
bool cmWorkerPool::PushJob(JobHandleT&& jobHandle)
{
return this->Int_->PushJob(std::move(jobHandle));
}
void cmWorkerPool::Abort()
{
this->Int_->Abort();
}