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796 lines
22 KiB
796 lines
22 KiB
15 years ago
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/*-
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* Copyright (c) 2003-2007 Tim Kientzle
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*-
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* This is a new directory-walking system that addresses a number
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* of problems I've had with fts(3). In particular, it has no
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* pathname-length limits (other than the size of 'int'), handles
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* deep logical traversals, uses considerably less memory, and has
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* an opaque interface (easier to modify in the future).
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*
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* Internally, it keeps a single list of "tree_entry" items that
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* represent filesystem objects that require further attention.
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* Non-directories are not kept in memory: they are pulled from
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* readdir(), returned to the client, then freed as soon as possible.
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* Any directory entry to be traversed gets pushed onto the stack.
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*
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* There is surprisingly little information that needs to be kept for
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* each item on the stack. Just the name, depth (represented here as the
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* string length of the parent directory's pathname), and some markers
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* indicating how to get back to the parent (via chdir("..") for a
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* regular dir or via fchdir(2) for a symlink).
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*/
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#include "bsdtar_platform.h"
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__FBSDID("$FreeBSD: src/usr.bin/tar/tree.c,v 1.9 2008/11/27 05:49:52 kientzle Exp $");
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#ifdef HAVE_SYS_STAT_H
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#include <sys/stat.h>
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#endif
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#ifdef HAVE_DIRECT_H
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#include <direct.h>
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#endif
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#ifdef HAVE_DIRENT_H
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#include <dirent.h>
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#endif
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#ifdef HAVE_ERRNO_H
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#include <errno.h>
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#endif
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#ifdef HAVE_FCNTL_H
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#include <fcntl.h>
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#endif
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#ifdef HAVE_STDLIB_H
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#include <stdlib.h>
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#endif
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#if defined(HAVE_WINDOWS_H) && !defined(__CYGWIN__)
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#include <windows.h>
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#endif
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#include "tree.h"
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/*
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* TODO:
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* 1) Loop checking.
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* 3) Arbitrary logical traversals by closing/reopening intermediate fds.
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*/
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struct tree_entry {
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int depth;
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struct tree_entry *next;
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struct tree_entry *parent;
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char *name;
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size_t dirname_length;
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dev_t dev;
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ino_t ino;
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int flags;
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/* How to return back to the parent of a symlink. */
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#ifdef HAVE_FCHDIR
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int symlink_parent_fd;
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#elif defined(_WIN32) && !defined(__CYGWIN__)
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char *symlink_parent_path;
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#else
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#error fchdir function required.
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#endif
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};
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/* Definitions for tree_entry.flags bitmap. */
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#define isDir 1 /* This entry is a regular directory. */
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#define isDirLink 2 /* This entry is a symbolic link to a directory. */
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#define needsFirstVisit 4 /* This is an initial entry. */
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#define needsDescent 8 /* This entry needs to be previsited. */
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#define needsOpen 16 /* This is a directory that needs to be opened. */
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#define needsAscent 32 /* This entry needs to be postvisited. */
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/*
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* On Windows, "first visit" is handled as a pattern to be handed to
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* _findfirst(). This is consistent with Windows conventions that
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* file patterns are handled within the application. On Posix,
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* "first visit" is just returned to the client.
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*/
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/*
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* Local data for this package.
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*/
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struct tree {
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struct tree_entry *stack;
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struct tree_entry *current;
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#if defined(HAVE_WINDOWS_H) && !defined(__CYGWIN__)
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HANDLE d;
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BY_HANDLE_FILE_INFORMATION fileInfo;
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#define INVALID_DIR_HANDLE INVALID_HANDLE_VALUE
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WIN32_FIND_DATA _findData;
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WIN32_FIND_DATA *findData;
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#else
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DIR *d;
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#define INVALID_DIR_HANDLE NULL
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struct dirent *de;
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#endif
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int flags;
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int visit_type;
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int tree_errno; /* Error code from last failed operation. */
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/* Dynamically-sized buffer for holding path */
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char *buff;
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size_t buff_length;
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const char *basename; /* Last path element */
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size_t dirname_length; /* Leading dir length */
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size_t path_length; /* Total path length */
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int depth;
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int openCount;
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int maxOpenCount;
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struct stat lst;
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struct stat st;
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};
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/* Definitions for tree.flags bitmap. */
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#define hasStat 16 /* The st entry is valid. */
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#define hasLstat 32 /* The lst entry is valid. */
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#define hasFileInfo 64 /* The Windows fileInfo entry is valid. */
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#if defined(_WIN32) && !defined(__CYGWIN__)
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static int
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tree_dir_next_windows(struct tree *t, const char *pattern);
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#else
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static int
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tree_dir_next_posix(struct tree *t);
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#endif
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#ifdef HAVE_DIRENT_D_NAMLEN
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/* BSD extension; avoids need for a strlen() call. */
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#define D_NAMELEN(dp) (dp)->d_namlen
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#else
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#define D_NAMELEN(dp) (strlen((dp)->d_name))
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#endif
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#include <stdio.h>
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void
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tree_dump(struct tree *t, FILE *out)
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{
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char buff[300];
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struct tree_entry *te;
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fprintf(out, "\tdepth: %d\n", t->depth);
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fprintf(out, "\tbuff: %s\n", t->buff);
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fprintf(out, "\tpwd: %s\n", getcwd(buff, sizeof(buff)));
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fprintf(out, "\tbasename: %s\n", t->basename);
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fprintf(out, "\tstack:\n");
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for (te = t->stack; te != NULL; te = te->next) {
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fprintf(out, "\t\t%s%d:\"%s\" %s%s%s%s%s\n",
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t->current == te ? "*" : " ",
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te->depth,
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te->name,
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te->flags & needsFirstVisit ? "V" : "",
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te->flags & needsDescent ? "D" : "",
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te->flags & needsOpen ? "O" : "",
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te->flags & needsAscent ? "A" : "",
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(t->current == te && t->d) ? "+" : ""
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);
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}
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}
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/*
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* Add a directory path to the current stack.
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*/
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static void
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tree_push(struct tree *t, const char *path)
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{
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struct tree_entry *te;
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te = malloc(sizeof(*te));
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memset(te, 0, sizeof(*te));
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te->next = t->stack;
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te->parent = t->current;
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if (te->parent)
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te->depth = te->parent->depth + 1;
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t->stack = te;
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#ifdef HAVE_FCHDIR
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te->symlink_parent_fd = -1;
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te->name = strdup(path);
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#elif defined(_WIN32) && !defined(__CYGWIN__)
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te->symlink_parent_path = NULL;
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te->name = _strdup(path);
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#endif
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te->flags = needsDescent | needsOpen | needsAscent;
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te->dirname_length = t->dirname_length;
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}
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/*
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* Append a name to the current dir path.
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*/
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static void
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tree_append(struct tree *t, const char *name, size_t name_length)
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{
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char *p;
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if (t->buff != NULL)
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t->buff[t->dirname_length] = '\0';
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/* Strip trailing '/' from name, unless entire name is "/". */
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while (name_length > 1 &&
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(name[name_length - 1] == '/' || name[name_length - 1] == '/'))
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name_length--;
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/* Resize pathname buffer as needed. */
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while (name_length + 1 + t->dirname_length >= t->buff_length) {
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t->buff_length *= 2;
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if (t->buff_length < 1024)
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t->buff_length = 1024;
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t->buff = realloc(t->buff, t->buff_length);
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if (t->buff == NULL)
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abort();
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}
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p = t->buff + t->dirname_length;
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t->path_length = t->dirname_length + name_length;
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/* Add a separating '/' if it's needed. */
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if (t->dirname_length > 0 && p[-1] != '/') {
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*p++ = '/';
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t->path_length ++;
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}
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#if HAVE_STRNCPY_S
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strncpy_s(p, t->buff_length - (p - t->buff), name, name_length);
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#else
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strncpy(p, name, name_length);
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#endif
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p[name_length] = '\0';
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t->basename = p;
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}
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/*
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* Open a directory tree for traversal.
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*/
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struct tree *
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tree_open(const char *path)
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{
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struct tree *t;
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t = malloc(sizeof(*t));
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memset(t, 0, sizeof(*t));
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// tree_append(t, path, strlen(path));
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/* First item is set up a lot like a symlink traversal. */
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tree_push(t, path);
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t->stack->flags = needsFirstVisit | isDirLink;
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#ifdef HAVE_FCHDIR
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t->stack->symlink_parent_fd = open(".", O_RDONLY);
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t->openCount++;
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#elif defined(_WIN32) && !defined(__CYGWIN__)
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t->stack->symlink_parent_path = _getcwd(NULL, 0);
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#endif
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t->d = INVALID_DIR_HANDLE;
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return (t);
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}
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/*
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* We've finished a directory; ascend back to the parent.
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*/
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static int
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tree_ascend(struct tree *t)
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{
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struct tree_entry *te;
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int r = 0;
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te = t->stack;
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t->depth--;
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if (te->flags & isDirLink) {
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#ifdef HAVE_FCHDIR
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if (fchdir(te->symlink_parent_fd) != 0) {
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t->tree_errno = errno;
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r = TREE_ERROR_FATAL;
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}
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close(te->symlink_parent_fd);
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#elif defined(_WIN32) && !defined(__CYGWIN__)
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if (SetCurrentDirectory(te->symlink_parent_path) == 0) {
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t->tree_errno = errno;
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r = TREE_ERROR_FATAL;
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}
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free(te->symlink_parent_path);
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te->symlink_parent_path = NULL;
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#endif
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t->openCount--;
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} else {
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#if defined(_WIN32) && !defined(__CYGWIN__)
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if (SetCurrentDirectory("..") == 0) {
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#else
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if (chdir("..") != 0) {
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#endif
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t->tree_errno = errno;
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r = TREE_ERROR_FATAL;
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}
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}
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return (r);
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}
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/*
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* Pop the working stack.
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*/
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static void
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tree_pop(struct tree *t)
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{
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struct tree_entry *te;
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if (t->buff)
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t->buff[t->dirname_length] = '\0';
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if (t->stack == t->current && t->current != NULL)
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t->current = t->current->parent;
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te = t->stack;
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t->stack = te->next;
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t->dirname_length = te->dirname_length;
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if (t->buff) {
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t->basename = t->buff + t->dirname_length;
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while (t->basename[0] == '/')
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t->basename++;
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}
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free(te->name);
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free(te);
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}
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/*
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* Get the next item in the tree traversal.
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*/
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int
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tree_next(struct tree *t)
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{
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int r;
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/* If we're called again after a fatal error, that's an API
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* violation. Just crash now. */
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if (t->visit_type == TREE_ERROR_FATAL) {
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fprintf(stderr, "Unable to continue traversing"
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" directory heirarchy after a fatal error.");
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abort();
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}
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while (t->stack != NULL) {
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/* If there's an open dir, get the next entry from there. */
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if (t->d != INVALID_DIR_HANDLE) {
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#if defined(_WIN32) && !defined(__CYGWIN__)
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r = tree_dir_next_windows(t, NULL);
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#else
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r = tree_dir_next_posix(t);
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#endif
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if (r == 0)
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continue;
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return (r);
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}
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if (t->stack->flags & needsFirstVisit) {
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#if defined(_WIN32) && !defined(__CYGWIN__)
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char *d = strdup(t->stack->name);
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char *p, *pattern;
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//tree_pop(t);
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t->stack->flags &= ~needsFirstVisit;
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if (strchr(d, '*') || strchr(d, '?')) {
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// It has a wildcard in it...
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if ((p = strrchr(d, '\\')) != NULL) {
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pattern = strdup(p + 1);
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p[1] = '\0';
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chdir(d);
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tree_append(t, d, strlen(d));
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free(d);
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} else {
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pattern = d;
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}
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r = tree_dir_next_windows(t, pattern);
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free(pattern);
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if (r == 0)
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continue;
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return (r);
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}
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// Not a pattern, handle it as-is...
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#endif
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/* Top stack item needs a regular visit. */
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t->current = t->stack;
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tree_append(t, t->stack->name, strlen(t->stack->name));
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//t->dirname_length = t->path_length;
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//tree_pop(t);
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t->stack->flags &= ~needsFirstVisit;
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return (t->visit_type = TREE_REGULAR);
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} else if (t->stack->flags & needsDescent) {
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/* Top stack item is dir to descend into. */
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t->current = t->stack;
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tree_append(t, t->stack->name, strlen(t->stack->name));
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t->stack->flags &= ~needsDescent;
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/* If it is a link, set up fd for the ascent. */
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if (t->stack->flags & isDirLink) {
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#ifdef HAVE_FCHDIR
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t->stack->symlink_parent_fd = open(".", O_RDONLY);
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t->openCount++;
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if (t->openCount > t->maxOpenCount)
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t->maxOpenCount = t->openCount;
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|
#elif defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
t->stack->symlink_parent_path = _getcwd(NULL, 0);
|
||
|
#endif
|
||
|
}
|
||
|
t->dirname_length = t->path_length;
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
if (t->path_length == 259 || !SetCurrentDirectory(t->stack->name) != 0)
|
||
|
#else
|
||
|
if (chdir(t->stack->name) != 0)
|
||
|
#endif
|
||
|
{
|
||
|
/* chdir() failed; return error */
|
||
|
tree_pop(t);
|
||
|
t->tree_errno = errno;
|
||
|
return (t->visit_type = TREE_ERROR_DIR);
|
||
|
}
|
||
|
t->depth++;
|
||
|
return (t->visit_type = TREE_POSTDESCENT);
|
||
|
} else if (t->stack->flags & needsOpen) {
|
||
|
t->stack->flags &= ~needsOpen;
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
r = tree_dir_next_windows(t, "*");
|
||
|
#else
|
||
|
r = tree_dir_next_posix(t);
|
||
|
#endif
|
||
|
if (r == 0)
|
||
|
continue;
|
||
|
return (r);
|
||
|
} else if (t->stack->flags & needsAscent) {
|
||
|
/* Top stack item is dir and we're done with it. */
|
||
|
r = tree_ascend(t);
|
||
|
tree_pop(t);
|
||
|
t->visit_type = r != 0 ? r : TREE_POSTASCENT;
|
||
|
return (t->visit_type);
|
||
|
} else {
|
||
|
/* Top item on stack is dead. */
|
||
|
tree_pop(t);
|
||
|
t->flags &= ~hasLstat;
|
||
|
t->flags &= ~hasStat;
|
||
|
}
|
||
|
}
|
||
|
return (t->visit_type = 0);
|
||
|
}
|
||
|
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
static int
|
||
|
tree_dir_next_windows(struct tree *t, const char *pattern)
|
||
|
{
|
||
|
const char *name;
|
||
|
size_t namelen;
|
||
|
int r;
|
||
|
|
||
|
for (;;) {
|
||
|
if (pattern != NULL) {
|
||
|
t->d = FindFirstFile(pattern, &t->_findData);
|
||
|
if (t->d == INVALID_DIR_HANDLE) {
|
||
|
r = tree_ascend(t); /* Undo "chdir" */
|
||
|
tree_pop(t);
|
||
|
t->tree_errno = errno;
|
||
|
t->visit_type = r != 0 ? r : TREE_ERROR_DIR;
|
||
|
return (t->visit_type);
|
||
|
}
|
||
|
t->findData = &t->_findData;
|
||
|
pattern = NULL;
|
||
|
} else if (!FindNextFile(t->d, &t->_findData)) {
|
||
|
FindClose(t->d);
|
||
|
t->d = INVALID_DIR_HANDLE;
|
||
|
t->findData = NULL;
|
||
|
return (0);
|
||
|
}
|
||
|
name = t->findData->cFileName;
|
||
|
namelen = strlen(name);
|
||
|
t->flags &= ~hasLstat;
|
||
|
t->flags &= ~hasStat;
|
||
|
if (name[0] == '.' && name[1] == '\0')
|
||
|
continue;
|
||
|
if (name[0] == '.' && name[1] == '.' && name[2] == '\0')
|
||
|
continue;
|
||
|
tree_append(t, name, namelen);
|
||
|
return (t->visit_type = TREE_REGULAR);
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
static int
|
||
|
tree_dir_next_posix(struct tree *t)
|
||
|
{
|
||
|
int r;
|
||
|
const char *name;
|
||
|
size_t namelen;
|
||
|
|
||
|
if (t->d == NULL) {
|
||
|
if ((t->d = opendir(".")) == NULL) {
|
||
|
r = tree_ascend(t); /* Undo "chdir" */
|
||
|
tree_pop(t);
|
||
|
t->tree_errno = errno;
|
||
|
t->visit_type = r != 0 ? r : TREE_ERROR_DIR;
|
||
|
return (t->visit_type);
|
||
|
}
|
||
|
}
|
||
|
for (;;) {
|
||
|
t->de = readdir(t->d);
|
||
|
if (t->de == NULL) {
|
||
|
closedir(t->d);
|
||
|
t->d = INVALID_DIR_HANDLE;
|
||
|
return (0);
|
||
|
}
|
||
|
name = t->de->d_name;
|
||
|
namelen = D_NAMELEN(t->de);
|
||
|
t->flags &= ~hasLstat;
|
||
|
t->flags &= ~hasStat;
|
||
|
if (name[0] == '.' && name[1] == '\0')
|
||
|
continue;
|
||
|
if (name[0] == '.' && name[1] == '.' && name[2] == '\0')
|
||
|
continue;
|
||
|
tree_append(t, name, namelen);
|
||
|
return (t->visit_type = TREE_REGULAR);
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
/*
|
||
|
* Return error code.
|
||
|
*/
|
||
|
int
|
||
|
tree_errno(struct tree *t)
|
||
|
{
|
||
|
return (t->tree_errno);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Called by the client to mark the directory just returned from
|
||
|
* tree_next() as needing to be visited.
|
||
|
*/
|
||
|
void
|
||
|
tree_descend(struct tree *t)
|
||
|
{
|
||
|
if (t->visit_type != TREE_REGULAR)
|
||
|
return;
|
||
|
|
||
|
if (tree_current_is_physical_dir(t)) {
|
||
|
tree_push(t, t->basename);
|
||
|
t->stack->flags |= isDir;
|
||
|
} else if (tree_current_is_dir(t)) {
|
||
|
tree_push(t, t->basename);
|
||
|
t->stack->flags |= isDirLink;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Get the stat() data for the entry just returned from tree_next().
|
||
|
*/
|
||
|
const struct stat *
|
||
|
tree_current_stat(struct tree *t)
|
||
|
{
|
||
|
if (!(t->flags & hasStat)) {
|
||
|
if (stat(tree_current_access_path(t), &t->st) != 0)
|
||
|
return NULL;
|
||
|
t->flags |= hasStat;
|
||
|
}
|
||
|
return (&t->st);
|
||
|
}
|
||
|
|
||
|
#if defined(HAVE_WINDOWS_H) && !defined(__CYGWIN__)
|
||
|
const BY_HANDLE_FILE_INFORMATION *
|
||
|
tree_current_file_information(struct tree *t)
|
||
|
{
|
||
|
if (!(t->flags & hasFileInfo)) {
|
||
|
HANDLE h = CreateFile(tree_current_access_path(t),
|
||
|
0, 0, NULL,
|
||
|
OPEN_EXISTING,
|
||
|
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OPEN_REPARSE_POINT,
|
||
|
NULL);
|
||
|
if (h == INVALID_HANDLE_VALUE)
|
||
|
return NULL;
|
||
|
if (!GetFileInformationByHandle(h, &t->fileInfo)) {
|
||
|
CloseHandle(h);
|
||
|
return NULL;
|
||
|
}
|
||
|
CloseHandle(h);
|
||
|
t->flags |= hasFileInfo;
|
||
|
}
|
||
|
return (&t->fileInfo);
|
||
|
}
|
||
|
#endif
|
||
|
/*
|
||
|
* Get the lstat() data for the entry just returned from tree_next().
|
||
|
*/
|
||
|
const struct stat *
|
||
|
tree_current_lstat(struct tree *t)
|
||
|
{
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
return (tree_current_stat(t));
|
||
|
#else
|
||
|
if (!(t->flags & hasLstat)) {
|
||
|
if (lstat(tree_current_access_path(t), &t->lst) != 0)
|
||
|
return NULL;
|
||
|
t->flags |= hasLstat;
|
||
|
}
|
||
|
return (&t->lst);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Test whether current entry is a dir or link to a dir.
|
||
|
*/
|
||
|
int
|
||
|
tree_current_is_dir(struct tree *t)
|
||
|
{
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
if (t->findData)
|
||
|
return (t->findData->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
|
||
|
if (tree_current_file_information(t))
|
||
|
return (t->fileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
|
||
|
return (0);
|
||
|
#else
|
||
|
const struct stat *st;
|
||
|
/*
|
||
|
* If we already have lstat() info, then try some
|
||
|
* cheap tests to determine if this is a dir.
|
||
|
*/
|
||
|
if (t->flags & hasLstat) {
|
||
|
/* If lstat() says it's a dir, it must be a dir. */
|
||
|
if (S_ISDIR(tree_current_lstat(t)->st_mode))
|
||
|
return 1;
|
||
|
/* Not a dir; might be a link to a dir. */
|
||
|
/* If it's not a link, then it's not a link to a dir. */
|
||
|
if (!S_ISLNK(tree_current_lstat(t)->st_mode))
|
||
|
return 0;
|
||
|
/*
|
||
|
* It's a link, but we don't know what it's a link to,
|
||
|
* so we'll have to use stat().
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
st = tree_current_stat(t);
|
||
|
/* If we can't stat it, it's not a dir. */
|
||
|
if (st == NULL)
|
||
|
return 0;
|
||
|
/* Use the definitive test. Hopefully this is cached. */
|
||
|
return (S_ISDIR(st->st_mode));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Test whether current entry is a physical directory. Usually, we
|
||
|
* already have at least one of stat() or lstat() in memory, so we
|
||
|
* use tricks to try to avoid an extra trip to the disk.
|
||
|
*/
|
||
|
int
|
||
|
tree_current_is_physical_dir(struct tree *t)
|
||
|
{
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
if (tree_current_is_physical_link(t))
|
||
|
return (0);
|
||
|
return (tree_current_is_dir(t));
|
||
|
#else
|
||
|
const struct stat *st;
|
||
|
|
||
|
/*
|
||
|
* If stat() says it isn't a dir, then it's not a dir.
|
||
|
* If stat() data is cached, this check is free, so do it first.
|
||
|
*/
|
||
|
if ((t->flags & hasStat)
|
||
|
&& (!S_ISDIR(tree_current_stat(t)->st_mode)))
|
||
|
return 0;
|
||
|
|
||
|
/*
|
||
|
* Either stat() said it was a dir (in which case, we have
|
||
|
* to determine whether it's really a link to a dir) or
|
||
|
* stat() info wasn't available. So we use lstat(), which
|
||
|
* hopefully is already cached.
|
||
|
*/
|
||
|
|
||
|
st = tree_current_lstat(t);
|
||
|
/* If we can't stat it, it's not a dir. */
|
||
|
if (st == NULL)
|
||
|
return 0;
|
||
|
/* Use the definitive test. Hopefully this is cached. */
|
||
|
return (S_ISDIR(st->st_mode));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Test whether current entry is a symbolic link.
|
||
|
*/
|
||
|
int
|
||
|
tree_current_is_physical_link(struct tree *t)
|
||
|
{
|
||
|
#if defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
if (t->findData)
|
||
|
return ((t->findData->dwFileAttributes & FILE_ATTRIBUTE_REPARSE_POINT)
|
||
|
&& (t->findData->dwReserved0 == IO_REPARSE_TAG_SYMLINK));
|
||
|
return (0);
|
||
|
#else
|
||
|
const struct stat *st = tree_current_lstat(t);
|
||
|
if (st == NULL)
|
||
|
return 0;
|
||
|
return (S_ISLNK(st->st_mode));
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return the access path for the entry just returned from tree_next().
|
||
|
*/
|
||
|
const char *
|
||
|
tree_current_access_path(struct tree *t)
|
||
|
{
|
||
|
return (t->basename);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return the full path for the entry just returned from tree_next().
|
||
|
*/
|
||
|
const char *
|
||
|
tree_current_path(struct tree *t)
|
||
|
{
|
||
|
return (t->buff);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return the length of the path for the entry just returned from tree_next().
|
||
|
*/
|
||
|
size_t
|
||
|
tree_current_pathlen(struct tree *t)
|
||
|
{
|
||
|
return (t->path_length);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Return the nesting depth of the entry just returned from tree_next().
|
||
|
*/
|
||
|
int
|
||
|
tree_current_depth(struct tree *t)
|
||
|
{
|
||
|
return (t->depth);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Terminate the traversal and release any resources.
|
||
|
*/
|
||
|
void
|
||
|
tree_close(struct tree *t)
|
||
|
{
|
||
|
/* Release anything remaining in the stack. */
|
||
|
while (t->stack != NULL)
|
||
|
tree_pop(t);
|
||
|
if (t->buff)
|
||
|
free(t->buff);
|
||
|
/* TODO: Ensure that premature close() resets cwd */
|
||
|
#if 0
|
||
|
#ifdef HAVE_FCHDIR
|
||
|
if (t->initialDirFd >= 0) {
|
||
|
int s = fchdir(t->initialDirFd);
|
||
|
(void)s; /* UNUSED */
|
||
|
close(t->initialDirFd);
|
||
|
t->initialDirFd = -1;
|
||
|
}
|
||
|
#elif defined(_WIN32) && !defined(__CYGWIN__)
|
||
|
if (t->initialDir != NULL) {
|
||
|
SetCurrentDir(t->initialDir);
|
||
|
free(t->initialDir);
|
||
|
t->initialDir = NULL;
|
||
|
}
|
||
|
#endif
|
||
|
#endif
|
||
|
free(t);
|
||
|
}
|