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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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CSharpUtilities
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---------------
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.. versionadded:: 3.8
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Functions to make configuration of CSharp/.NET targets easier.
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A collection of CMake utility functions useful for dealing with CSharp
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targets for Visual Studio generators from version 2010 and later.
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The following functions are provided by this module:
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**Main functions**
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- :command:`csharp_set_windows_forms_properties`
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- :command:`csharp_set_designer_cs_properties`
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- :command:`csharp_set_xaml_cs_properties`
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**Helper functions**
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- :command:`csharp_get_filename_keys`
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- :command:`csharp_get_filename_key_base`
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- :command:`csharp_get_dependentupon_name`
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Main functions provided by the module
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. command:: csharp_set_windows_forms_properties
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Sets source file properties for use of Windows Forms. Use this, if your CSharp
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target uses Windows Forms::
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csharp_set_windows_forms_properties([<file1> [<file2> [...]]])
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``<fileN>``
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List of all source files which are relevant for setting the
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:prop_sf:`VS_CSHARP_<tagname>` properties (including ``.cs``, ``.resx`` and
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``.Designer.cs`` extensions).
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In the list of all given files for all files ending with ``.Designer.cs`` and
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``.resx`` is searched. For every *designer* or *resource* file a file with the
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same base name but only ``.cs`` as extension is searched. If this is found, the
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:prop_sf:`VS_CSHARP_<tagname>` properties are set as follows:
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for the **.cs** file:
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- VS_CSHARP_SubType "Form"
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for the **.Designer.cs** file (if it exists):
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- VS_CSHARP_DependentUpon <cs-filename>
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- VS_CSHARP_DesignTime "" (delete tag if previously defined)
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- VS_CSHARP_AutoGen ""(delete tag if previously defined)
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for the **.resx** file (if it exists):
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- VS_RESOURCE_GENERATOR "" (delete tag if previously defined)
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- VS_CSHARP_DependentUpon <cs-filename>
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- VS_CSHARP_SubType "Designer"
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.. command:: csharp_set_designer_cs_properties
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Sets source file properties of ``.Designer.cs`` files depending on
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sibling filenames. Use this, if your CSharp target does **not**
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use Windows Forms (for Windows Forms use
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:command:`csharp_set_windows_forms_properties` instead)::
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csharp_set_designer_cs_properties([<file1> [<file2> [...]]])
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``<fileN>``
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List of all source files which are relevant for setting the
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:prop_sf:`VS_CSHARP_<tagname>` properties (including ``.cs``,
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``.resx``, ``.settings`` and ``.Designer.cs`` extensions).
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In the list of all given files for all files ending with
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``.Designer.cs`` is searched. For every *designer* file all files
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with the same base name but different extensions are searched. If
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a match is found, the source file properties of the *designer* file
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are set depending on the extension of the matched file:
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if match is **.resx** file:
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- VS_CSHARP_AutoGen "True"
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- VS_CSHARP_DesignTime "True"
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- VS_CSHARP_DependentUpon <resx-filename>
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if match is **.cs** file:
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- VS_CSHARP_DependentUpon <cs-filename>
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if match is **.settings** file:
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- VS_CSHARP_AutoGen "True"
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- VS_CSHARP_DesignTimeSharedInput "True"
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- VS_CSHARP_DependentUpon <settings-filename>
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.. note::
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Because the source file properties of the ``.Designer.cs`` file are set according
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to the found matches and every match sets the **VS_CSHARP_DependentUpon**
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property, there should only be one match for each ``Designer.cs`` file.
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.. command:: csharp_set_xaml_cs_properties
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Sets source file properties for use of Windows Presentation Foundation (WPF) and
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XAML. Use this, if your CSharp target uses WPF/XAML::
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csharp_set_xaml_cs_properties([<file1> [<file2> [...]]])
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``<fileN>``
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List of all source files which are relevant for setting the
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:prop_sf:`VS_CSHARP_<tagname>` properties (including ``.cs``,
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``.xaml``, and ``.xaml.cs`` extensions).
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In the list of all given files for all files ending with
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``.xaml.cs`` is searched. For every *xaml-cs* file, a file
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with the same base name but extension ``.xaml`` is searched.
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If a match is found, the source file properties of the ``.xaml.cs``
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file are set:
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- VS_CSHARP_DependentUpon <xaml-filename>
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Helper functions which are used by the above ones
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. command:: csharp_get_filename_keys
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Helper function which computes a list of key values to identify
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source files independently of relative/absolute paths given in cmake
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and eliminates case sensitivity::
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csharp_get_filename_keys(OUT [<file1> [<file2> [...]]])
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``OUT``
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Name of the variable in which the list of keys is stored
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``<fileN>``
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filename(s) as given to CSharp target using :command:`add_library`
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or :command:`add_executable`
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In some way the function applies a canonicalization to the source names.
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This is necessary to find file matches if the files have been added to
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the target with different directory prefixes:
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.. code-block:: cmake
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add_library(lib
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myfile.cs
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${CMAKE_CURRENT_SOURCE_DIR}/myfile.Designer.cs)
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set_source_files_properties(myfile.Designer.cs PROPERTIES
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VS_CSHARP_DependentUpon myfile.cs)
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# this will fail, because in cmake
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# - ${CMAKE_CURRENT_SOURCE_DIR}/myfile.Designer.cs
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# - myfile.Designer.cs
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# are not the same source file. The source file property is not set.
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.. command:: csharp_get_filename_key_base
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Returns the full filepath and name **without** extension of a key.
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KEY is expected to be a key from csharp_get_filename_keys. In BASE
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the value of KEY without the file extension is returned::
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csharp_get_filename_key_base(BASE KEY)
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``BASE``
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Name of the variable with the computed "base" of ``KEY``.
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``KEY``
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The key of which the base will be computed. Expected to be a
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upper case full filename.
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.. command:: csharp_get_dependentupon_name
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Computes a string which can be used as value for the source file property
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:prop_sf:`VS_CSHARP_<tagname>` with *target* being ``DependentUpon``::
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csharp_get_dependentupon_name(NAME FILE)
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``NAME``
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Name of the variable with the result value
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``FILE``
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Filename to convert to ``<DependentUpon>`` value
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Actually this is only the filename without any path given at the moment.
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#]=======================================================================]
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cmake_policy(PUSH)
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cmake_policy(SET CMP0057 NEW) # if IN_LIST
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function(csharp_get_filename_keys OUT)
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set(${OUT} "")
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foreach(f ${ARGN})
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get_filename_component(f ${f} REALPATH)
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string(TOUPPER ${f} f)
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list(APPEND ${OUT} ${f})
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endforeach()
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set(${OUT} "${${OUT}}" PARENT_SCOPE)
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endfunction()
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function(csharp_get_filename_key_base base key)
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get_filename_component(dir ${key} DIRECTORY)
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get_filename_component(fil ${key} NAME_WE)
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set(${base} "${dir}/${fil}" PARENT_SCOPE)
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endfunction()
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function(csharp_get_dependentupon_name out in)
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get_filename_component(${out} ${in} NAME)
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set(${out} ${${out}} PARENT_SCOPE)
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endfunction()
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function(csharp_set_windows_forms_properties)
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csharp_get_filename_keys(fileKeys ${ARGN})
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foreach(key ${fileKeys})
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get_filename_component(ext ${key} EXT)
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if(${ext} STREQUAL ".DESIGNER.CS" OR
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${ext} STREQUAL ".RESX")
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csharp_get_filename_key_base(NAME_BASE ${key})
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list(FIND fileKeys "${NAME_BASE}.CS" FILE_INDEX)
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if(NOT ${FILE_INDEX} EQUAL -1)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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# set properties of main form file
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set_source_files_properties("${FILE_NAME}"
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PROPERTIES
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VS_CSHARP_SubType "Form")
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csharp_get_dependentupon_name(LINK "${FILE_NAME}")
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# set properties of designer file (if found)
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list(FIND fileKeys "${NAME_BASE}.DESIGNER.CS" FILE_INDEX)
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if(NOT ${FILE_INDEX} EQUAL -1)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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set_source_files_properties("${FILE_NAME}"
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PROPERTIES
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VS_CSHARP_DependentUpon "${LINK}"
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VS_CSHARP_DesignTime ""
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VS_CSHARP_AutoGen "")
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endif()
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# set properties of corresponding resource file (if found)
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list(FIND fileKeys "${NAME_BASE}.RESX" FILE_INDEX)
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if(NOT ${FILE_INDEX} EQUAL -1)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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set_source_files_properties("${FILE_NAME}"
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PROPERTIES
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VS_RESOURCE_GENERATOR ""
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VS_CSHARP_DependentUpon "${LINK}"
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VS_CSHARP_SubType "Designer")
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endif()
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endif()
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endif()
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endforeach()
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endfunction()
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function(csharp_set_designer_cs_properties)
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csharp_get_filename_keys(fileKeys ${ARGN})
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set(INDEX -1)
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foreach(key ${fileKeys})
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math(EXPR INDEX "${INDEX}+1")
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list(GET ARGN ${INDEX} source)
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get_filename_component(ext ${key} EXT)
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if(${ext} STREQUAL ".DESIGNER.CS")
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csharp_get_filename_key_base(NAME_BASE ${key})
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if("${NAME_BASE}.RESX" IN_LIST fileKeys)
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list(FIND fileKeys "${NAME_BASE}.RESX" FILE_INDEX)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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csharp_get_dependentupon_name(LINK "${FILE_NAME}")
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set_source_files_properties("${source}"
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PROPERTIES
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VS_CSHARP_AutoGen "True"
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VS_CSHARP_DesignTime "True"
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VS_CSHARP_DependentUpon "${LINK}")
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elseif("${NAME_BASE}.CS" IN_LIST fileKeys)
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list(FIND fileKeys "${NAME_BASE}.CS" FILE_INDEX)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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csharp_get_dependentupon_name(LINK "${FILE_NAME}")
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set_source_files_properties("${source}"
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PROPERTIES
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VS_CSHARP_DependentUpon "${LINK}")
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elseif("${NAME_BASE}.SETTINGS" IN_LIST fileKeys)
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list(FIND fileKeys "${NAME_BASE}.SETTINGS" FILE_INDEX)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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csharp_get_dependentupon_name(LINK "${FILE_NAME}")
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set_source_files_properties("${source}"
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PROPERTIES
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VS_CSHARP_AutoGen "True"
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VS_CSHARP_DesignTimeSharedInput "True"
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VS_CSHARP_DependentUpon "${LINK}")
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endif()
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endif()
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endforeach()
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endfunction()
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function(csharp_set_xaml_cs_properties)
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csharp_get_filename_keys(fileKeys ${ARGN})
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set(INDEX -1)
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foreach(key ${fileKeys})
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math(EXPR INDEX "${INDEX}+1")
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list(GET ARGN ${INDEX} source)
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get_filename_component(ext ${key} EXT)
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if(${ext} STREQUAL ".XAML.CS")
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csharp_get_filename_key_base(NAME_BASE ${key})
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if("${NAME_BASE}.XAML" IN_LIST fileKeys)
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list(FIND fileKeys "${NAME_BASE}.XAML" FILE_INDEX)
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list(GET ARGN ${FILE_INDEX} FILE_NAME)
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csharp_get_dependentupon_name(LINK "${FILE_NAME}")
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set_source_files_properties("${source}"
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PROPERTIES
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VS_CSHARP_DependentUpon "${LINK}")
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endif()
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endif()
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endforeach()
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endfunction()
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cmake_policy(POP)
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