|
|
|
cmake_minimum_required (VERSION 2.6)
|
|
|
|
PROJECT(Plugin)
|
|
|
|
|
|
|
|
# Test per-target output directory properties.
|
|
|
|
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/bin)
|
|
|
|
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/lib/plugin)
|
|
|
|
SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/lib/static)
|
|
|
|
|
|
|
|
# We need the dynamic loader support from KWSys to load the plugin in
|
|
|
|
# the executable.
|
|
|
|
SET(KWSYS_NAMESPACE kwsys)
|
|
|
|
SET(KWSYS_HEADER_ROOT ${Plugin_BINARY_DIR}/include)
|
|
|
|
SET(KWSYS_USE_DynamicLoader 1)
|
|
|
|
ADD_SUBDIRECTORY(${Plugin_SOURCE_DIR}/../../Source/kwsys src/kwsys)
|
|
|
|
|
|
|
|
# Configure the location of plugins.
|
|
|
|
CONFIGURE_FILE(${Plugin_SOURCE_DIR}/src/example_exe.h.in
|
|
|
|
${Plugin_BINARY_DIR}/include/example_exe.h @ONLY)
|
|
|
|
|
|
|
|
# We need to include headers from the source tree and configured
|
|
|
|
# headers in the build tree.
|
|
|
|
INCLUDE_DIRECTORIES(
|
|
|
|
${Plugin_BINARY_DIR}/include
|
|
|
|
${Plugin_SOURCE_DIR}/include
|
|
|
|
)
|
|
|
|
|
|
|
|
# Create an executable that exports an API for use by plugins.
|
|
|
|
ADD_EXECUTABLE(example_exe src/example_exe.cxx)
|
|
|
|
SET_TARGET_PROPERTIES(example_exe PROPERTIES
|
|
|
|
ENABLE_EXPORTS 1
|
|
|
|
OUTPUT_NAME example
|
|
|
|
# Test placing exe import library in unique directory.
|
|
|
|
ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/exe
|
|
|
|
)
|
|
|
|
TARGET_LINK_LIBRARIES(example_exe kwsys)
|
|
|
|
|
|
|
|
# Create a plugin that uses the API provided by the executable.
|
|
|
|
# This module "links" to the executable to use the symbols.
|
|
|
|
ADD_LIBRARY(example_mod_1 MODULE src/example_mod_1.c)
|
|
|
|
TARGET_LINK_LIBRARIES(example_mod_1 example_exe)
|
|
|
|
|
|
|
|
# TODO:
|
|
|
|
# - create a plugin that links to a static lib
|
|
|
|
# - create a plugin that links to a shared lib
|