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#include <stdio.h>
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#include <stdlib.h>
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void vecaddgpu(float* r, float* a, float* b, int n)
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{
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#pragma acc kernels loop present(r, a, b)
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for (int i = 0; i < n; ++i)
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r[i] = a[i] + b[i];
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}
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int main(void)
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{
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int n = 100000; /* vector length */
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float* a; /* input vector 1 */
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float* b; /* input vector 2 */
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float* r; /* output vector */
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float* e; /* expected output values */
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int i, errs;
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a = (float*)malloc(n * sizeof(float));
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b = (float*)malloc(n * sizeof(float));
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r = (float*)malloc(n * sizeof(float));
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e = (float*)malloc(n * sizeof(float));
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for (i = 0; i < n; ++i) {
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a[i] = (float)(i + 1);
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b[i] = (float)(1000 * i);
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}
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/* compute on the GPU */
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#pragma acc data copyin(a [0:n], b [0:n]) copyout(r [0:n])
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{
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vecaddgpu(r, a, b, n);
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}
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/* compute on the host to compare */
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for (i = 0; i < n; ++i)
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e[i] = a[i] + b[i];
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/* compare results */
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errs = 0;
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for (i = 0; i < n; ++i) {
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if (r[i] != e[i]) {
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++errs;
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}
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}
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return errs;
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}
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