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#
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# Check C# VS project for required elements.
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#
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set(csProjectFile "${RunCMake_TEST_BINARY_DIR}/foo.csproj")
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if(NOT EXISTS "${csProjectFile}")
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set(RunCMake_TEST_FAILED "Project file ${csProjectFile} does not exist.")
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return()
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endif()
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set(inDebug FALSE)
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set(inRelease FALSE)
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set(debugOK FALSE)
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set(releaseOK FALSE)
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file(STRINGS "${csProjectFile}" lines)
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foreach(line IN LISTS lines)
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#message(STATUS ${line})
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if(line MATCHES "^ *<PropertyGroup .*Debug\\|(Win32|x64|ARM64).*")
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set(inDebug TRUE)
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elseif(line MATCHES "^ *<PropertyGroup .*Release\\|(Win32|x64|ARM64).*")
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set(inRelease TRUE)
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elseif(line MATCHES "^ *</PropertyGroup> *$")
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set(inRelease FALSE)
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set(inDebug FALSE)
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elseif(inDebug AND
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(line MATCHES "^ *<DefineConstants>.*MY_FOO_DEFINE.*</DefineConstants> *$") AND
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(line MATCHES "^ *<DefineConstants>.*DEFINE_ONLY_FOR_DEBUG.*</DefineConstants> *$") AND
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(NOT (line MATCHES "^ *<DefineConstants>.*DEFINE_ONLY_FOR_RELEASE.*</DefineConstants> *$")) AND
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(NOT (line MATCHES "^ *<DefineConstants>.*MY_BAR_ASSIGNMENT=bar.*</DefineConstants> *$"))
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)
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set(debugOK TRUE)
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elseif(inRelease AND
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(line MATCHES "^ *<DefineConstants>.*MY_FOO_DEFINE.*</DefineConstants> *$") AND
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(line MATCHES "^ *<DefineConstants>.*DEFINE_ONLY_FOR_RELEASE.*</DefineConstants> *$") AND
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(NOT (line MATCHES "^ *<DefineConstants>.*DEFINE_ONLY_FOR_DEBUG.*</DefineConstants> *$")) AND
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(NOT (line MATCHES "^ *<DefineConstants>.*MY_BAR_ASSIGNMENT=bar.*</DefineConstants> *$"))
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)
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set(releaseOK TRUE)
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endif()
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endforeach()
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function(print_csprojfile)
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file(STRINGS "${csProjectFile}" lines)
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foreach(line IN LISTS lines)
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message(STATUS ${line})
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endforeach()
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endfunction()
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if(NOT debugOK)
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message(STATUS "Failed to set Debug configuration defines correctly.")
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set(RunCMake_TEST_FAILED "Failed to set Debug configuration defines correctly.")
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print_csprojfile()
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return()
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endif()
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if(NOT releaseOK)
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message(STATUS "Failed to set Release configuration defines correctly.")
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set(RunCMake_TEST_FAILED "Failed to set Release configuration defines correctly.")
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print_csprojfile()
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return()
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endif()
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