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105 lines
5.3 KiB
105 lines
5.3 KiB
11 years ago
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set_target_properties
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---------------------
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Targets can have properties that affect how they are built.
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::
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set_target_properties(target1 target2 ...
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PROPERTIES prop1 value1
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prop2 value2 ...)
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Set properties on a target. The syntax for the command is to list all
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the files you want to change, and then provide the values you want to
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set next. You can use any prop value pair you want and extract it
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later with the GET_TARGET_PROPERTY command.
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Properties that affect the name of a target's output file are as
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follows. The PREFIX and SUFFIX properties override the default target
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name prefix (such as "lib") and suffix (such as ".so"). IMPORT_PREFIX
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and IMPORT_SUFFIX are the equivalent properties for the import library
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corresponding to a DLL (for SHARED library targets). OUTPUT_NAME sets
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the real name of a target when it is built and can be used to help
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create two targets of the same name even though CMake requires unique
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logical target names. There is also a <CONFIG>_OUTPUT_NAME that can
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set the output name on a per-configuration basis. <CONFIG>_POSTFIX
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sets a postfix for the real name of the target when it is built under
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the configuration named by <CONFIG> (in upper-case, such as
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"DEBUG_POSTFIX"). The value of this property is initialized when the
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target is created to the value of the variable CMAKE_<CONFIG>_POSTFIX
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(except for executable targets because earlier CMake versions which
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did not use this variable for executables).
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The LINK_FLAGS property can be used to add extra flags to the link
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step of a target. LINK_FLAGS_<CONFIG> will add to the configuration
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<CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO.
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DEFINE_SYMBOL sets the name of the preprocessor symbol defined when
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compiling sources in a shared library. If not set here then it is set
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to target_EXPORTS by default (with some substitutions if the target is
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not a valid C identifier). This is useful for headers to know whether
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they are being included from inside their library or outside to
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properly setup dllexport/dllimport decorations. The COMPILE_FLAGS
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property sets additional compiler flags used to build sources within
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the target. It may also be used to pass additional preprocessor
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definitions.
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The LINKER_LANGUAGE property is used to change the tool used to link
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an executable or shared library. The default is set the language to
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match the files in the library. CXX and C are common values for this
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property.
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For shared libraries VERSION and SOVERSION can be used to specify the
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build version and API version respectively. When building or
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installing appropriate symlinks are created if the platform supports
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symlinks and the linker supports so-names. If only one of both is
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specified the missing is assumed to have the same version number. For
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executables VERSION can be used to specify the build version. When
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building or installing appropriate symlinks are created if the
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platform supports symlinks. For shared libraries and executables on
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Windows the VERSION attribute is parsed to extract a "major.minor"
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version number. These numbers are used as the image version of the
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binary.
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There are a few properties used to specify RPATH rules. INSTALL_RPATH
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is a semicolon-separated list specifying the rpath to use in installed
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targets (for platforms that support it). INSTALL_RPATH_USE_LINK_PATH
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is a boolean that if set to true will append directories in the linker
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search path and outside the project to the INSTALL_RPATH.
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SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic
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generation of an rpath allowing the target to run from the build tree.
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BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the
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target in the build tree with the INSTALL_RPATH. This takes
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precedence over SKIP_BUILD_RPATH and avoids the need for relinking
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before installation. INSTALL_NAME_DIR is a string specifying the
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directory portion of the "install_name" field of shared libraries on
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Mac OSX to use in the installed targets. When the target is created
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the values of the variables CMAKE_INSTALL_RPATH,
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CMAKE_INSTALL_RPATH_USE_LINK_PATH, CMAKE_SKIP_BUILD_RPATH,
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CMAKE_BUILD_WITH_INSTALL_RPATH, and CMAKE_INSTALL_NAME_DIR are used to
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initialize these properties.
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PROJECT_LABEL can be used to change the name of the target in an IDE
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like visual studio. VS_KEYWORD can be set to change the visual studio
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keyword, for example Qt integration works better if this is set to
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Qt4VSv1.0.
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VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER and
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VS_SCC_AUXPATH can be set to add support for source control bindings
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in a Visual Studio project file.
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VS_GLOBAL_<variable> can be set to add a Visual Studio
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project-specific global variable. Qt integration works better if
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VS_GLOBAL_QtVersion is set to the Qt version FindQt4.cmake found. For
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example, "4.7.3"
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The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
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way to specify CMake scripts to run before and after installing a
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target. They are used only when the old INSTALL_TARGETS command is
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used to install the target. Use the INSTALL command instead.
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The EXCLUDE_FROM_DEFAULT_BUILD property is used by the visual studio
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generators. If it is set to 1 the target will not be part of the
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default build when you select "Build Solution". This can also be set
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on a per-configuration basis using
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EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>.
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