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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
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include(${CMAKE_ROOT}/Modules/CMakeParseImplicitLinkInfo.cmake)
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if(NOT ((CMAKE_GENERATOR MATCHES "Make") OR
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(CMAKE_GENERATOR MATCHES "Ninja") OR
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(CMAKE_GENERATOR MATCHES "Visual Studio (1|[9][0-9])")))
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message(FATAL_ERROR "CUDA language not currently supported by \"${CMAKE_GENERATOR}\" generator")
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endif()
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if(CMAKE_GENERATOR MATCHES "Visual Studio")
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if(DEFINED ENV{CUDAHOSTCXX} OR DEFINED CMAKE_CUDA_HOST_COMPILER)
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message(WARNING "Visual Studio does not support specifying CUDAHOSTCXX or CMAKE_CUDA_HOST_COMPILER. Using the C++ compiler provided by Visual Studio.")
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endif()
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else()
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if(NOT CMAKE_CUDA_COMPILER)
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set(CMAKE_CUDA_COMPILER_INIT NOTFOUND)
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# prefer the environment variable CUDACXX
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if(NOT $ENV{CUDACXX} STREQUAL "")
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get_filename_component(CMAKE_CUDA_COMPILER_INIT $ENV{CUDACXX} PROGRAM PROGRAM_ARGS CMAKE_CUDA_FLAGS_ENV_INIT)
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if(CMAKE_CUDA_FLAGS_ENV_INIT)
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set(CMAKE_CUDA_COMPILER_ARG1 "${CMAKE_CUDA_FLAGS_ENV_INIT}" CACHE STRING "Arguments to CUDA compiler")
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endif()
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if(NOT EXISTS ${CMAKE_CUDA_COMPILER_INIT})
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message(FATAL_ERROR "Could not find compiler set in environment variable CUDACXX:\n$ENV{CUDACXX}.\n${CMAKE_CUDA_COMPILER_INIT}")
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endif()
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endif()
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# finally list compilers to try
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if(NOT CMAKE_CUDA_COMPILER_INIT)
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set(CMAKE_CUDA_COMPILER_LIST nvcc)
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endif()
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set(_CMAKE_CUDA_COMPILER_PATHS "$ENV{CUDA_PATH}/bin")
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_cmake_find_compiler(CUDA)
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unset(_CMAKE_CUDA_COMPILER_PATHS)
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else()
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_cmake_find_compiler_path(CUDA)
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endif()
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mark_as_advanced(CMAKE_CUDA_COMPILER)
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#Allow the user to specify a host compiler except for Visual Studio
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if(NOT $ENV{CUDAHOSTCXX} STREQUAL "")
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get_filename_component(CMAKE_CUDA_HOST_COMPILER $ENV{CUDAHOSTCXX} PROGRAM)
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if(NOT EXISTS ${CMAKE_CUDA_HOST_COMPILER})
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message(FATAL_ERROR "Could not find compiler set in environment variable CUDAHOSTCXX:\n$ENV{CUDAHOSTCXX}.\n${CMAKE_CUDA_HOST_COMPILER}")
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endif()
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endif()
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endif()
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if(NOT "$ENV{CUDAARCHS}" STREQUAL "")
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set(CMAKE_CUDA_ARCHITECTURES "$ENV{CUDAARCHS}" CACHE STRING "CUDA architectures")
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endif()
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# Build a small source file to identify the compiler.
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if(NOT CMAKE_CUDA_COMPILER_ID_RUN)
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set(CMAKE_CUDA_COMPILER_ID_RUN 1)
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include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
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if(CMAKE_GENERATOR MATCHES "Visual Studio")
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# We will not know CMAKE_CUDA_COMPILER until the main compiler id step
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# below extracts it, but we do know that the compiler id will be NVIDIA.
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set(CMAKE_CUDA_COMPILER_ID "NVIDIA")
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else()
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# We determine the vendor to help with find the toolkit and use the right flags for detection right away.
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# The main compiler identification is still needed below to extract other information.
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list(APPEND CMAKE_CUDA_COMPILER_ID_VENDORS NVIDIA Clang)
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set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_NVIDIA "nvcc: NVIDIA \\(R\\) Cuda compiler driver")
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set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_Clang "(clang version)")
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CMAKE_DETERMINE_COMPILER_ID_VENDOR(CUDA "--version")
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# Find the CUDA toolkit to get:
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# - CMAKE_CUDA_COMPILER_TOOLKIT_VERSION
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# - CMAKE_CUDA_COMPILER_TOOLKIT_ROOT
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# - CMAKE_CUDA_COMPILER_LIBRARY_ROOT
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# We save them in CMakeCUDACompiler.cmake so FindCUDAToolkit can
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# avoid searching on future runs and the toolkit is the same.
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# Match arguments with cmake_cuda_architectures_all call.
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include(Internal/CMakeCUDAFindToolkit)
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cmake_cuda_find_toolkit(CUDA CMAKE_CUDA_COMPILER_)
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set(CMAKE_CUDA_DEVICE_LINKER "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/bin/nvlink${CMAKE_EXECUTABLE_SUFFIX}")
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set(CMAKE_CUDA_FATBINARY "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/bin/fatbinary${CMAKE_EXECUTABLE_SUFFIX}")
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endif()
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set(CMAKE_CUDA_COMPILER_ID_FLAGS_ALWAYS "-v")
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if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
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set(nvcc_test_flags "--keep --keep-dir tmp")
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if(CMAKE_CUDA_HOST_COMPILER)
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string(APPEND nvcc_test_flags " -ccbin=\"${CMAKE_CUDA_HOST_COMPILER}\"")
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endif()
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# If we have extracted the vendor as NVIDIA we should require detection to
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# work. If we don't, users will get confusing errors later about failure
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# to detect a default value for CMAKE_CUDA_ARCHITECTURES
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set(CMAKE_CUDA_COMPILER_ID_REQUIRE_SUCCESS ON)
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elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
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set(clang_test_flags "--cuda-path=\"${CMAKE_CUDA_COMPILER_LIBRARY_ROOT}\"")
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if(CMAKE_CROSSCOMPILING)
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# Need to pass the host target and include directories if we're crosscompiling.
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string(APPEND clang_test_flags " --sysroot=\"${CMAKE_SYSROOT}\" --target=${CMAKE_CUDA_COMPILER_TARGET}")
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endif()
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endif()
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# If the user set CMAKE_CUDA_ARCHITECTURES, validate its value.
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include(Internal/CMakeCUDAArchitecturesValidate)
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cmake_cuda_architectures_validate(CUDA)
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if(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
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# Clang doesn't automatically select an architecture supported by the SDK.
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# Try in reverse order of deprecation with the most recent at front (i.e. the most likely to work for new setups).
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foreach(arch "52" "30" "20")
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list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${clang_test_flags} --cuda-gpu-arch=sm_${arch}")
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endforeach()
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elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
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list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${nvcc_test_flags}")
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endif()
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# We perform compiler identification for a second time to extract implicit linking info and host compiler for NVCC.
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# We need to unset the compiler ID otherwise CMAKE_DETERMINE_COMPILER_ID() doesn't work.
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set(CMAKE_CUDA_COMPILER_ID)
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set(CMAKE_CUDA_PLATFORM_ID)
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file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
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CMAKE_CUDA_COMPILER_ID_PLATFORM_CONTENT)
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CMAKE_DETERMINE_COMPILER_ID(CUDA CUDAFLAGS CMakeCUDACompilerId.cu)
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if(CMAKE_GENERATOR MATCHES "Visual Studio")
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# Now that we have the path to nvcc, we can compute the toolkit root.
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get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER}" DIRECTORY)
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get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY)
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set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}")
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# The compiler comes with the toolkit, so the versions are the same.
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set(CMAKE_CUDA_COMPILER_TOOLKIT_VERSION ${CMAKE_CUDA_COMPILER_VERSION})
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endif()
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include(Internal/CMakeCUDAArchitecturesAll)
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# From CMAKE_CUDA_COMPILER_TOOLKIT_VERSION and CMAKE_CUDA_COMPILER_{ID,VERSION}, get:
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# - CMAKE_CUDA_ARCHITECTURES_ALL
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# - CMAKE_CUDA_ARCHITECTURES_ALL_MAJOR
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# Match arguments with cmake_cuda_find_toolkit call.
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cmake_cuda_architectures_all(CUDA CMAKE_CUDA_COMPILER_)
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_cmake_find_compiler_sysroot(CUDA)
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endif()
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set(_CMAKE_PROCESSING_LANGUAGE "CUDA")
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include(CMakeFindBinUtils)
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include(Compiler/${CMAKE_CUDA_COMPILER_ID}-FindBinUtils OPTIONAL)
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unset(_CMAKE_PROCESSING_LANGUAGE)
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if(MSVC_CUDA_ARCHITECTURE_ID)
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set(SET_MSVC_CUDA_ARCHITECTURE_ID
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"set(MSVC_CUDA_ARCHITECTURE_ID ${MSVC_CUDA_ARCHITECTURE_ID})")
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endif()
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if(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
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string(REGEX MATCHALL "-target-cpu sm_([0-9]+)" _clang_target_cpus "${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}")
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foreach(_clang_target_cpu ${_clang_target_cpus})
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if(_clang_target_cpu MATCHES "-target-cpu sm_([0-9]+)")
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list(APPEND CMAKE_CUDA_ARCHITECTURES_DEFAULT "${CMAKE_MATCH_1}")
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endif()
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endforeach()
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# Find target directory when crosscompiling.
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if(CMAKE_CROSSCOMPILING)
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if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
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# Support for NVPACK
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set(_CUDA_TARGET_NAME "armv7-linux-androideabi")
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
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set(_CUDA_TARGET_NAME "armv7-linux-gnueabihf")
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elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
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if(ANDROID_ARCH_NAME STREQUAL "arm64")
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set(_CUDA_TARGET_NAME "aarch64-linux-androideabi")
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else()
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set(_CUDA_TARGET_NAME "aarch64-linux")
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endif()
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elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
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set(_CUDA_TARGET_NAME "x86_64-linux")
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endif()
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if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}")
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set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}")
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endif()
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endif()
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# If not already set we can simply use the toolkit root or it's a scattered installation.
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if(NOT _CUDA_TARGET_DIR)
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set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}")
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endif()
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# We can't use find_library() yet at this point, so try a few guesses.
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if(EXISTS "${_CUDA_TARGET_DIR}/lib64")
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set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib64")
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elseif(EXISTS "${_CUDA_TARGET_DIR}/lib/x64")
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set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib/x64")
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elseif(EXISTS "${_CUDA_TARGET_DIR}/lib")
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set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib")
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else()
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message(FATAL_ERROR "Unable to find _CUDA_LIBRARY_DIR based on _CUDA_TARGET_DIR=${_CUDA_TARGET_DIR}")
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endif()
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# _CUDA_TARGET_DIR always points to the directory containing the include directory.
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# On a scattered installation /usr, on a non-scattered something like /usr/local/cuda or /usr/local/cuda-10.2/targets/aarch64-linux.
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if(EXISTS "${_CUDA_TARGET_DIR}/include/cuda_runtime.h")
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set(_CUDA_INCLUDE_DIR "${_CUDA_TARGET_DIR}/include")
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else()
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message(FATAL_ERROR "Unable to find cuda_runtime.h in \"${_CUDA_TARGET_DIR}/include\" for _CUDA_INCLUDE_DIR.")
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endif()
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# Clang does not add any CUDA SDK libraries or directories when invoking the host linker.
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# Add the CUDA toolkit library directory ourselves so that linking works.
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# The CUDA runtime libraries are handled elsewhere by CMAKE_CUDA_RUNTIME_LIBRARY.
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set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${_CUDA_INCLUDE_DIR}")
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set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${_CUDA_LIBRARY_DIR}")
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set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "")
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set(CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
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# Don't leak variables unnecessarily to user code.
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unset(_CUDA_INCLUDE_DIR)
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unset(_CUDA_LIBRARY_DIR)
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unset(_CUDA_TARGET_DIR)
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unset(_CUDA_TARGET_NAME)
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elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
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include(Internal/CMakeNVCCParseImplicitInfo)
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# Parse CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT to get:
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# - CMAKE_CUDA_ARCHITECTURES_DEFAULT
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# - CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES
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# - CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES
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# - CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES
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# - CMAKE_CUDA_HOST_LINK_LAUNCHER
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# - CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT
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# - CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES
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# Match arguments with cmake_nvcc_filter_implicit_info call in CMakeTestCUDACompiler.
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cmake_nvcc_parse_implicit_info(CUDA CMAKE_CUDA_)
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set(_SET_CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT
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"set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT \"${CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT}\")")
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endif()
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include(Internal/CMakeCUDAFilterImplicitLibs)
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# Filter out implicit link libraries that should not be passed unconditionally.
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cmake_cuda_filter_implicit_libs(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES)
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if(CMAKE_CUDA_COMPILER_SYSROOT)
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string(CONCAT _SET_CMAKE_CUDA_COMPILER_SYSROOT
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"set(CMAKE_CUDA_COMPILER_SYSROOT \"${CMAKE_CUDA_COMPILER_SYSROOT}\")\n"
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"set(CMAKE_COMPILER_SYSROOT \"${CMAKE_CUDA_COMPILER_SYSROOT}\")")
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else()
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set(_SET_CMAKE_CUDA_COMPILER_SYSROOT "")
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endif()
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# If the user did not set CMAKE_CUDA_ARCHITECTURES, use the compiler's default.
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if("${CMAKE_CUDA_ARCHITECTURES}" STREQUAL "")
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cmake_policy(GET CMP0104 _CUDA_CMP0104)
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if(NOT CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA" OR _CUDA_CMP0104 STREQUAL "NEW")
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set(CMAKE_CUDA_ARCHITECTURES "${CMAKE_CUDA_ARCHITECTURES_DEFAULT}" CACHE STRING "CUDA architectures")
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if(NOT CMAKE_CUDA_ARCHITECTURES)
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message(FATAL_ERROR "Failed to detect a default CUDA architecture.\n\nCompiler output:\n${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}")
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endif()
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endif()
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endif()
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unset(CMAKE_CUDA_ARCHITECTURES_DEFAULT)
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# configure all variables set in this file
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|
|
configure_file(${CMAKE_ROOT}/Modules/CMakeCUDACompiler.cmake.in
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${CMAKE_PLATFORM_INFO_DIR}/CMakeCUDACompiler.cmake
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@ONLY
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)
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set(CMAKE_CUDA_COMPILER_ENV_VAR "CUDACXX")
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|
set(CMAKE_CUDA_HOST_COMPILER_ENV_VAR "CUDAHOSTCXX")
|