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/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmSourceFile_h
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#define cmSourceFile_h
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#include "cmSourceFileLocation.h"
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#include "cmCustomCommand.h"
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#include "cmPropertyMap.h"
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class cmake;
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/** \class cmSourceFile
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* \brief Represent a class loaded from a makefile.
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*
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* cmSourceFile is represents a class loaded from
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* a makefile.
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*/
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class cmSourceFile
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{
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public:
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/**
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* Construct with the makefile storing the source and the initial
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* name referencing it.
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*/
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cmSourceFile(cmMakefile* mf, const std::string& name);
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~cmSourceFile();
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/**
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* Get the list of the custom commands for this source file
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*/
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cmCustomCommand* GetCustomCommand();
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cmCustomCommand const* GetCustomCommand() const;
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void SetCustomCommand(cmCustomCommand *cc);
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///! Set/Get a property of this source file
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void SetProperty(const std::string& prop, const char *value);
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void AppendProperty(const std::string& prop,
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const char* value,bool asString=false);
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const char *GetProperty(const std::string& prop) const;
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bool GetPropertyAsBool(const std::string& prop) const;
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/** Implement getting a property when called from a CMake language
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command like get_property or get_source_file_property. */
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const char* GetPropertyForUser(const std::string& prop);
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/**
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* The full path to the file. The non-const version of this method
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* may attempt to locate the file on disk and finalize its location.
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* The const version of this method may return an empty string if
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* the non-const version has not yet been called (yes this is a
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* horrible interface, but is necessary for backwards
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* compatibility).
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*/
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std::string const& GetFullPath(std::string* error = 0);
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std::string const& GetFullPath() const;
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/**
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* Get the information currently known about the source file
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* location without attempting to locate the file as GetFullPath
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* would. See cmSourceFileLocation documentation.
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*/
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cmSourceFileLocation const& GetLocation() const;
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/**
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* Get the file extension of this source file.
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*/
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std::string const& GetExtension() const;
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/**
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* Get the language of the compiler to use for this source file.
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*/
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std::string GetLanguage();
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std::string GetLanguage() const;
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/**
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* Return the vector that holds the list of dependencies
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*/
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const std::vector<std::string> &GetDepends() const {return this->Depends;}
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void AddDepend(const std::string& d) { this->Depends.push_back(d); }
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// Get the properties
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cmPropertyMap &GetProperties() { return this->Properties; }
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/**
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* Check whether the given source file location could refer to this
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* source.
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*/
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bool Matches(cmSourceFileLocation const&);
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void SetObjectLibrary(std::string const& objlib);
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std::string GetObjectLibrary() const;
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private:
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cmSourceFileLocation Location;
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cmPropertyMap Properties;
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cmCustomCommand* CustomCommand;
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std::string Extension;
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std::string Language;
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std::string FullPath;
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bool FindFullPathFailed;
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std::string ObjectLibrary;
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bool IsUiFile;
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bool FindFullPath(std::string* error);
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bool TryFullPath(const std::string& path, const std::string& ext);
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void CheckExtension();
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void CheckLanguage(std::string const& ext);
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std::vector<std::string> Depends;
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static const std::string propLANGUAGE;
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};
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// TODO: Factor out into platform information modules.
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#define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$"
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#endif
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