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# TODO 4: Update the minimum required version to 3.15
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cmake_minimum_required(VERSION 3.10)
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# set the project name and version
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project(Tutorial VERSION 1.0)
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# TODO 1: Replace the following code by:
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# * Creating an interface library called tutorial_compiler_flags
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# Hint: use add_library() with the INTERFACE signature
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# * Add compiler feature cxx_std_11 to tutorial_compiler_flags
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# Hint: Use target_compile_features()
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# specify the C++ standard
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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# TODO 5: Create helper variables to determine which compiler we are using:
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# * Create a new variable gcc_like_cxx that is true if we are using CXX and
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# any of the following compilers: ARMClang, AppleClang, Clang, GNU, LCC
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# * Create a new variable msvc_cxx that is true if we are using CXX and MSVC
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# Hint: Use set() and COMPILE_LANG_AND_ID
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# TODO 6: Add warning flag compile options to the interface library
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# tutorial_compiler_flags.
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# * For gcc_like_cxx, add flags -Wall;-Wextra;-Wshadow;-Wformat=2;-Wunused
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# * For msvc_cxx, add flags -W3
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# Hint: Use target_compile_options()
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# TODO 7: With nested generator expressions, only use the flags for the
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# build-tree
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# Hint: Use BUILD_INTERFACE
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# should we use our own math functions
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option(USE_MYMATH "Use tutorial provided math implementation" ON)
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# configure a header file to pass some of the CMake settings
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# to the source code
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configure_file(TutorialConfig.h.in TutorialConfig.h)
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# add the MathFunctions library
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if(USE_MYMATH)
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add_subdirectory(MathFunctions)
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list(APPEND EXTRA_LIBS MathFunctions)
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endif()
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# add the executable
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add_executable(Tutorial tutorial.cxx)
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# TODO 2: Link to tutorial_compiler_flags
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target_link_libraries(Tutorial PUBLIC ${EXTRA_LIBS})
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# add the binary tree to the search path for include files
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# so that we will find TutorialConfig.h
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target_include_directories(Tutorial PUBLIC
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"${PROJECT_BINARY_DIR}"
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)
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