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# clean passed in arguments
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get_filename_component(INPUT ${INPUT} ABSOLUTE)
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get_filename_component(INPUTDIR ${INPUTDIR} ABSOLUTE)
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message("INPUT = ${INPUT}")
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message("MODULE = ${MODULE}")
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message("INPUTDIR = ${INPUTDIR}")
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message("OUTPUTDIR = ${OUTPUTDIR}")
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# compute location to install/test things
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file(RELATIVE_PATH relative_exe "${INPUTDIR}" "${INPUT}")
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set(OUTPUT "${OUTPUTDIR}/${relative_exe}")
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message("OUTPUT = ${OUTPUT}")
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get_filename_component(EXE_DIR "${OUTPUT}" PATH)
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get_filename_component(MODULE_NAME "${MODULE}" NAME)
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set(OUTPUT_MODULE "${EXE_DIR}/${MODULE_NAME}")
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message("OUTPUTMODULE = ${OUTPUT_MODULE}")
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# clean output dir
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file(REMOVE_RECURSE "${OUTPUTDIR}")
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# copy the app and plugin to installation/testing directory
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configure_file("${INPUT}" "${OUTPUT}" COPYONLY)
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configure_file("${MODULE}" "${OUTPUT_MODULE}" COPYONLY)
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# have BundleUtilities grab all dependencies and
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# check that the app runs
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# for this test we'll override location to put all dependencies
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# (in the same dir as the app)
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# this shouldn't be necessary except for the non-bundle case on Mac
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function(gp_item_default_embedded_path_override item path)
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set(path "@executable_path" PARENT_SCOPE)
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|
endfunction()
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|
include(BundleUtilities)
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|
|
fixup_bundle("${OUTPUT}" "${OUTPUT_MODULE}" "${INPUTDIR}")
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# make sure we can run the app
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|
|
message("Executing ${OUTPUT} in ${EXE_DIR}")
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|
execute_process(COMMAND "${OUTPUT}" RESULT_VARIABLE result OUTPUT_VARIABLE out ERROR_VARIABLE out WORKING_DIRECTORY "${EXE_DIR}")
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|
|
if(NOT result STREQUAL "0")
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|
|
message(FATAL_ERROR " failed to execute test program\n${out}")
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|
endif()
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