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///////////////////////////////////////////////////////////////////////////////
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//
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/// \file index_decoder.c
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/// \brief Decodes the Index field
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//
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// Author: Lasse Collin
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "index.h"
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#include "check.h"
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typedef struct {
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enum {
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SEQ_INDICATOR,
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SEQ_COUNT,
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SEQ_MEMUSAGE,
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SEQ_UNPADDED,
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SEQ_UNCOMPRESSED,
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SEQ_PADDING_INIT,
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SEQ_PADDING,
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SEQ_CRC32,
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} sequence;
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/// Memory usage limit
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uint64_t memlimit;
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/// Target Index
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lzma_index *index;
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/// Pointer give by the application, which is set after
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/// successful decoding.
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lzma_index **index_ptr;
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/// Number of Records left to decode.
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lzma_vli count;
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/// The most recent Unpadded Size field
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lzma_vli unpadded_size;
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/// The most recent Uncompressed Size field
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lzma_vli uncompressed_size;
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/// Position in integers
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size_t pos;
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/// CRC32 of the List of Records field
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uint32_t crc32;
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} lzma_index_coder;
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static lzma_ret
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index_decode(void *coder_ptr, const lzma_allocator *allocator,
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const uint8_t *restrict in, size_t *restrict in_pos,
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size_t in_size,
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uint8_t *restrict out lzma_attribute((__unused__)),
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size_t *restrict out_pos lzma_attribute((__unused__)),
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size_t out_size lzma_attribute((__unused__)),
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lzma_action action lzma_attribute((__unused__)))
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{
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lzma_index_coder *coder = coder_ptr;
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// Similar optimization as in index_encoder.c
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const size_t in_start = *in_pos;
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lzma_ret ret = LZMA_OK;
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while (*in_pos < in_size)
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switch (coder->sequence) {
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case SEQ_INDICATOR:
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// Return LZMA_DATA_ERROR instead of e.g. LZMA_PROG_ERROR or
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// LZMA_FORMAT_ERROR, because a typical usage case for Index
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// decoder is when parsing the Stream backwards. If seeking
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// backward from the Stream Footer gives us something that
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// doesn't begin with Index Indicator, the file is considered
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// corrupt, not "programming error" or "unrecognized file
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// format". One could argue that the application should
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// verify the Index Indicator before trying to decode the
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// Index, but well, I suppose it is simpler this way.
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if (in[(*in_pos)++] != 0x00)
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return LZMA_DATA_ERROR;
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coder->sequence = SEQ_COUNT;
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break;
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case SEQ_COUNT:
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ret = lzma_vli_decode(&coder->count, &coder->pos,
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in, in_pos, in_size);
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if (ret != LZMA_STREAM_END)
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goto out;
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coder->pos = 0;
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coder->sequence = SEQ_MEMUSAGE;
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// Fall through
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case SEQ_MEMUSAGE:
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if (lzma_index_memusage(1, coder->count) > coder->memlimit) {
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ret = LZMA_MEMLIMIT_ERROR;
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goto out;
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}
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// Tell the Index handling code how many Records this
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// Index has to allow it to allocate memory more efficiently.
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lzma_index_prealloc(coder->index, coder->count);
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ret = LZMA_OK;
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coder->sequence = coder->count == 0
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? SEQ_PADDING_INIT : SEQ_UNPADDED;
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break;
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case SEQ_UNPADDED:
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case SEQ_UNCOMPRESSED: {
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lzma_vli *size = coder->sequence == SEQ_UNPADDED
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? &coder->unpadded_size
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: &coder->uncompressed_size;
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ret = lzma_vli_decode(size, &coder->pos,
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in, in_pos, in_size);
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if (ret != LZMA_STREAM_END)
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goto out;
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ret = LZMA_OK;
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coder->pos = 0;
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if (coder->sequence == SEQ_UNPADDED) {
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// Validate that encoded Unpadded Size isn't too small
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// or too big.
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if (coder->unpadded_size < UNPADDED_SIZE_MIN
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|| coder->unpadded_size
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> UNPADDED_SIZE_MAX)
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return LZMA_DATA_ERROR;
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coder->sequence = SEQ_UNCOMPRESSED;
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} else {
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// Add the decoded Record to the Index.
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return_if_error(lzma_index_append(
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coder->index, allocator,
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coder->unpadded_size,
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coder->uncompressed_size));
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// Check if this was the last Record.
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coder->sequence = --coder->count == 0
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? SEQ_PADDING_INIT
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: SEQ_UNPADDED;
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}
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break;
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}
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case SEQ_PADDING_INIT:
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coder->pos = lzma_index_padding_size(coder->index);
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coder->sequence = SEQ_PADDING;
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// Fall through
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case SEQ_PADDING:
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if (coder->pos > 0) {
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--coder->pos;
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if (in[(*in_pos)++] != 0x00)
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return LZMA_DATA_ERROR;
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break;
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}
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// Finish the CRC32 calculation.
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coder->crc32 = lzma_crc32(in + in_start,
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*in_pos - in_start, coder->crc32);
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coder->sequence = SEQ_CRC32;
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// Fall through
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case SEQ_CRC32:
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do {
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if (*in_pos == in_size)
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return LZMA_OK;
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if (((coder->crc32 >> (coder->pos * 8)) & 0xFF)
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!= in[(*in_pos)++])
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return LZMA_DATA_ERROR;
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} while (++coder->pos < 4);
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// Decoding was successful, now we can let the application
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// see the decoded Index.
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*coder->index_ptr = coder->index;
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// Make index NULL so we don't free it unintentionally.
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coder->index = NULL;
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return LZMA_STREAM_END;
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default:
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assert(0);
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return LZMA_PROG_ERROR;
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}
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out:
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// Update the CRC32,
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coder->crc32 = lzma_crc32(in + in_start,
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*in_pos - in_start, coder->crc32);
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return ret;
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}
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static void
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index_decoder_end(void *coder_ptr, const lzma_allocator *allocator)
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{
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lzma_index_coder *coder = coder_ptr;
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lzma_index_end(coder->index, allocator);
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lzma_free(coder, allocator);
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return;
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}
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static lzma_ret
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index_decoder_memconfig(void *coder_ptr, uint64_t *memusage,
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uint64_t *old_memlimit, uint64_t new_memlimit)
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{
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lzma_index_coder *coder = coder_ptr;
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*memusage = lzma_index_memusage(1, coder->count);
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*old_memlimit = coder->memlimit;
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if (new_memlimit != 0) {
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if (new_memlimit < *memusage)
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return LZMA_MEMLIMIT_ERROR;
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coder->memlimit = new_memlimit;
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}
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return LZMA_OK;
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}
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static lzma_ret
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index_decoder_reset(lzma_index_coder *coder, const lzma_allocator *allocator,
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lzma_index **i, uint64_t memlimit)
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{
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// Remember the pointer given by the application. We will set it
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// to point to the decoded Index only if decoding is successful.
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// Before that, keep it NULL so that applications can always safely
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// pass it to lzma_index_end() no matter did decoding succeed or not.
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coder->index_ptr = i;
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*i = NULL;
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// We always allocate a new lzma_index.
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coder->index = lzma_index_init(allocator);
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if (coder->index == NULL)
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return LZMA_MEM_ERROR;
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// Initialize the rest.
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coder->sequence = SEQ_INDICATOR;
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coder->memlimit = my_max(1, memlimit);
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coder->count = 0; // Needs to be initialized due to _memconfig().
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coder->pos = 0;
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coder->crc32 = 0;
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return LZMA_OK;
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}
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static lzma_ret
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index_decoder_init(lzma_next_coder *next, const lzma_allocator *allocator,
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lzma_index **i, uint64_t memlimit)
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{
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lzma_next_coder_init(&index_decoder_init, next, allocator);
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if (i == NULL)
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return LZMA_PROG_ERROR;
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lzma_index_coder *coder = next->coder;
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if (coder == NULL) {
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coder = lzma_alloc(sizeof(lzma_index_coder), allocator);
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if (coder == NULL)
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return LZMA_MEM_ERROR;
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next->coder = coder;
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next->code = &index_decode;
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next->end = &index_decoder_end;
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next->memconfig = &index_decoder_memconfig;
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coder->index = NULL;
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} else {
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lzma_index_end(coder->index, allocator);
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}
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return index_decoder_reset(coder, allocator, i, memlimit);
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}
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extern LZMA_API(lzma_ret)
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lzma_index_decoder(lzma_stream *strm, lzma_index **i, uint64_t memlimit)
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{
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lzma_next_strm_init(index_decoder_init, strm, i, memlimit);
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strm->internal->supported_actions[LZMA_RUN] = true;
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strm->internal->supported_actions[LZMA_FINISH] = true;
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return LZMA_OK;
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}
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extern LZMA_API(lzma_ret)
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lzma_index_buffer_decode(lzma_index **i, uint64_t *memlimit,
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const lzma_allocator *allocator,
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const uint8_t *in, size_t *in_pos, size_t in_size)
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{
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// Sanity checks
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if (i == NULL || memlimit == NULL
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|| in == NULL || in_pos == NULL || *in_pos > in_size)
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return LZMA_PROG_ERROR;
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// Initialize the decoder.
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lzma_index_coder coder;
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return_if_error(index_decoder_reset(&coder, allocator, i, *memlimit));
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// Store the input start position so that we can restore it in case
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// of an error.
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const size_t in_start = *in_pos;
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// Do the actual decoding.
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lzma_ret ret = index_decode(&coder, allocator, in, in_pos, in_size,
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NULL, NULL, 0, LZMA_RUN);
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if (ret == LZMA_STREAM_END) {
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ret = LZMA_OK;
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} else {
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// Something went wrong, free the Index structure and restore
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// the input position.
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lzma_index_end(coder.index, allocator);
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*in_pos = in_start;
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if (ret == LZMA_OK) {
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// The input is truncated or otherwise corrupt.
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// Use LZMA_DATA_ERROR instead of LZMA_BUF_ERROR
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// like lzma_vli_decode() does in single-call mode.
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ret = LZMA_DATA_ERROR;
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} else if (ret == LZMA_MEMLIMIT_ERROR) {
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// Tell the caller how much memory would have
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// been needed.
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*memlimit = lzma_index_memusage(1, coder.count);
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}
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}
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return ret;
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}
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