# Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. # This file sets the basic flags for the linker used by the Objective-C++ compiler in CMake. # It also loads the available platform file for the system-linker # if it exists. # It also loads a system - linker - processor (or target hardware) # specific file, which is mainly useful for crosscompiling and embedded systems. include(Internal/CMakeCommonLinkerInformation) set(_INCLUDED_FILE 0) # Load linker-specific information. if(CMAKE_OBJCXX_COMPILER_LINKER_ID) include(Linker/${CMAKE_OBJCXX_COMPILER_LINKER_ID}-C OPTIONAL) endif() # load a hardware specific file, mostly useful for embedded compilers if(CMAKE_SYSTEM_PROCESSOR AND CMAKE_OBJCXX_COMPILER_LINKER_ID) include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJCXX_COMPILER_LINKER_ID}-OBJCXX-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) endif() # load the system- and linker specific files if(CMAKE_OBJCXX_COMPILER_LINKER_ID) include(Platform/Linker/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJCXX_COMPILER_LINKER_ID}-C OPTIONAL RESULT_VARIABLE _INCLUDED_FILE) endif() # We specify the platform linker information in the system file. if (NOT _INCLUDED_FILE) include(Platform/Linker/${CMAKE_EFFECTIVE_SYSTEM_NAME}-OBJCXX OPTIONAL) endif () _cmake_common_linker_platform_flags(OBJCXX) set(CMAKE_OBJCXX_LINKER_INFORMATION_LOADED 1)