set(unitybuild_a_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_c.c") if(NOT EXISTS "${unitybuild_a_c}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_a_c} does not exist.") return() else() #verify that the 4 c file is part of this grouping and therefore UNITY_BUILD_BATCH_SIZE #was ignored file(STRINGS ${unitybuild_a_c} unitybuild_a_c_strings) string(REGEX MATCH ".*#include.*s1.c.*#include.*s2.c.*#include.*s3.c.*#include.*s4.c.*" matched_code ${unitybuild_a_c_strings}) if(NOT matched_code) set(RunCMake_TEST_FAILED "Generated unity file doesn't include expected source files") return() endif() endif() set(unitybuild_b_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_b_c.c") if(NOT EXISTS "${unitybuild_b_c}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_b_c} does not exist.") return() endif() set(unitybuild_a_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_cxx.cxx") if(NOT EXISTS "${unitybuild_a_cxx}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_a_cxx} does not exist.") return() else() #verify that the 4 cxx file are part of this grouping and therefore UNITY_BUILD_BATCH_SIZE #was ignored file(STRINGS ${unitybuild_a_cxx} unitybuild_a_cxx_strings) string(REGEX MATCH ".*#include.*s1.cxx.*#include.*s2.cxx.*#include.*s3.cxx.*#include.*s4.cxx.*" matched_code ${unitybuild_a_cxx_strings}) if(NOT matched_code) set(RunCMake_TEST_FAILED "Generated unity file doesn't include expected source files") return() endif() endif() set(unitybuild_b_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_b_cxx.cxx") if(NOT EXISTS "${unitybuild_b_cxx}") set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_b_cxx} does not exist.") return() endif()