add_executable
--------------
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Add an executable to the project using the specified source files.
Normal Executables
^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_executable( [WIN32] [MACOSX_BUNDLE]
[EXCLUDE_FROM_ALL]
[source1] [source2 ...])
Adds an executable target called ```` to be built from the source
files listed in the command invocation. The
```` corresponds to the logical target name and must be globally
unique within a project. The actual file name of the executable built is
constructed based on conventions of the native platform (such as
``.exe`` or just ````).
.. versionadded:: 3.1
Source arguments to ``add_executable`` may use "generator expressions" with
the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
manual for available expressions.
.. versionadded:: 3.11
The source files can be omitted if they are added later using
:command:`target_sources`.
By default the executable file will be created in the build tree
directory corresponding to the source tree directory in which the
command was invoked. See documentation of the
:prop_tgt:`RUNTIME_OUTPUT_DIRECTORY` target property to change this
location. See documentation of the :prop_tgt:`OUTPUT_NAME` target property
to change the ```` part of the final file name.
If ``WIN32`` is given the property :prop_tgt:`WIN32_EXECUTABLE` will be
set on the target created. See documentation of that target property for
details.
If ``MACOSX_BUNDLE`` is given the corresponding property will be set on
the created target. See documentation of the :prop_tgt:`MACOSX_BUNDLE`
target property for details.
If ``EXCLUDE_FROM_ALL`` is given the corresponding property will be set on
the created target. See documentation of the :prop_tgt:`EXCLUDE_FROM_ALL`
target property for details.
See the :manual:`cmake-buildsystem(7)` manual for more on defining
buildsystem properties.
See also :prop_sf:`HEADER_FILE_ONLY` on what to do if some sources are
pre-processed, and you want to have the original sources reachable from
within IDE.
Imported Executables
^^^^^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_executable( IMPORTED [GLOBAL])
An :ref:`IMPORTED executable target ` references an
executable file located outside the project. No rules are generated to
build it, and the :prop_tgt:`IMPORTED` target property is ``True``. The
target name has scope in the directory in which it is created and below, but
the ``GLOBAL`` option extends visibility. It may be referenced like any
target built within the project. ``IMPORTED`` executables are useful
for convenient reference from commands like :command:`add_custom_command`.
Details about the imported executable are specified by setting properties
whose names begin in ``IMPORTED_``. The most important such property is
:prop_tgt:`IMPORTED_LOCATION` (and its per-configuration version
:prop_tgt:`IMPORTED_LOCATION_`) which specifies the location of
the main executable file on disk. See documentation of the ``IMPORTED_*``
properties for more information.
Alias Executables
^^^^^^^^^^^^^^^^^
.. code-block:: cmake
add_executable( ALIAS )
Creates an :ref:`Alias Target `, such that ```` can
be used to refer to ```` in subsequent commands. The ````
does not appear in the generated buildsystem as a make target. The
```` may not be an ``ALIAS``.
.. versionadded:: 3.11
An ``ALIAS`` can target a ``GLOBAL`` :ref:`Imported Target `
.. versionadded:: 3.18
An ``ALIAS`` can target a non-``GLOBAL`` Imported Target. Such alias is
scoped to the directory in which it is created and subdirectories.
The :prop_tgt:`ALIAS_GLOBAL` target property can be used to check if the
alias is global or not.
``ALIAS`` targets can be used as targets to read properties
from, executables for custom commands and custom targets. They can also be
tested for existence with the regular :command:`if(TARGET)` subcommand.
The ```` may not be used to modify properties of ````, that
is, it may not be used as the operand of :command:`set_property`,
:command:`set_target_properties`, :command:`target_link_libraries` etc.
An ``ALIAS`` target may not be installed or exported.