/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile: cmLocalVisualStudioGenerator.cxx,v $ Language: C++ Date: $Date: 2008-01-15 19:00:52 $ Version: $Revision: 1.16 $ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmLocalVisualStudioGenerator.h" #include "cmGlobalGenerator.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include "cmSystemTools.h" #include "windows.h" //---------------------------------------------------------------------------- cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator() { this->WindowsShell = true; this->WindowsVSIDE = true; } //---------------------------------------------------------------------------- cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator() { } //---------------------------------------------------------------------------- bool cmLocalVisualStudioGenerator::SourceFileCompiles(const cmSourceFile* sf) { // Identify the language of the source file. if(const char* lang = this->GetSourceFileLanguage(*sf)) { // Check whether this source will actually be compiled. return (!sf->GetCustomCommand() && !sf->GetPropertyAsBool("HEADER_FILE_ONLY") && !sf->GetPropertyAsBool("EXTERNAL_OBJECT")); } else { // Unknown source file language. Assume it will not be compiled. return false; } } //---------------------------------------------------------------------------- void cmLocalVisualStudioGenerator::CountObjectNames( const std::vector& groups, std::map& counts) { for(unsigned int i = 0; i < groups.size(); ++i) { cmSourceGroup sg = groups[i]; std::vector const& srcs = sg.GetSourceFiles(); for(std::vector::const_iterator s = srcs.begin(); s != srcs.end(); ++s) { const cmSourceFile* sf = *s; if(this->SourceFileCompiles(sf)) { std::string objectName = cmSystemTools::LowerCase( cmSystemTools::GetFilenameWithoutLastExtension( sf->GetFullPath())); objectName += ".obj"; counts[objectName] += 1; } } this->CountObjectNames(sg.GetGroupChildren(), counts); } } //---------------------------------------------------------------------------- void cmLocalVisualStudioGenerator::InsertNeedObjectNames( const std::vector& groups, std::map& count) { for(unsigned int i = 0; i < groups.size(); ++i) { cmSourceGroup sg = groups[i]; std::vector const& srcs = sg.GetSourceFiles(); for(std::vector::const_iterator s = srcs.begin(); s != srcs.end(); ++s) { const cmSourceFile* sf = *s; if(this->SourceFileCompiles(sf)) { std::string objectName = cmSystemTools::LowerCase( cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath())); objectName += ".obj"; if(count[objectName] > 1) { this->NeedObjectName.insert(sf); } } } this->InsertNeedObjectNames(sg.GetGroupChildren(), count); } } //---------------------------------------------------------------------------- void cmLocalVisualStudioGenerator::ComputeObjectNameRequirements (std::vector const& sourceGroups) { // Clear the current set of requirements. this->NeedObjectName.clear(); // Count the number of object files with each name. Note that // windows file names are not case sensitive. std::map objectNameCounts; this->CountObjectNames(sourceGroups, objectNameCounts); // For all source files producing duplicate names we need unique // object name computation. this->InsertNeedObjectNames(sourceGroups, objectNameCounts); } //---------------------------------------------------------------------------- std::string cmLocalVisualStudioGenerator ::ConstructScript(const cmCustomCommandLines& commandLines, const char* workingDirectory, const char* configName, bool escapeOldStyle, bool escapeAllowMakeVars, const char* newline_text) { // Avoid leading or trailing newlines. const char* newline = ""; // Store the script in a string. std::string script; if(workingDirectory) { // Change the working directory. script += newline; newline = newline_text; script += "cd "; script += this->Convert(workingDirectory, START_OUTPUT, SHELL); // Change the working drive. if(workingDirectory[0] && workingDirectory[1] == ':') { script += newline; newline = newline_text; script += workingDirectory[0]; script += workingDirectory[1]; } } // for visual studio IDE add extra stuff to the PATH // if CMAKE_MSVCIDE_RUN_PATH is set. if(this->Makefile->GetDefinition("MSVC_IDE")) { const char* extraPath = this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH"); if(extraPath) { script += newline; newline = newline_text; script += "set PATH="; script += extraPath; script += ";%PATH%"; } } // Write each command on a single line. for(cmCustomCommandLines::const_iterator cl = commandLines.begin(); cl != commandLines.end(); ++cl) { // Start a new line. script += newline; newline = newline_text; // Start with the command name. const cmCustomCommandLine& commandLine = *cl; std::string commandName = this->GetRealLocation(commandLine[0].c_str(), configName); if(!workingDirectory) { script += this->Convert(commandName.c_str(),START_OUTPUT,SHELL); } else { script += this->Convert(commandName.c_str(),NONE,SHELL); } // Add the arguments. for(unsigned int j=1;j < commandLine.size(); ++j) { script += " "; if(escapeOldStyle) { script += this->EscapeForShellOldStyle(commandLine[j].c_str()); } else { script += this->EscapeForShell(commandLine[j].c_str(), escapeAllowMakeVars); } } } return script; }