include(RunCMake) unset(RunCMake_TEST_NO_CLEAN) run_cmake(MissingDetails) run_cmake(DirectIgnoresDetails) run_cmake(FirstDetailsWin) run_cmake(DownloadTwice) run_cmake(DownloadFile) run_cmake(SameGenerator) run_cmake(VarDefinitions) run_cmake(VarPassthroughs) run_cmake(GetProperties) run_cmake(UsesTerminalOverride) run_cmake(MakeAvailable) run_cmake(MakeAvailableTwice) run_cmake(MakeAvailableUndeclared) run_cmake(VerifyHeaderSet) run_cmake_with_options(ManualSourceDirectory -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/WithProject" ) run_cmake_with_options(ManualSourceDirectoryMissing -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT=${CMAKE_CURRENT_LIST_DIR}/ADirThatDoesNotExist" ) # Need to use :STRING to prevent CMake from automatically converting it to an # absolute path run_cmake_with_options(ManualSourceDirectoryRelative -D "FETCHCONTENT_SOURCE_DIR_WITHPROJECT:STRING=WithProject" ) function(run_FetchContent_DirOverrides) set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/DirOverrides-build) file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}") file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}") run_cmake(DirOverrides) set(RunCMake_TEST_NO_CLEAN 1) run_cmake_with_options(DirOverridesDisconnected -D FETCHCONTENT_FULLY_DISCONNECTED=YES ) endfunction() run_FetchContent_DirOverrides() set(RunCMake_TEST_OUTPUT_MERGE 1) run_cmake(PreserveEmptyArgs) set(RunCMake_TEST_OUTPUT_MERGE 0) # We need to pass through CMAKE_GENERATOR and CMAKE_MAKE_PROGRAM # to ensure the test can run on machines where the build tool # isn't on the PATH. Some build slaves explicitly test with such # an arrangement (e.g. to test with spaces in the path). We also # pass through the platform and toolset for completeness, even # though we don't build anything, just in case this somehow affects # the way the build tool is invoked. run_cmake_command(ScriptMode ${CMAKE_COMMAND} -DCMAKE_GENERATOR=${RunCMake_GENERATOR} -DCMAKE_GENERATOR_PLATFORM=${RunCMake_GENERATOR_PLATFORM} -DCMAKE_GENERATOR_TOOLSET=${RunCMake_GENERATOR_TOOLSET} -DCMAKE_MAKE_PROGRAM=${RunCMake_MAKE_PROGRAM} -P ${CMAKE_CURRENT_LIST_DIR}/ScriptMode.cmake )