#.rst: # BundleUtilities # --------------- # # Functions to help assemble a standalone bundle application. # # A collection of CMake utility functions useful for dealing with .app # bundles on the Mac and bundle-like directories on any OS. # # The following functions are provided by this module: # # :: # # fixup_bundle # copy_and_fixup_bundle # verify_app # get_bundle_main_executable # get_dotapp_dir # get_bundle_and_executable # get_bundle_all_executables # get_item_key # clear_bundle_keys # set_bundle_key_values # get_bundle_keys # copy_resolved_item_into_bundle # copy_resolved_framework_into_bundle # fixup_bundle_item # verify_bundle_prerequisites # verify_bundle_symlinks # # Requires CMake 2.6 or greater because it uses function, break and # PARENT_SCOPE. Also depends on GetPrerequisites.cmake. # # :: # # FIXUP_BUNDLE( ) # # Fix up a bundle in-place and make it standalone, such that it can be # drag-n-drop copied to another machine and run on that machine as long # as all of the system libraries are compatible. # # If you pass plugins to fixup_bundle as the libs parameter, you should # install them or copy them into the bundle before calling fixup_bundle. # The "libs" parameter is a list of libraries that must be fixed up, but # that cannot be determined by otool output analysis. (i.e., plugins) # # Gather all the keys for all the executables and libraries in a bundle, # and then, for each key, copy each prerequisite into the bundle. Then # fix each one up according to its own list of prerequisites. # # Then clear all the keys and call verify_app on the final bundle to # ensure that it is truly standalone. # # :: # # COPY_AND_FIXUP_BUNDLE( ) # # Makes a copy of the bundle at location and then fixes up # the new copied bundle in-place at ... # # :: # # VERIFY_APP() # # Verifies that an application appears valid based on running # analysis tools on it. Calls "message(FATAL_ERROR" if the application # is not verified. # # :: # # GET_BUNDLE_MAIN_EXECUTABLE( ) # # The result will be the full path name of the bundle's main executable # file or an "error:" prefixed string if it could not be determined. # # :: # # GET_DOTAPP_DIR( ) # # Returns the nearest parent dir whose name ends with ".app" given the # full path to an executable. If there is no such parent dir, then # simply return the dir containing the executable. # # The returned directory may or may not exist. # # :: # # GET_BUNDLE_AND_EXECUTABLE( ) # # Takes either a ".app" directory name or the name of an executable # nested inside a ".app" directory and returns the path to the ".app" # directory in and the path to its main executable in # # # :: # # GET_BUNDLE_ALL_EXECUTABLES( ) # # Scans the given bundle recursively for all executable files and # accumulates them into a variable. # # :: # # GET_ITEM_KEY( ) # # Given a file (item) name, generate a key that should be unique # considering the set of libraries that need copying or fixing up to # make a bundle standalone. This is essentially the file name including # extension with "." replaced by "_" # # This key is used as a prefix for CMake variables so that we can # associate a set of variables with a given item based on its key. # # :: # # CLEAR_BUNDLE_KEYS() # # Loop over the list of keys, clearing all the variables associated with # each key. After the loop, clear the list of keys itself. # # Caller of get_bundle_keys should call clear_bundle_keys when done with # list of keys. # # :: # # SET_BUNDLE_KEY_VALUES( # ) # # Add a key to the list (if necessary) for the given item. If added, # also set all the variables associated with that key. # # :: # # GET_BUNDLE_KEYS( ) # # Loop over all the executable and library files within the bundle (and # given as extra ) and accumulate a list of keys representing # them. Set values associated with each key such that we can loop over # all of them and copy prerequisite libs into the bundle and then do # appropriate install_name_tool fixups. # # :: # # COPY_RESOLVED_ITEM_INTO_BUNDLE( ) # # Copy a resolved item into the bundle if necessary. Copy is not # necessary if the resolved_item is "the same as" the # resolved_embedded_item. # # :: # # COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE( ) # # Copy a resolved framework into the bundle if necessary. Copy is not # necessary if the resolved_item is "the same as" the # resolved_embedded_item. # # By default, BU_COPY_FULL_FRAMEWORK_CONTENTS is not set. If you want # full frameworks embedded in your bundles, set # BU_COPY_FULL_FRAMEWORK_CONTENTS to ON before calling fixup_bundle. By # default, COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies the framework # dylib itself plus the framework Resources directory. # # :: # # FIXUP_BUNDLE_ITEM( ) # # Get the direct/non-system prerequisites of the resolved embedded item. # For each prerequisite, change the way it is referenced to the value of # the _EMBEDDED_ITEM keyed variable for that prerequisite. (Most likely # changing to an "@executable_path" style reference.) # # This function requires that the resolved_embedded_item be "inside" the # bundle already. In other words, if you pass plugins to fixup_bundle # as the libs parameter, you should install them or copy them into the # bundle before calling fixup_bundle. The "libs" parameter is a list of # libraries that must be fixed up, but that cannot be determined by # otool output analysis. (i.e., plugins) # # Also, change the id of the item being fixed up to its own # _EMBEDDED_ITEM value. # # Accumulate changes in a local variable and make *one* call to # install_name_tool at the end of the function with all the changes at # once. # # If the BU_CHMOD_BUNDLE_ITEMS variable is set then bundle items will be # marked writable before install_name_tool tries to change them. # # :: # # VERIFY_BUNDLE_PREREQUISITES( ) # # Verifies that the sum of all prerequisites of all files inside the # bundle are contained within the bundle or are "system" libraries, # presumed to exist everywhere. # # :: # # VERIFY_BUNDLE_SYMLINKS( ) # # Verifies that any symlinks found in the bundle point to other files # that are already also in the bundle... Anything that points to an # external file causes this function to fail the verification. #============================================================================= # Copyright 2008-2009 Kitware, Inc. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) # The functions defined in this file depend on the get_prerequisites function # (and possibly others) found in: # get_filename_component(BundleUtilities_cmake_dir "${CMAKE_CURRENT_LIST_FILE}" PATH) include("${BundleUtilities_cmake_dir}/GetPrerequisites.cmake") function(get_bundle_main_executable bundle result_var) set(result "error: '${bundle}/Contents/Info.plist' file does not exist") if(EXISTS "${bundle}/Contents/Info.plist") set(result "error: no CFBundleExecutable in '${bundle}/Contents/Info.plist' file") set(line_is_main_executable 0) set(bundle_executable "") # Read Info.plist as a list of lines: # set(eol_char "E") file(READ "${bundle}/Contents/Info.plist" info_plist) string(REGEX REPLACE ";" "\\\\;" info_plist "${info_plist}") string(REGEX REPLACE "\n" "${eol_char};" info_plist "${info_plist}") string(REGEX REPLACE "\r" "${eol_char};" info_plist "${info_plist}") # Scan the lines for "CFBundleExecutable" - the line after that # is the name of the main executable. # foreach(line ${info_plist}) if(line_is_main_executable) string(REGEX REPLACE "^.*(.*).*$" "\\1" bundle_executable "${line}") break() endif() if(line MATCHES "^.*CFBundleExecutable.*$") set(line_is_main_executable 1) endif() endforeach() if(NOT "${bundle_executable}" STREQUAL "") if(EXISTS "${bundle}/Contents/MacOS/${bundle_executable}") set(result "${bundle}/Contents/MacOS/${bundle_executable}") else() # Ultimate goal: # If not in "Contents/MacOS" then scan the bundle for matching files. If # there is only one executable file that matches, then use it, otherwise # it's an error... # #file(GLOB_RECURSE file_list "${bundle}/${bundle_executable}") # But for now, pragmatically, it's an error. Expect the main executable # for the bundle to be in Contents/MacOS, it's an error if it's not: # set(result "error: '${bundle}/Contents/MacOS/${bundle_executable}' does not exist") endif() endif() else() # # More inclusive technique... (This one would work on Windows and Linux # too, if a developer followed the typical Mac bundle naming convention...) # # If there is no Info.plist file, try to find an executable with the same # base name as the .app directory: # endif() set(${result_var} "${result}" PARENT_SCOPE) endfunction() function(get_dotapp_dir exe dotapp_dir_var) set(s "${exe}") if(s MATCHES "^.*/.*\\.app/.*$") # If there is a ".app" parent directory, # ascend until we hit it: # (typical of a Mac bundle executable) # set(done 0) while(NOT ${done}) get_filename_component(snamewe "${s}" NAME_WE) get_filename_component(sname "${s}" NAME) get_filename_component(sdir "${s}" PATH) set(s "${sdir}") if(sname MATCHES "\\.app$") set(done 1) set(dotapp_dir "${sdir}/${sname}") endif() endwhile() else() # Otherwise use a directory containing the exe # (typical of a non-bundle executable on Mac, Windows or Linux) # is_file_executable("${s}" is_executable) if(is_executable) get_filename_component(sdir "${s}" PATH) set(dotapp_dir "${sdir}") else() set(dotapp_dir "${s}") endif() endif() set(${dotapp_dir_var} "${dotapp_dir}" PARENT_SCOPE) endfunction() function(get_bundle_and_executable app bundle_var executable_var valid_var) set(valid 0) if(EXISTS "${app}") # Is it a directory ending in .app? if(IS_DIRECTORY "${app}") if(app MATCHES "\\.app$") get_bundle_main_executable("${app}" executable) if(EXISTS "${app}" AND EXISTS "${executable}") set(${bundle_var} "${app}" PARENT_SCOPE) set(${executable_var} "${executable}" PARENT_SCOPE) set(valid 1) #message(STATUS "info: handled .app directory case...") else() message(STATUS "warning: *NOT* handled - .app directory case...") endif() else() message(STATUS "warning: *NOT* handled - directory but not .app case...") endif() else() # Is it an executable file? is_file_executable("${app}" is_executable) if(is_executable) get_dotapp_dir("${app}" dotapp_dir) if(EXISTS "${dotapp_dir}") set(${bundle_var} "${dotapp_dir}" PARENT_SCOPE) set(${executable_var} "${app}" PARENT_SCOPE) set(valid 1) #message(STATUS "info: handled executable file in .app dir case...") else() get_filename_component(app_dir "${app}" PATH) set(${bundle_var} "${app_dir}" PARENT_SCOPE) set(${executable_var} "${app}" PARENT_SCOPE) set(valid 1) #message(STATUS "info: handled executable file in any dir case...") endif() else() message(STATUS "warning: *NOT* handled - not .app dir, not executable file...") endif() endif() else() message(STATUS "warning: *NOT* handled - directory/file does not exist...") endif() if(NOT valid) set(${bundle_var} "error: not a bundle" PARENT_SCOPE) set(${executable_var} "error: not a bundle" PARENT_SCOPE) endif() set(${valid_var} ${valid} PARENT_SCOPE) endfunction() function(get_bundle_all_executables bundle exes_var) set(exes "") file(GLOB_RECURSE file_list "${bundle}/*") foreach(f ${file_list}) is_file_executable("${f}" is_executable) if(is_executable) set(exes ${exes} "${f}") endif() endforeach() set(${exes_var} "${exes}" PARENT_SCOPE) endfunction() function(get_item_key item key_var) get_filename_component(item_name "${item}" NAME) if(WIN32) string(TOLOWER "${item_name}" item_name) endif() string(REGEX REPLACE "\\." "_" ${key_var} "${item_name}") set(${key_var} ${${key_var}} PARENT_SCOPE) endfunction() function(clear_bundle_keys keys_var) foreach(key ${${keys_var}}) set(${key}_ITEM PARENT_SCOPE) set(${key}_RESOLVED_ITEM PARENT_SCOPE) set(${key}_DEFAULT_EMBEDDED_PATH PARENT_SCOPE) set(${key}_EMBEDDED_ITEM PARENT_SCOPE) set(${key}_RESOLVED_EMBEDDED_ITEM PARENT_SCOPE) set(${key}_COPYFLAG PARENT_SCOPE) endforeach() set(${keys_var} PARENT_SCOPE) endfunction() function(set_bundle_key_values keys_var context item exepath dirs copyflag) get_filename_component(item_name "${item}" NAME) get_item_key("${item}" key) list(LENGTH ${keys_var} length_before) gp_append_unique(${keys_var} "${key}") list(LENGTH ${keys_var} length_after) if(NOT length_before EQUAL length_after) gp_resolve_item("${context}" "${item}" "${exepath}" "${dirs}" resolved_item) gp_item_default_embedded_path("${item}" default_embedded_path) if(item MATCHES "[^/]+\\.framework/") # For frameworks, construct the name under the embedded path from the # opening "${item_name}.framework/" to the closing "/${item_name}": # string(REGEX REPLACE "^.*(${item_name}.framework/.*/?${item_name}).*$" "${default_embedded_path}/\\1" embedded_item "${item}") else() # For other items, just use the same name as the original, but in the # embedded path: # set(embedded_item "${default_embedded_path}/${item_name}") endif() # Replace @executable_path and resolve ".." references: # string(REPLACE "@executable_path" "${exepath}" resolved_embedded_item "${embedded_item}") get_filename_component(resolved_embedded_item "${resolved_embedded_item}" ABSOLUTE) # *But* -- if we are not copying, then force resolved_embedded_item to be # the same as resolved_item. In the case of multiple executables in the # original bundle, using the default_embedded_path results in looking for # the resolved executable next to the main bundle executable. This is here # so that exes in the other sibling directories (like "bin") get fixed up # properly... # if(NOT copyflag) set(resolved_embedded_item "${resolved_item}") endif() set(${keys_var} ${${keys_var}} PARENT_SCOPE) set(${key}_ITEM "${item}" PARENT_SCOPE) set(${key}_RESOLVED_ITEM "${resolved_item}" PARENT_SCOPE) set(${key}_DEFAULT_EMBEDDED_PATH "${default_embedded_path}" PARENT_SCOPE) set(${key}_EMBEDDED_ITEM "${embedded_item}" PARENT_SCOPE) set(${key}_RESOLVED_EMBEDDED_ITEM "${resolved_embedded_item}" PARENT_SCOPE) set(${key}_COPYFLAG "${copyflag}" PARENT_SCOPE) else() #message("warning: item key '${key}' already in the list, subsequent references assumed identical to first") endif() endfunction() function(get_bundle_keys app libs dirs keys_var) set(${keys_var} PARENT_SCOPE) get_bundle_and_executable("${app}" bundle executable valid) if(valid) # Always use the exepath of the main bundle executable for @executable_path # replacements: # get_filename_component(exepath "${executable}" PATH) # But do fixups on all executables in the bundle: # get_bundle_all_executables("${bundle}" exes) # For each extra lib, accumulate a key as well and then also accumulate # any of its prerequisites. (Extra libs are typically dynamically loaded # plugins: libraries that are prerequisites for full runtime functionality # but that do not show up in otool -L output...) # foreach(lib ${libs}) set_bundle_key_values(${keys_var} "${lib}" "${lib}" "${exepath}" "${dirs}" 0) set(prereqs "") get_prerequisites("${lib}" prereqs 1 1 "${exepath}" "${dirs}") foreach(pr ${prereqs}) set_bundle_key_values(${keys_var} "${lib}" "${pr}" "${exepath}" "${dirs}" 1) endforeach() endforeach() # For each executable found in the bundle, accumulate keys as we go. # The list of keys should be complete when all prerequisites of all # binaries in the bundle have been analyzed. # foreach(exe ${exes}) # Add the exe itself to the keys: # set_bundle_key_values(${keys_var} "${exe}" "${exe}" "${exepath}" "${dirs}" 0) # Add each prerequisite to the keys: # set(prereqs "") get_prerequisites("${exe}" prereqs 1 1 "${exepath}" "${dirs}") foreach(pr ${prereqs}) set_bundle_key_values(${keys_var} "${exe}" "${pr}" "${exepath}" "${dirs}" 1) endforeach() endforeach() # Propagate values to caller's scope: # set(${keys_var} ${${keys_var}} PARENT_SCOPE) foreach(key ${${keys_var}}) set(${key}_ITEM "${${key}_ITEM}" PARENT_SCOPE) set(${key}_RESOLVED_ITEM "${${key}_RESOLVED_ITEM}" PARENT_SCOPE) set(${key}_DEFAULT_EMBEDDED_PATH "${${key}_DEFAULT_EMBEDDED_PATH}" PARENT_SCOPE) set(${key}_EMBEDDED_ITEM "${${key}_EMBEDDED_ITEM}" PARENT_SCOPE) set(${key}_RESOLVED_EMBEDDED_ITEM "${${key}_RESOLVED_EMBEDDED_ITEM}" PARENT_SCOPE) set(${key}_COPYFLAG "${${key}_COPYFLAG}" PARENT_SCOPE) endforeach() endif() endfunction() function(copy_resolved_item_into_bundle resolved_item resolved_embedded_item) if(WIN32) # ignore case on Windows string(TOLOWER "${resolved_item}" resolved_item_compare) string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare) else() set(resolved_item_compare "${resolved_item}") set(resolved_embedded_item_compare "${resolved_embedded_item}") endif() if("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}") message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...") else() #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy ${resolved_item} ${resolved_embedded_item}") execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}") if(UNIX AND NOT APPLE) file(RPATH_REMOVE FILE "${resolved_embedded_item}") endif() endif() endfunction() function(copy_resolved_framework_into_bundle resolved_item resolved_embedded_item) if(WIN32) # ignore case on Windows string(TOLOWER "${resolved_item}" resolved_item_compare) string(TOLOWER "${resolved_embedded_item}" resolved_embedded_item_compare) else() set(resolved_item_compare "${resolved_item}") set(resolved_embedded_item_compare "${resolved_embedded_item}") endif() if("${resolved_item_compare}" STREQUAL "${resolved_embedded_item_compare}") message(STATUS "warning: resolved_item == resolved_embedded_item - not copying...") else() if(BU_COPY_FULL_FRAMEWORK_CONTENTS) # Full Framework (everything): get_filename_component(resolved_dir "${resolved_item}" PATH) get_filename_component(resolved_dir "${resolved_dir}/../.." ABSOLUTE) get_filename_component(resolved_embedded_dir "${resolved_embedded_item}" PATH) get_filename_component(resolved_embedded_dir "${resolved_embedded_dir}/../.." ABSOLUTE) #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy_directory '${resolved_dir}' '${resolved_embedded_dir}'") execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${resolved_dir}" "${resolved_embedded_dir}") else() # Framework lib itself: #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy ${resolved_item} ${resolved_embedded_item}") execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${resolved_item}" "${resolved_embedded_item}") # Plus Resources, if they exist: string(REGEX REPLACE "^(.*)/[^/]+/[^/]+/[^/]+$" "\\1/Resources" resolved_resources "${resolved_item}") string(REGEX REPLACE "^(.*)/[^/]+/[^/]+/[^/]+$" "\\1/Resources" resolved_embedded_resources "${resolved_embedded_item}") if(EXISTS "${resolved_resources}") #message(STATUS "copying COMMAND ${CMAKE_COMMAND} -E copy_directory '${resolved_resources}' '${resolved_embedded_resources}'") execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${resolved_resources}" "${resolved_embedded_resources}") endif() endif() if(UNIX AND NOT APPLE) file(RPATH_REMOVE FILE "${resolved_embedded_item}") endif() endif() endfunction() function(fixup_bundle_item resolved_embedded_item exepath dirs) # This item's key is "ikey": # get_item_key("${resolved_embedded_item}" ikey) # Ensure the item is "inside the .app bundle" -- it should not be fixed up if # it is not in the .app bundle... Otherwise, we'll modify files in the build # tree, or in other varied locations around the file system, with our call to # install_name_tool. Make sure that doesn't happen here: # get_dotapp_dir("${exepath}" exe_dotapp_dir) string(LENGTH "${exe_dotapp_dir}/" exe_dotapp_dir_length) string(LENGTH "${resolved_embedded_item}" resolved_embedded_item_length) set(path_too_short 0) set(is_embedded 0) if(${resolved_embedded_item_length} LESS ${exe_dotapp_dir_length}) set(path_too_short 1) endif() if(NOT path_too_short) string(SUBSTRING "${resolved_embedded_item}" 0 ${exe_dotapp_dir_length} item_substring) if("${exe_dotapp_dir}/" STREQUAL "${item_substring}") set(is_embedded 1) endif() endif() if(NOT is_embedded) message(" exe_dotapp_dir/='${exe_dotapp_dir}/'") message(" item_substring='${item_substring}'") message(" resolved_embedded_item='${resolved_embedded_item}'") message("") message("Install or copy the item into the bundle before calling fixup_bundle.") message("Or maybe there's a typo or incorrect path in one of the args to fixup_bundle?") message("") message(FATAL_ERROR "cannot fixup an item that is not in the bundle...") endif() set(prereqs "") get_prerequisites("${resolved_embedded_item}" prereqs 1 0 "${exepath}" "${dirs}") set(changes "") foreach(pr ${prereqs}) # Each referenced item's key is "rkey" in the loop: # get_item_key("${pr}" rkey) if(NOT "${${rkey}_EMBEDDED_ITEM}" STREQUAL "") set(changes ${changes} "-change" "${pr}" "${${rkey}_EMBEDDED_ITEM}") else() message("warning: unexpected reference to '${pr}'") endif() endforeach() if(BU_CHMOD_BUNDLE_ITEMS) execute_process(COMMAND chmod u+w "${resolved_embedded_item}") endif() # Change this item's id and all of its references in one call # to install_name_tool: # execute_process(COMMAND install_name_tool ${changes} -id "${${ikey}_EMBEDDED_ITEM}" "${resolved_embedded_item}" ) endfunction() function(fixup_bundle app libs dirs) message(STATUS "fixup_bundle") message(STATUS " app='${app}'") message(STATUS " libs='${libs}'") message(STATUS " dirs='${dirs}'") get_bundle_and_executable("${app}" bundle executable valid) if(valid) get_filename_component(exepath "${executable}" PATH) message(STATUS "fixup_bundle: preparing...") get_bundle_keys("${app}" "${libs}" "${dirs}" keys) message(STATUS "fixup_bundle: copying...") list(LENGTH keys n) math(EXPR n ${n}*2) set(i 0) foreach(key ${keys}) math(EXPR i ${i}+1) if(${${key}_COPYFLAG}) message(STATUS "${i}/${n}: copying '${${key}_RESOLVED_ITEM}'") else() message(STATUS "${i}/${n}: *NOT* copying '${${key}_RESOLVED_ITEM}'") endif() set(show_status 0) if(show_status) message(STATUS "key='${key}'") message(STATUS "item='${${key}_ITEM}'") message(STATUS "resolved_item='${${key}_RESOLVED_ITEM}'") message(STATUS "default_embedded_path='${${key}_DEFAULT_EMBEDDED_PATH}'") message(STATUS "embedded_item='${${key}_EMBEDDED_ITEM}'") message(STATUS "resolved_embedded_item='${${key}_RESOLVED_EMBEDDED_ITEM}'") message(STATUS "copyflag='${${key}_COPYFLAG}'") message(STATUS "") endif() if(${${key}_COPYFLAG}) set(item "${${key}_ITEM}") if(item MATCHES "[^/]+\\.framework/") copy_resolved_framework_into_bundle("${${key}_RESOLVED_ITEM}" "${${key}_RESOLVED_EMBEDDED_ITEM}") else() copy_resolved_item_into_bundle("${${key}_RESOLVED_ITEM}" "${${key}_RESOLVED_EMBEDDED_ITEM}") endif() endif() endforeach() message(STATUS "fixup_bundle: fixing...") foreach(key ${keys}) math(EXPR i ${i}+1) if(APPLE) message(STATUS "${i}/${n}: fixing up '${${key}_RESOLVED_EMBEDDED_ITEM}'") fixup_bundle_item("${${key}_RESOLVED_EMBEDDED_ITEM}" "${exepath}" "${dirs}") else() message(STATUS "${i}/${n}: fix-up not required on this platform '${${key}_RESOLVED_EMBEDDED_ITEM}'") endif() endforeach() message(STATUS "fixup_bundle: cleaning up...") clear_bundle_keys(keys) message(STATUS "fixup_bundle: verifying...") verify_app("${app}") else() message(SEND_ERROR "error: fixup_bundle: not a valid bundle") endif() message(STATUS "fixup_bundle: done") endfunction() function(copy_and_fixup_bundle src dst libs dirs) execute_process(COMMAND ${CMAKE_COMMAND} -E copy_directory "${src}" "${dst}") fixup_bundle("${dst}" "${libs}" "${dirs}") endfunction() function(verify_bundle_prerequisites bundle result_var info_var) set(result 1) set(info "") set(count 0) get_bundle_main_executable("${bundle}" main_bundle_exe) file(GLOB_RECURSE file_list "${bundle}/*") foreach(f ${file_list}) is_file_executable("${f}" is_executable) if(is_executable) get_filename_component(exepath "${f}" PATH) math(EXPR count "${count} + 1") message(STATUS "executable file ${count}: ${f}") set(prereqs "") get_prerequisites("${f}" prereqs 1 1 "${exepath}" "") # On the Mac, # "embedded" and "system" prerequisites are fine... anything else means # the bundle's prerequisites are not verified (i.e., the bundle is not # really "standalone") # # On Windows (and others? Linux/Unix/...?) # "local" and "system" prereqs are fine... # set(external_prereqs "") foreach(p ${prereqs}) set(p_type "") gp_file_type("${f}" "${p}" p_type) if(APPLE) if(NOT "${p_type}" STREQUAL "embedded" AND NOT "${p_type}" STREQUAL "system") set(external_prereqs ${external_prereqs} "${p}") endif() else() if(NOT "${p_type}" STREQUAL "local" AND NOT "${p_type}" STREQUAL "system") set(external_prereqs ${external_prereqs} "${p}") endif() endif() endforeach() if(external_prereqs) # Found non-system/somehow-unacceptable prerequisites: set(result 0) set(info ${info} "external prerequisites found:\nf='${f}'\nexternal_prereqs='${external_prereqs}'\n") endif() endif() endforeach() if(result) set(info "Verified ${count} executable files in '${bundle}'") endif() set(${result_var} "${result}" PARENT_SCOPE) set(${info_var} "${info}" PARENT_SCOPE) endfunction() function(verify_bundle_symlinks bundle result_var info_var) set(result 1) set(info "") set(count 0) # TODO: implement this function for real... # Right now, it is just a stub that verifies unconditionally... set(${result_var} "${result}" PARENT_SCOPE) set(${info_var} "${info}" PARENT_SCOPE) endfunction() function(verify_app app) set(verified 0) set(info "") get_bundle_and_executable("${app}" bundle executable valid) message(STATUS "===========================================================================") message(STATUS "Analyzing app='${app}'") message(STATUS "bundle='${bundle}'") message(STATUS "executable='${executable}'") message(STATUS "valid='${valid}'") # Verify that the bundle does not have any "external" prerequisites: # verify_bundle_prerequisites("${bundle}" verified info) message(STATUS "verified='${verified}'") message(STATUS "info='${info}'") message(STATUS "") if(verified) # Verify that the bundle does not have any symlinks to external files: # verify_bundle_symlinks("${bundle}" verified info) message(STATUS "verified='${verified}'") message(STATUS "info='${info}'") message(STATUS "") endif() if(NOT verified) message(FATAL_ERROR "error: verify_app failed") endif() endfunction()