# escape=` # Distributed under the OSI-approved BSD 3-Clause License. See accompanying # file Copyright.txt or https://cmake.org/licensing for details. # Produce a base image with a build environment for portable CMake binaries. # Build using the directory containing this file as its own build context. ARG FROM_IMAGE_NAME=mcr.microsoft.com/dotnet/framework/sdk:4.8-windowsservercore-ltsc2019 ARG FROM_IMAGE_DIGEST=@sha256:a94289bfd61ba89cd162f7cf84afe0e307d4d2576b44b9bd277e7b3036ccfa6b ARG FROM_IMAGE=$FROM_IMAGE_NAME$FROM_IMAGE_DIGEST FROM $FROM_IMAGE # Use a traditional Windows shell. SHELL ["cmd", "/S", "/C"] # Install Visual Studio Build Tools for desktop development with C++. ADD https://aka.ms/vs/16/release/vs_buildtools.exe C:\TEMP\vs_buildtools.exe RUN C:\TEMP\vs_buildtools.exe --quiet --wait --norestart --nocache ` --installPath C:\BuildTools ` --add Microsoft.VisualStudio.Workload.VCTools ` --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 ` --add Microsoft.VisualStudio.Component.VC.CLI.Support ` --add Microsoft.VisualStudio.Component.VC.ATL ` --add Microsoft.VisualStudio.Component.Windows10SDK.18362 ` || IF "%ERRORLEVEL%"=="3010" EXIT 0 RUN del C:\TEMP\vs_buildtools.exe # Add a toolchain environment loader for each architecture. COPY msvc-x86_64.bat msvc-i386.bat C:\