cmake_minimum_required(VERSION 3.3) project(IOSInstallCombined CXX) # due to lack of toolchain file it might point to running macOS version unset(CMAKE_OSX_DEPLOYMENT_TARGET CACHE) set(CMAKE_OSX_SYSROOT iphoneos) set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO") set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf") set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO") set(CMAKE_OSX_ARCHITECTURES "armv7;arm64;i386;x86_64") add_executable(foo_app MACOSX_BUNDLE main.cpp) install(TARGETS foo_app BUNDLE DESTINATION bin) add_library(foo_static STATIC foo.cpp) install(TARGETS foo_static ARCHIVE DESTINATION lib) add_library(foo_shared SHARED foo.cpp) install(TARGETS foo_shared LIBRARY DESTINATION lib) add_library(foo_bundle MODULE foo.cpp) set_target_properties(foo_bundle PROPERTIES BUNDLE TRUE) install(TARGETS foo_bundle LIBRARY DESTINATION lib) add_library(foo_framework SHARED foo.cpp) set_target_properties(foo_framework PROPERTIES FRAMEWORK TRUE) install(TARGETS foo_framework FRAMEWORK DESTINATION lib)