#ifndef CUSTOM_A_IFACE1 # error "CUSTOM_A_IFACE1 incorrectly not defined" #endif #ifndef CUSTOM_A_IFACE2 # error "CUSTOM_A_IFACE2 incorrectly not defined" #endif #ifndef CUSTOM_A_OBJECT1 # error "CUSTOM_A_OBJECT1 incorrectly not defined" #endif #ifndef CUSTOM_A_TARGET_NAME_OBJECT1 # error "CUSTOM_A_TARGET_NAME_OBJECT1 incorrectly not defined" #endif #ifndef CUSTOM_A_TARGET_TYPE_OBJECT_LIBRARY # error "CUSTOM_A_TARGET_TYPE_OBJECT_LIBRARY incorrectly not defined" #endif #ifndef CUSTOM_C_IFACE1 # error "CUSTOM_C_IFACE1 incorrectly not defined" #endif #ifndef CUSTOM_C_OBJECT1 # error "CUSTOM_C_OBJECT1 incorrectly not defined" #endif #ifdef CUSTOM_C_OBJECT1_IFACE # error "CUSTOM_C_OBJECT1_IFACE incorrectly defined" #endif #ifndef CUSTOM_U_IFACE1 # error "CUSTOM_U_IFACE1 incorrectly not defined" #endif #ifndef CUSTOM_U_IFACE2 # error "CUSTOM_U_IFACE2 incorrectly not defined" #endif #ifndef CUSTOM_U_OBJECT1 # error "CUSTOM_U_OBJECT1 incorrectly not defined" #endif #ifndef CUSTOM_U_TARGET_NAME_OBJECT1 # error "CUSTOM_U_TARGET_NAME_OBJECT1 incorrectly not defined" #endif #ifndef CUSTOM_U_TARGET_TYPE_OBJECT_LIBRARY # error "CUSTOM_U_TARGET_TYPE_OBJECT_LIBRARY incorrectly not defined" #endif #ifndef CUSTOM_W_IFACE1 # error "CUSTOM_W_IFACE1 incorrectly not defined" #endif #ifndef CUSTOM_W_OBJECT1 # error "CUSTOM_W_OBJECT1 incorrectly not defined" #endif int object1(void) { return 0; }