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cmake/Source/cmBuildDatabase.h

62 lines
1.6 KiB

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <map>
#include <memory>
#include <string>
#include <vector>
#include <cm/optional>
class cmGeneratorTarget;
class cmBuildDatabase
{
public:
struct TranslationUnit
{
std::string WorkDirectory;
std::string Source;
cm::optional<std::string> Object;
std::vector<std::string> Requires;
std::map<std::string, std::string> Provides;
std::vector<std::string> BaselineArguments;
std::vector<std::string> LocalArguments;
std::vector<std::string> Arguments;
bool Private = false;
};
struct Set
{
std::string Name;
std::string FamilyName;
std::vector<std::string> VisibleSets;
std::vector<TranslationUnit> TranslationUnits;
};
cmBuildDatabase();
cmBuildDatabase(cmBuildDatabase const&);
~cmBuildDatabase();
using LookupTable = std::map<std::string, TranslationUnit*>;
// Generate a lookup table for the database.
//
// Only use when loading a single target's database in order to populate it.
LookupTable GenerateLookupTable();
bool HasPlaceholderNames() const;
void Write(std::string const& path) const;
static std::unique_ptr<cmBuildDatabase> Load(std::string const& path);
static cmBuildDatabase Merge(std::vector<cmBuildDatabase> const& components);
static cmBuildDatabase ForTarget(cmGeneratorTarget* gt,
std::string const& config);
private:
std::vector<Set> Sets;
};