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cmake/Source/cmGlobalJOMMakefileGenerator.h

65 lines
2.1 KiB

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include <iosfwd>
#include <memory>
#include <string>
#include <vector>
#include "cmGlobalGeneratorFactory.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmValue.h"
class cmMakefile;
class cmake;
/** \class cmGlobalJOMMakefileGenerator
* \brief Write a JOM makefiles.
*
* cmGlobalJOMMakefileGenerator manages nmake build process for a tree
*/
class cmGlobalJOMMakefileGenerator : public cmGlobalUnixMakefileGenerator3
{
public:
cmGlobalJOMMakefileGenerator(cmake* cm);
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory()
{
return std::unique_ptr<cmGlobalGeneratorFactory>(
new cmGlobalGeneratorSimpleFactory<cmGlobalJOMMakefileGenerator>());
}
//! Get the name for the generator.
std::string GetName() const override
{
return cmGlobalJOMMakefileGenerator::GetActualName();
}
// use NMake Makefiles in the name so that scripts/tests that depend on the
// name NMake Makefiles will work
static std::string GetActualName() { return "NMake Makefiles JOM"; }
/** Get the documentation entry for this generator. */
static cmDocumentationEntry GetDocumentation();
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
bool optional) override;
bool IsGNUMakeJobServerAware() const override { return false; }
protected:
std::vector<GeneratedMakeCommand> GenerateBuildCommand(
const std::string& makeProgram, const std::string& projectName,
const std::string& projectDir, std::vector<std::string> const& targetNames,
const std::string& config, int jobs, bool verbose,
const cmBuildOptions& buildOptions = cmBuildOptions(),
std::vector<std::string> const& makeOptions =
std::vector<std::string>()) override;
private:
void PrintCompilerAdvice(std::ostream& os, std::string const& lang,
cmValue envVar) const override;
};