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106 lines
4.3 KiB
106 lines
4.3 KiB
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#.rst:
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# CPackDMG
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# --------
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#
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# DragNDrop CPack generator (Mac OS X).
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#
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# Variables specific to CPack DragNDrop generator
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# ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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#
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# The following variables are specific to the DragNDrop installers built
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# on Mac OS X:
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#
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# .. variable:: CPACK_DMG_VOLUME_NAME
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#
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# The volume name of the generated disk image. Defaults to
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# CPACK_PACKAGE_FILE_NAME.
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#
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# .. variable:: CPACK_DMG_FORMAT
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#
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# The disk image format. Common values are UDRO (UDIF read-only), UDZO (UDIF
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# zlib-compressed) or UDBZ (UDIF bzip2-compressed). Refer to hdiutil(1) for
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# more information on other available formats. Defaults to UDZO.
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#
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# .. variable:: CPACK_DMG_DS_STORE
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#
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# Path to a custom DS_Store file. This .DS_Store file e.g. can be used to
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# specify the Finder window position/geometry and layout (such as hidden
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# toolbars, placement of the icons etc.). This file has to be generated by
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# the Finder (either manually or through AppleScript) using a normal folder
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# from which the .DS_Store file can then be extracted.
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#
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# .. variable:: CPACK_DMG_DS_STORE_SETUP_SCRIPT
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#
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# Path to a custom AppleScript file. This AppleScript is used to generate
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# a .DS_Store file which specifies the Finder window position/geometry and
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# layout (such as hidden toolbars, placement of the icons etc.).
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# By specifying a custom AppleScript there is no need to use
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# CPACK_DMG_DS_STORE, as the .DS_Store that is generated by the AppleScript
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# will be packaged.
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#
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# .. variable:: CPACK_DMG_BACKGROUND_IMAGE
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#
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# Path to an image file to be used as the background. This file will be
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# copied to .background/background.<ext>, where ext is the original image file
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# extension. The background image is installed into the image before
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# CPACK_DMG_DS_STORE_SETUP_SCRIPT is executed or CPACK_DMG_DS_STORE is
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# installed. By default no background image is set.
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#
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# .. variable:: CPACK_DMG_DISABLE_APPLICATIONS_SYMLINK
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#
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# Default behaviour is to include a symlink to ``/Applications`` in the DMG.
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# Set this option to ``ON`` to avoid adding the symlink.
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#
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# .. variable:: CPACK_DMG_SLA_DIR
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#
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# Directory where license and menu files for different languages are stored.
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# Setting this causes CPack to look for a ``<language>.menu.txt`` and
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# ``<language>.license.txt`` file for every language defined in
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# ``CPACK_DMG_SLA_LANGUAGES``. If both this variable and
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# ``CPACK_RESOURCE_FILE_LICENSE`` are set, CPack will only look for the menu
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# files and use the same license file for all languages.
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#
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# .. variable:: CPACK_DMG_SLA_LANGUAGES
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#
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# Languages for which a license agreement is provided when mounting the
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# generated DMG. A menu file consists of 9 lines of text. The first line is
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# is the name of the language itself, uppercase, in English (e.g. German).
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# The other lines are translations of the following strings:
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#
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# - Agree
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# - Disagree
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# - Print
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# - Save...
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# - You agree to the terms of the License Agreement when you click the
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# "Agree" button.
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# - Software License Agreement
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# - This text cannot be saved. The disk may be full or locked, or the file
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# may be locked.
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# - Unable to print. Make sure you have selected a printer.
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#
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# For every language in this list, CPack will try to find files
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# ``<language>.menu.txt`` and ``<language>.license.txt`` in the directory
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# specified by the :variable:`CPACK_DMG_SLA_DIR` variable.
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#
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# .. variable:: CPACK_COMMAND_HDIUTIL
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#
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# Path to the hdiutil(1) command used to operate on disk image files on Mac
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# OS X. This variable can be used to override the automatically detected
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# command (or specify its location if the auto-detection fails to find it.)
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#
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# .. variable:: CPACK_COMMAND_SETFILE
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#
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# Path to the SetFile(1) command used to set extended attributes on files and
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# directories on Mac OS X. This variable can be used to override the
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# automatically detected command (or specify its location if the
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# auto-detection fails to find it.)
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#
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# .. variable:: CPACK_COMMAND_REZ
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#
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# Path to the Rez(1) command used to compile resources on Mac OS X. This
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# variable can be used to override the automatically detected command (or
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# specify its location if the auto-detection fails to find it.)
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