2017-04-14 19:02:05 +02:00

18 lines
280 B
C

#ifdef _WIN32
#include <windows.h>
#endif
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include <stdio.h>
int main()
{
/* Reference a GL symbol without requiring a context at runtime. */
printf("&glGetString = %p\n", &glGetString);
return 0;
}