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project(unitybuild_order C)
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set(srcs "")
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foreach(s 3 1 2)
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set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
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file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
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list(APPEND srcs "${src}")
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endforeach()
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add_library(tgt SHARED ${srcs})
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set_target_properties(tgt PROPERTIES UNITY_BUILD ON)
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