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1080 lines
36 KiB
1080 lines
36 KiB
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing#kwsys for details. */
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#ifndef @KWSYS_NAMESPACE@_SystemTools_hxx
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#define @KWSYS_NAMESPACE@_SystemTools_hxx
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#include <@KWSYS_NAMESPACE@/Configure.hxx>
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#include <@KWSYS_NAMESPACE@/Status.hxx>
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#include <iosfwd>
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#include <map>
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#include <string>
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#include <vector>
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#include <sys/types.h>
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// include sys/stat.h after sys/types.h
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#include <sys/stat.h>
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#if !defined(_WIN32) || defined(__CYGWIN__)
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# include <unistd.h> // For access permissions for use with access()
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#endif
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// Required for va_list
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#include <stdarg.h>
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// Required for FILE*
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#include <stdio.h>
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#if !defined(va_list)
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// Some compilers move va_list into the std namespace and there is no way to
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// tell that this has been done. Playing with things being included before or
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// after stdarg.h does not solve things because we do not have control over
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// what the user does. This hack solves this problem by moving va_list to our
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// own namespace that is local for kwsys.
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namespace std {
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} // Required for platforms that do not have std namespace
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namespace @KWSYS_NAMESPACE@_VA_LIST {
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using namespace std;
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typedef va_list hack_va_list;
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}
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namespace @KWSYS_NAMESPACE@ {
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typedef @KWSYS_NAMESPACE@_VA_LIST::hack_va_list va_list;
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}
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#endif // va_list
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namespace @KWSYS_NAMESPACE@ {
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class SystemToolsStatic;
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/** \class SystemToolsManager
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* \brief Use to make sure SystemTools is initialized before it is used
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* and is the last static object destroyed
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*/
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class @KWSYS_NAMESPACE@_EXPORT SystemToolsManager
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{
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public:
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SystemToolsManager();
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~SystemToolsManager();
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SystemToolsManager(const SystemToolsManager&) = delete;
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SystemToolsManager& operator=(const SystemToolsManager&) = delete;
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};
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// This instance will show up in any translation unit that uses
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// SystemTools. It will make sure SystemTools is initialized
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// before it is used and is the last static object destroyed.
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static SystemToolsManager SystemToolsManagerInstance;
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// Flags for use with TestFileAccess. Use a typedef in case any operating
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// system in the future needs a special type. These are flags that may be
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// combined using the | operator.
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typedef int TestFilePermissions;
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#if defined(_WIN32) && !defined(__CYGWIN__)
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// On Windows (VC), no system header defines these constants...
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static const TestFilePermissions TEST_FILE_OK = 0;
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static const TestFilePermissions TEST_FILE_READ = 4;
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static const TestFilePermissions TEST_FILE_WRITE = 2;
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static const TestFilePermissions TEST_FILE_EXECUTE = 1;
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#else
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// Standard POSIX constants
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static const TestFilePermissions TEST_FILE_OK = F_OK;
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static const TestFilePermissions TEST_FILE_READ = R_OK;
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static const TestFilePermissions TEST_FILE_WRITE = W_OK;
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static const TestFilePermissions TEST_FILE_EXECUTE = X_OK;
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#endif
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/** \class SystemTools
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* \brief A collection of useful platform-independent system functions.
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*/
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class @KWSYS_NAMESPACE@_EXPORT SystemTools
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{
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public:
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/** -----------------------------------------------------------------
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* String Manipulation Routines
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* -----------------------------------------------------------------
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*/
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/**
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* Replace symbols in str that are not valid in C identifiers as
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* defined by the 1999 standard, ie. anything except [A-Za-z0-9_].
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* They are replaced with `_' and if the first character is a digit
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* then an underscore is prepended. Note that this can produce
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* identifiers that the standard reserves (_[A-Z].* and __.*).
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*/
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static std::string MakeCidentifier(const std::string& s);
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static std::string MakeCindentifier(const std::string& s)
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{
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return MakeCidentifier(s);
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}
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/**
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* Replace replace all occurrences of the string in the source string.
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*/
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static void ReplaceString(std::string& source, const char* replace,
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const char* with);
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static void ReplaceString(std::string& source, const std::string& replace,
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const std::string& with);
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/**
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* Return a capitalized string (i.e the first letter is uppercased,
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* all other are lowercased).
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*/
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static std::string Capitalized(const std::string&);
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/**
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* Return a 'capitalized words' string (i.e the first letter of each word
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* is uppercased all other are left untouched though).
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*/
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static std::string CapitalizedWords(const std::string&);
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/**
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* Return a 'uncapitalized words' string (i.e the first letter of each word
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* is lowercased all other are left untouched though).
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*/
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static std::string UnCapitalizedWords(const std::string&);
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/**
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* Return a lower case string
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*/
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static std::string LowerCase(const std::string&);
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/**
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* Return a lower case string
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*/
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static std::string UpperCase(const std::string&);
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/**
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* Count char in string
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*/
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static size_t CountChar(const char* str, char c);
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/**
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* Remove some characters from a string.
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* Return a pointer to the new resulting string (allocated with 'new')
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*/
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static char* RemoveChars(const char* str, const char* toremove);
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/**
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* Remove remove all but 0->9, A->F characters from a string.
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* Return a pointer to the new resulting string (allocated with 'new')
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*/
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static char* RemoveCharsButUpperHex(const char* str);
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/**
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* Replace some characters by another character in a string (in-place)
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* Return a pointer to string
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*/
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static char* ReplaceChars(char* str, const char* toreplace,
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char replacement);
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/**
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* Returns true if str1 starts (respectively ends) with str2
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*/
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static bool StringStartsWith(const char* str1, const char* str2);
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static bool StringStartsWith(const std::string& str1, const char* str2);
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static bool StringEndsWith(const char* str1, const char* str2);
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static bool StringEndsWith(const std::string& str1, const char* str2);
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/**
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* Returns a pointer to the last occurrence of str2 in str1
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*/
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static const char* FindLastString(const char* str1, const char* str2);
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/**
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* Make a duplicate of the string similar to the strdup C function
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* but use new to create the 'new' string, so one can use
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* 'delete' to remove it. Returns 0 if the input is empty.
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*/
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static char* DuplicateString(const char* str);
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/**
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* Return the string cropped to a given length by removing chars in the
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* center of the string and replacing them with an ellipsis (...)
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*/
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static std::string CropString(const std::string&, size_t max_len);
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/** split a path by separator into an array of strings, default is /.
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If isPath is true then the string is treated like a path and if
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s starts with a / then the first element of the returned array will
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be /, so /foo/bar will be [/, foo, bar]
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*/
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static std::vector<std::string> SplitString(const std::string& s,
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char separator = '/',
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bool isPath = false);
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/**
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* Perform a case-independent string comparison
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*/
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static int Strucmp(const char* s1, const char* s2);
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/**
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* Split a string on its newlines into multiple lines
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* Return false only if the last line stored had no newline
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*/
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static bool Split(const std::string& s, std::vector<std::string>& l);
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static bool Split(const std::string& s, std::vector<std::string>& l,
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char separator);
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/**
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* Joins a vector of strings into a single string, with separator in between
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* each string.
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*/
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static std::string Join(const std::vector<std::string>& list,
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const std::string& separator);
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/**
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* Return string with space added between capitalized words
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* (i.e. EatMyShorts becomes Eat My Shorts )
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* (note that IEatShorts becomes IEat Shorts)
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*/
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static std::string AddSpaceBetweenCapitalizedWords(const std::string&);
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/**
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* Append two or more strings and produce new one.
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* Programmer must 'delete []' the resulting string, which was allocated
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* with 'new'.
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* Return 0 if inputs are empty or there was an error
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*/
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static char* AppendStrings(const char* str1, const char* str2);
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static char* AppendStrings(const char* str1, const char* str2,
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const char* str3);
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/**
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* Estimate the length of the string that will be produced
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* from printing the given format string and arguments. The
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* returned length will always be at least as large as the string
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* that will result from printing.
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* WARNING: since va_arg is called to iterate of the argument list,
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* you will not be able to use this 'ap' anymore from the beginning.
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* It's up to you to call va_end though.
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*/
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static int EstimateFormatLength(const char* format, va_list ap);
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/**
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* Escape specific characters in 'str'.
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*/
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static std::string EscapeChars(const char* str, const char* chars_to_escape,
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char escape_char = '\\');
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/** -----------------------------------------------------------------
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* Filename Manipulation Routines
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* -----------------------------------------------------------------
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*/
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/**
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* Replace Windows file system slashes with Unix-style slashes.
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*/
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static void ConvertToUnixSlashes(std::string& path);
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#ifdef _WIN32
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/** Calls Encoding::ToWindowsExtendedPath. */
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static std::wstring ConvertToWindowsExtendedPath(const std::string&);
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#endif
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/**
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* For windows this calls ConvertToWindowsOutputPath and for unix
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* it calls ConvertToUnixOutputPath
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*/
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static std::string ConvertToOutputPath(const std::string&);
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/**
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* Convert the path to a string that can be used in a unix makefile.
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* double slashes are removed, and spaces are escaped.
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*/
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static std::string ConvertToUnixOutputPath(const std::string&);
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/**
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* Convert the path to string that can be used in a windows project or
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* makefile. Double slashes are removed if they are not at the start of
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* the string, the slashes are converted to windows style backslashes, and
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* if there are spaces in the string it is double quoted.
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*/
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static std::string ConvertToWindowsOutputPath(const std::string&);
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/**
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* Return true if a path with the given name exists in the current directory.
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*/
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static bool PathExists(const std::string& path);
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/**
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* Return true if a file exists in the current directory.
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* If isFile = true, then make sure the file is a file and
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* not a directory. If isFile = false, then return true
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* if it is a file or a directory. Note that the file will
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* also be checked for read access. (Currently, this check
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* for read access is only done on POSIX systems.)
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*/
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static bool FileExists(const char* filename, bool isFile);
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static bool FileExists(const std::string& filename, bool isFile);
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static bool FileExists(const char* filename);
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static bool FileExists(const std::string& filename);
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/**
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* Test if a file exists and can be accessed with the requested
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* permissions. Symbolic links are followed. Returns true if
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* the access test was successful.
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*
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* On POSIX systems (including Cygwin), this maps to the access
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* function. On Windows systems, all existing files are
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* considered readable, and writable files are considered to
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* have the read-only file attribute cleared.
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*/
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static bool TestFileAccess(const char* filename,
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TestFilePermissions permissions);
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static bool TestFileAccess(const std::string& filename,
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TestFilePermissions permissions);
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/**
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* Cross platform wrapper for stat struct
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*/
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#if defined(_WIN32) && !defined(__CYGWIN__)
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typedef struct _stat64 Stat_t;
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#else
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typedef struct stat Stat_t;
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#endif
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/**
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* Cross platform wrapper for stat system call
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*
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* On Windows this may not work for paths longer than 250 characters
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* due to limitations of the underlying '_wstat64' call.
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*/
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static int Stat(const char* path, Stat_t* buf);
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static int Stat(const std::string& path, Stat_t* buf);
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/**
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* Return file length
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*/
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static unsigned long FileLength(const std::string& filename);
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/**
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Change the modification time or create a file
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*/
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static Status Touch(std::string const& filename, bool create);
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/**
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* Compare file modification times.
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* Return true for successful comparison and false for error.
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* When true is returned, result has -1, 0, +1 for
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* f1 older, same, or newer than f2.
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*/
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static Status FileTimeCompare(std::string const& f1, std::string const& f2,
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int* result);
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/**
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* Get the file extension (including ".") needed for an executable
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* on the current platform ("" for unix, ".exe" for Windows).
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*/
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static const char* GetExecutableExtension();
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/**
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* Given a path on a Windows machine, return the actual case of
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* the path as it exists on disk. Path components that do not
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* exist on disk are returned unchanged. Relative paths are always
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* returned unchanged. Drive letters are always made upper case.
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* This does nothing on non-Windows systems but return the path.
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*/
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static std::string GetActualCaseForPath(const std::string& path);
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/**
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* Given the path to a program executable, get the directory part of
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* the path with the file stripped off. If there is no directory
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* part, the empty string is returned.
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*/
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static std::string GetProgramPath(const std::string&);
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static bool SplitProgramPath(const std::string& in_name, std::string& dir,
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std::string& file, bool errorReport = true);
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/**
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* Given argv[0] for a unix program find the full path to a running
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* executable. argv0 can be null for windows WinMain programs
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* in this case GetModuleFileName will be used to find the path
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* to the running executable. If argv0 is not a full path,
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* then this will try to find the full path. If the path is not
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* found false is returned, if found true is returned. An error
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* message of the attempted paths is stored in errorMsg.
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* exeName is the name of the executable.
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* buildDir is a possibly null path to the build directory.
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* installPrefix is a possibly null pointer to the install directory.
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*/
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static bool FindProgramPath(const char* argv0, std::string& pathOut,
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std::string& errorMsg);
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/**
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* Given a path to a file or directory, convert it to a full path.
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* This collapses away relative paths relative to the cwd argument
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* (which defaults to the current working directory). The full path
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* is returned.
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*/
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static std::string CollapseFullPath(std::string const& in_path);
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static std::string CollapseFullPath(std::string const& in_path,
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const char* in_base);
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static std::string CollapseFullPath(std::string const& in_path,
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std::string const& in_base);
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/**
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* Get the real path for a given path, removing all symlinks. In
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* the event of an error (non-existent path, permissions issue,
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* etc.) the original path is returned if errorMessage pointer is
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* nullptr. Otherwise empty string is returned and errorMessage
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* contains error description.
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*/
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static std::string GetRealPath(const std::string& path,
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std::string* errorMessage = nullptr);
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/**
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* Split a path name into its root component and the rest of the
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* path. The root component is one of the following:
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* "/" = UNIX full path
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* "c:/" = Windows full path (can be any drive letter)
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* "c:" = Windows drive-letter relative path (can be any drive letter)
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* "//" = Network path
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* "~/" = Home path for current user
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* "~u/" = Home path for user 'u'
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* "" = Relative path
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*
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* A pointer to the rest of the path after the root component is
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* returned. The root component is stored in the "root" string if
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* given.
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*/
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static const char* SplitPathRootComponent(const std::string& p,
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std::string* root = nullptr);
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/**
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* Split a path name into its basic components. The first component
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* always exists and is the root returned by SplitPathRootComponent.
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* The remaining components form the path. If there is a trailing
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* slash then the last component is the empty string. The
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* components can be recombined as "c[0]c[1]/c[2]/.../c[n]" to
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* produce the original path. Home directory references are
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* automatically expanded if expand_home_dir is true and this
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* platform supports them.
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*
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* This does *not* normalize the input path. All components are
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* preserved, including empty ones. Typically callers should use
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* this only on paths that have already been normalized.
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*/
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static void SplitPath(const std::string& p,
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std::vector<std::string>& components,
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bool expand_home_dir = true);
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/**
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* Join components of a path name into a single string. See
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* SplitPath for the format of the components.
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*
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* This does *not* normalize the input path. All components are
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* preserved, including empty ones. Typically callers should use
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* this only on paths that have already been normalized.
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*/
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static std::string JoinPath(const std::vector<std::string>& components);
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static std::string JoinPath(std::vector<std::string>::const_iterator first,
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std::vector<std::string>::const_iterator last);
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/**
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* Compare a path or components of a path.
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*/
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static bool ComparePath(const std::string& c1, const std::string& c2);
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/**
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* Return path of a full filename (no trailing slashes)
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*/
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static std::string GetFilenamePath(const std::string&);
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/**
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* Return file name of a full filename (i.e. file name without path)
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*/
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static std::string GetFilenameName(const std::string&);
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/**
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* Return longest file extension of a full filename (dot included)
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*/
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static std::string GetFilenameExtension(const std::string&);
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/**
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* Return shortest file extension of a full filename (dot included)
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*/
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static std::string GetFilenameLastExtension(const std::string& filename);
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/**
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* Return file name without extension of a full filename
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*/
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static std::string GetFilenameWithoutExtension(const std::string&);
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/**
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* Return file name without its last (shortest) extension
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*/
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static std::string GetFilenameWithoutLastExtension(const std::string&);
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/**
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* Return whether the path represents a full path (not relative)
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*/
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static bool FileIsFullPath(const std::string&);
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static bool FileIsFullPath(const char*);
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/**
|
|
* For windows return the short path for the given path,
|
|
* Unix just a pass through
|
|
*/
|
|
static Status GetShortPath(std::string const& path, std::string& result);
|
|
|
|
/**
|
|
* Read line from file. Make sure to read a full line and truncates it if
|
|
* requested via sizeLimit. Returns true if any data were read before the
|
|
* end-of-file was reached. If the has_newline argument is specified, it will
|
|
* be true when the line read had a newline character.
|
|
*/
|
|
static bool GetLineFromStream(
|
|
std::istream& istr, std::string& line, bool* has_newline = nullptr,
|
|
std::string::size_type sizeLimit = std::string::npos);
|
|
|
|
/**
|
|
* Get the parent directory of the directory or file
|
|
*/
|
|
static std::string GetParentDirectory(const std::string& fileOrDir);
|
|
|
|
/**
|
|
* Check if the given file or directory is in subdirectory of dir
|
|
*/
|
|
static bool IsSubDirectory(const std::string& fileOrDir,
|
|
const std::string& dir);
|
|
|
|
/** -----------------------------------------------------------------
|
|
* File Manipulation Routines
|
|
* -----------------------------------------------------------------
|
|
*/
|
|
|
|
/**
|
|
* Open a file considering unicode. On Windows, if 'e' is present in
|
|
* mode it is first discarded.
|
|
*/
|
|
static FILE* Fopen(const std::string& file, const char* mode);
|
|
|
|
/**
|
|
* Visual C++ does not define mode_t.
|
|
*/
|
|
#if defined(_MSC_VER)
|
|
typedef unsigned short mode_t;
|
|
#endif
|
|
|
|
/**
|
|
* Make a new directory if it is not there. This function
|
|
* can make a full path even if none of the directories existed
|
|
* prior to calling this function.
|
|
*/
|
|
static Status MakeDirectory(const char* path, const mode_t* mode = nullptr);
|
|
static Status MakeDirectory(std::string const& path,
|
|
const mode_t* mode = nullptr);
|
|
|
|
/**
|
|
* Represent the result of a file copy operation.
|
|
* This is the result 'Status' and, if the operation failed,
|
|
* an indication of whether the error occurred on the source
|
|
* or destination path.
|
|
*/
|
|
struct CopyStatus : public Status
|
|
{
|
|
enum WhichPath
|
|
{
|
|
NoPath,
|
|
SourcePath,
|
|
DestPath,
|
|
};
|
|
CopyStatus() = default;
|
|
CopyStatus(Status s, WhichPath p)
|
|
: Status(s)
|
|
, Path(p)
|
|
{
|
|
}
|
|
WhichPath Path = NoPath;
|
|
};
|
|
|
|
/**
|
|
* Copy the source file to the destination file only
|
|
* if the two files differ.
|
|
*/
|
|
static CopyStatus CopyFileIfDifferent(std::string const& source,
|
|
std::string const& destination);
|
|
|
|
/**
|
|
* Compare the contents of two files. Return true if different
|
|
*/
|
|
static bool FilesDiffer(const std::string& source,
|
|
const std::string& destination);
|
|
|
|
/**
|
|
* Compare the contents of two files, ignoring line ending differences.
|
|
* Return true if different
|
|
*/
|
|
static bool TextFilesDiffer(const std::string& path1,
|
|
const std::string& path2);
|
|
|
|
/**
|
|
* Blockwise copy source to destination file
|
|
*/
|
|
static CopyStatus CopyFileContentBlockwise(std::string const& source,
|
|
std::string const& destination);
|
|
/**
|
|
* Clone the source file to the destination file
|
|
*/
|
|
static CopyStatus CloneFileContent(std::string const& source,
|
|
std::string const& destination);
|
|
|
|
/**
|
|
* Object encapsulating a unique identifier for a file
|
|
* or directory
|
|
*/
|
|
#ifdef _WIN32
|
|
class WindowsFileId
|
|
{
|
|
public:
|
|
WindowsFileId() = default;
|
|
WindowsFileId(unsigned long volumeSerialNumber,
|
|
unsigned long fileIndexHigh, unsigned long fileIndexLow);
|
|
|
|
bool operator==(const WindowsFileId& o) const;
|
|
bool operator!=(const WindowsFileId& o) const;
|
|
|
|
private:
|
|
unsigned long m_volumeSerialNumber;
|
|
unsigned long m_fileIndexHigh;
|
|
unsigned long m_fileIndexLow;
|
|
};
|
|
using FileId = WindowsFileId;
|
|
#else
|
|
class UnixFileId
|
|
{
|
|
public:
|
|
UnixFileId() = default;
|
|
UnixFileId(dev_t volumeSerialNumber, ino_t fileSerialNumber,
|
|
off_t fileSize);
|
|
|
|
bool operator==(const UnixFileId& o) const;
|
|
bool operator!=(const UnixFileId& o) const;
|
|
|
|
private:
|
|
dev_t m_volumeSerialNumber;
|
|
ino_t m_fileSerialNumber;
|
|
off_t m_fileSize;
|
|
};
|
|
using FileId = UnixFileId;
|
|
#endif
|
|
|
|
/**
|
|
* Outputs a FileId for the given file or directory.
|
|
* Returns true on success, false on failure
|
|
*/
|
|
static bool GetFileId(const std::string& file, FileId& id);
|
|
|
|
/**
|
|
* Return true if the two files are the same file
|
|
*/
|
|
static bool SameFile(const std::string& file1, const std::string& file2);
|
|
|
|
/**
|
|
* Copy a file.
|
|
*/
|
|
static CopyStatus CopyFileAlways(std::string const& source,
|
|
std::string const& destination);
|
|
|
|
/**
|
|
* Copy a file. If the "always" argument is true the file is always
|
|
* copied. If it is false, the file is copied only if it is new or
|
|
* has changed.
|
|
*/
|
|
static CopyStatus CopyAFile(std::string const& source,
|
|
std::string const& destination,
|
|
bool always = true);
|
|
|
|
/**
|
|
* Copy content directory to another directory with all files and
|
|
* subdirectories. If the "always" argument is true all files are
|
|
* always copied. If it is false, only files that have changed or
|
|
* are new are copied.
|
|
*/
|
|
static Status CopyADirectory(std::string const& source,
|
|
std::string const& destination,
|
|
bool always = true);
|
|
|
|
/**
|
|
* Remove a file
|
|
*/
|
|
static Status RemoveFile(std::string const& source);
|
|
|
|
/**
|
|
* Remove a directory
|
|
*/
|
|
static Status RemoveADirectory(std::string const& source);
|
|
|
|
/**
|
|
* Get the maximum full file path length
|
|
*/
|
|
static size_t GetMaximumFilePathLength();
|
|
|
|
/**
|
|
* Find a file in the system PATH, with optional extra paths
|
|
*/
|
|
static std::string FindFile(
|
|
const std::string& name,
|
|
const std::vector<std::string>& path = std::vector<std::string>(),
|
|
bool no_system_path = false);
|
|
|
|
/**
|
|
* Find a directory in the system PATH, with optional extra paths
|
|
*/
|
|
static std::string FindDirectory(
|
|
const std::string& name,
|
|
const std::vector<std::string>& path = std::vector<std::string>(),
|
|
bool no_system_path = false);
|
|
|
|
/**
|
|
* Find an executable in the system PATH, with optional extra paths
|
|
*/
|
|
static std::string FindProgram(
|
|
const char* name,
|
|
const std::vector<std::string>& path = std::vector<std::string>(),
|
|
bool no_system_path = false);
|
|
static std::string FindProgram(
|
|
const std::string& name,
|
|
const std::vector<std::string>& path = std::vector<std::string>(),
|
|
bool no_system_path = false);
|
|
static std::string FindProgram(
|
|
const std::vector<std::string>& names,
|
|
const std::vector<std::string>& path = std::vector<std::string>(),
|
|
bool no_system_path = false);
|
|
|
|
/**
|
|
* Find a library in the system PATH, with optional extra paths
|
|
*/
|
|
static std::string FindLibrary(const std::string& name,
|
|
const std::vector<std::string>& path);
|
|
|
|
/**
|
|
* Return true if the file is a directory
|
|
*/
|
|
static bool FileIsDirectory(const std::string& name);
|
|
|
|
/**
|
|
* Return true if the file is an executable
|
|
*/
|
|
static bool FileIsExecutable(const std::string& name);
|
|
|
|
#if defined(_WIN32)
|
|
/**
|
|
* Return true if the file with FileAttributes `attr` is a symlink
|
|
* Only available on Windows. This avoids an expensive `GetFileAttributesW`
|
|
* call.
|
|
*/
|
|
static bool FileIsSymlinkWithAttr(const std::wstring& path,
|
|
unsigned long attr);
|
|
#endif
|
|
|
|
/**
|
|
* Return true if the file is a symlink
|
|
*/
|
|
static bool FileIsSymlink(const std::string& name);
|
|
|
|
/**
|
|
* Return true if the file is a FIFO
|
|
*/
|
|
static bool FileIsFIFO(const std::string& name);
|
|
|
|
/**
|
|
* Return true if the file has a given signature (first set of bytes)
|
|
*/
|
|
static bool FileHasSignature(const char* filename, const char* signature,
|
|
long offset = 0);
|
|
|
|
/**
|
|
* Attempt to detect and return the type of a file.
|
|
* Up to 'length' bytes are read from the file, if more than 'percent_bin' %
|
|
* of the bytes are non-textual elements, the file is considered binary,
|
|
* otherwise textual. Textual elements are bytes in the ASCII [0x20, 0x7E]
|
|
* range, but also \\n, \\r, \\t.
|
|
* The algorithm is simplistic, and should probably check for usual file
|
|
* extensions, 'magic' signature, unicode, etc.
|
|
*/
|
|
enum FileTypeEnum
|
|
{
|
|
FileTypeUnknown,
|
|
FileTypeBinary,
|
|
FileTypeText
|
|
};
|
|
static SystemTools::FileTypeEnum DetectFileType(const char* filename,
|
|
unsigned long length = 256,
|
|
double percent_bin = 0.05);
|
|
|
|
/**
|
|
* Create a symbolic link if the platform supports it. Returns whether
|
|
* creation succeeded.
|
|
*/
|
|
static Status CreateSymlink(std::string const& origName,
|
|
std::string const& newName);
|
|
|
|
/**
|
|
* Read the contents of a symbolic link. Returns whether reading
|
|
* succeeded.
|
|
*/
|
|
static Status ReadSymlink(std::string const& newName, std::string& origName);
|
|
|
|
/**
|
|
* Try to locate the file 'filename' in the directory 'dir'.
|
|
* If 'filename' is a fully qualified filename, the basename of the file is
|
|
* used to check for its existence in 'dir'.
|
|
* If 'dir' is not a directory, GetFilenamePath() is called on 'dir' to
|
|
* get its directory first (thus, you can pass a filename as 'dir', as
|
|
* a convenience).
|
|
* 'filename_found' is assigned the fully qualified name/path of the file
|
|
* if it is found (not touched otherwise).
|
|
* If 'try_filename_dirs' is true, try to find the file using the
|
|
* components of its path, i.e. if we are looking for c:/foo/bar/bill.txt,
|
|
* first look for bill.txt in 'dir', then in 'dir'/bar, then in 'dir'/foo/bar
|
|
* etc.
|
|
* Return true if the file was found, false otherwise.
|
|
*/
|
|
static bool LocateFileInDir(const char* filename, const char* dir,
|
|
std::string& filename_found,
|
|
int try_filename_dirs = 0);
|
|
|
|
/** compute the relative path from local to remote. local must
|
|
be a directory. remote can be a file or a directory.
|
|
Both remote and local must be full paths. Basically, if
|
|
you are in directory local and you want to access the file in remote
|
|
what is the relative path to do that. For example:
|
|
/a/b/c/d to /a/b/c1/d1 -> ../../c1/d1
|
|
from /usr/src to /usr/src/test/blah/foo.cpp -> test/blah/foo.cpp
|
|
*/
|
|
static std::string RelativePath(const std::string& local,
|
|
const std::string& remote);
|
|
|
|
/**
|
|
* Return file's modified time
|
|
*/
|
|
static long int ModifiedTime(const std::string& filename);
|
|
|
|
/**
|
|
* Return file's creation time (Win32: works only for NTFS, not FAT)
|
|
*/
|
|
static long int CreationTime(const std::string& filename);
|
|
|
|
/**
|
|
* Get and set permissions of the file. If honor_umask is set, the umask
|
|
* is queried and applied to the given permissions. Returns false if
|
|
* failure.
|
|
*
|
|
* WARNING: A non-thread-safe method is currently used to get the umask
|
|
* if a honor_umask parameter is set to true.
|
|
*/
|
|
static Status GetPermissions(const char* file, mode_t& mode);
|
|
static Status GetPermissions(std::string const& file, mode_t& mode);
|
|
static Status SetPermissions(const char* file, mode_t mode,
|
|
bool honor_umask = false);
|
|
static Status SetPermissions(std::string const& file, mode_t mode,
|
|
bool honor_umask = false);
|
|
|
|
/** -----------------------------------------------------------------
|
|
* Time Manipulation Routines
|
|
* -----------------------------------------------------------------
|
|
*/
|
|
|
|
/** Get current time in seconds since Posix Epoch (Jan 1, 1970). */
|
|
static double GetTime();
|
|
|
|
/**
|
|
* Get current date/time
|
|
*/
|
|
static std::string GetCurrentDateTime(const char* format);
|
|
|
|
/** -----------------------------------------------------------------
|
|
* Registry Manipulation Routines
|
|
* -----------------------------------------------------------------
|
|
*/
|
|
|
|
/**
|
|
* Specify access to the 32-bit or 64-bit application view of
|
|
* registry values. The default is to match the currently running
|
|
* binary type.
|
|
*/
|
|
enum KeyWOW64
|
|
{
|
|
KeyWOW64_Default,
|
|
KeyWOW64_32,
|
|
KeyWOW64_64
|
|
};
|
|
|
|
/**
|
|
* Get a list of subkeys.
|
|
*/
|
|
static bool GetRegistrySubKeys(const std::string& key,
|
|
std::vector<std::string>& subkeys,
|
|
KeyWOW64 view = KeyWOW64_Default);
|
|
|
|
/**
|
|
* Read a registry value
|
|
*/
|
|
static bool ReadRegistryValue(const std::string& key, std::string& value,
|
|
KeyWOW64 view = KeyWOW64_Default);
|
|
|
|
/**
|
|
* Write a registry value
|
|
*/
|
|
static bool WriteRegistryValue(const std::string& key,
|
|
const std::string& value,
|
|
KeyWOW64 view = KeyWOW64_Default);
|
|
|
|
/**
|
|
* Delete a registry value
|
|
*/
|
|
static bool DeleteRegistryValue(const std::string& key,
|
|
KeyWOW64 view = KeyWOW64_Default);
|
|
|
|
/** -----------------------------------------------------------------
|
|
* Environment Manipulation Routines
|
|
* -----------------------------------------------------------------
|
|
*/
|
|
|
|
/**
|
|
* Add the paths from the environment variable PATH to the
|
|
* string vector passed in. If env is set then the value
|
|
* of env will be used instead of PATH.
|
|
*/
|
|
static void GetPath(std::vector<std::string>& path,
|
|
const char* env = nullptr);
|
|
|
|
/**
|
|
* Read an environment variable
|
|
*/
|
|
static const char* GetEnv(const char* key);
|
|
static const char* GetEnv(const std::string& key);
|
|
static bool GetEnv(const char* key, std::string& result);
|
|
static bool GetEnv(const std::string& key, std::string& result);
|
|
static bool HasEnv(const char* key);
|
|
static bool HasEnv(const std::string& key);
|
|
|
|
/** Put a string into the environment
|
|
of the form var=value */
|
|
static bool PutEnv(const std::string& env);
|
|
|
|
/** Remove a string from the environment.
|
|
Input is of the form "var" or "var=value" (value is ignored). */
|
|
static bool UnPutEnv(const std::string& env);
|
|
|
|
/**
|
|
* Get current working directory CWD
|
|
*/
|
|
static std::string GetCurrentWorkingDirectory();
|
|
|
|
/**
|
|
* Change directory to the directory specified
|
|
*/
|
|
static Status ChangeDirectory(std::string const& dir);
|
|
|
|
/**
|
|
* Get the result of strerror(errno)
|
|
*/
|
|
static std::string GetLastSystemError();
|
|
|
|
/**
|
|
* When building DEBUG with MSVC, this enables a hook that prevents
|
|
* error dialogs from popping up if the program is being run from
|
|
* DART.
|
|
*/
|
|
static void EnableMSVCDebugHook();
|
|
|
|
/**
|
|
* Get the width of the terminal window. The code may or may not work, so
|
|
* make sure you have some reasonable defaults prepared if the code returns
|
|
* some bogus size.
|
|
*/
|
|
static int GetTerminalWidth();
|
|
|
|
#if @KWSYS_NAMESPACE@_SYSTEMTOOLS_USE_TRANSLATION_MAP
|
|
/**
|
|
* Add an entry in the path translation table.
|
|
*/
|
|
static void AddTranslationPath(const std::string& dir,
|
|
const std::string& refdir);
|
|
|
|
/**
|
|
* If dir is different after CollapseFullPath is called,
|
|
* Then insert it into the path translation table
|
|
*/
|
|
static void AddKeepPath(const std::string& dir);
|
|
|
|
/**
|
|
* Update path by going through the Path Translation table;
|
|
*/
|
|
static void CheckTranslationPath(std::string& path);
|
|
#endif
|
|
|
|
/**
|
|
* Delay the execution for a specified amount of time specified
|
|
* in milliseconds
|
|
*/
|
|
static void Delay(unsigned int msec);
|
|
|
|
/**
|
|
* Get the operating system name and version
|
|
* This is implemented for Win32 only for the moment
|
|
*/
|
|
static std::string GetOperatingSystemNameAndVersion();
|
|
|
|
/** -----------------------------------------------------------------
|
|
* URL Manipulation Routines
|
|
* -----------------------------------------------------------------
|
|
*/
|
|
|
|
/**
|
|
* Parse a character string :
|
|
* protocol://dataglom
|
|
* and fill protocol as appropriate.
|
|
* decode the dataglom using DecodeURL if set to true.
|
|
* Return false if the URL does not have the required form, true otherwise.
|
|
*/
|
|
static bool ParseURLProtocol(const std::string& URL, std::string& protocol,
|
|
std::string& dataglom, bool decode = false);
|
|
|
|
/**
|
|
* Parse a string (a URL without protocol prefix) with the form:
|
|
* protocol://[[username[':'password]'@']hostname[':'dataport]]'/'[datapath]
|
|
* and fill protocol, username, password, hostname, dataport, and datapath
|
|
* when values are found.
|
|
* decode all string except the protocol using DecodeUrl if set to true.
|
|
* Return true if the string matches the format; false otherwise.
|
|
*/
|
|
static bool ParseURL(const std::string& URL, std::string& protocol,
|
|
std::string& username, std::string& password,
|
|
std::string& hostname, std::string& dataport,
|
|
std::string& datapath, bool decode = false);
|
|
|
|
/**
|
|
* Decode the percent-encoded string from an URL or an URI
|
|
* into their correct char values.
|
|
* Does not perform any other sort of validation.
|
|
* Return the decoded string
|
|
*/
|
|
static std::string DecodeURL(const std::string& url);
|
|
|
|
private:
|
|
/**
|
|
* Allocate the stl map that serve as the Path Translation table.
|
|
*/
|
|
static void ClassInitialize();
|
|
|
|
/**
|
|
* Deallocate the stl map that serve as the Path Translation table.
|
|
*/
|
|
static void ClassFinalize();
|
|
|
|
/**
|
|
* This method prevents warning on SGI
|
|
*/
|
|
SystemToolsManager* GetSystemToolsManager()
|
|
{
|
|
return &SystemToolsManagerInstance;
|
|
}
|
|
|
|
friend class SystemToolsStatic;
|
|
friend class SystemToolsManager;
|
|
};
|
|
|
|
} // namespace @KWSYS_NAMESPACE@
|
|
|
|
#endif
|