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264 lines
11 KiB
264 lines
11 KiB
add_library
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-----------
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.. only:: html
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.. contents::
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Add a library to the project using the specified source files.
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Normal Libraries
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^^^^^^^^^^^^^^^^
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.. code-block:: cmake
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add_library(<name> [STATIC | SHARED | MODULE]
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[EXCLUDE_FROM_ALL]
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[<source>...])
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Adds a library target called ``<name>`` to be built from the source files
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listed in the command invocation. The ``<name>``
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corresponds to the logical target name and must be globally unique within
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a project. The actual file name of the library built is constructed based
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on conventions of the native platform (such as ``lib<name>.a`` or
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``<name>.lib``).
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.. versionadded:: 3.1
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Source arguments to ``add_library`` may use "generator expressions" with
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the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)`
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manual for available expressions.
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.. versionadded:: 3.11
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The source files can be omitted if they are added later using
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:command:`target_sources`.
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``STATIC``, ``SHARED``, or ``MODULE`` may be given to specify the type of
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library to be created. ``STATIC`` libraries are archives of object files
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for use when linking other targets. ``SHARED`` libraries are linked
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dynamically and loaded at runtime. ``MODULE`` libraries are plugins that
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are not linked into other targets but may be loaded dynamically at runtime
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using dlopen-like functionality. If no type is given explicitly the
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type is ``STATIC`` or ``SHARED`` based on whether the current value of the
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variable :variable:`BUILD_SHARED_LIBS` is ``ON``. For ``SHARED`` and
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``MODULE`` libraries the :prop_tgt:`POSITION_INDEPENDENT_CODE` target
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property is set to ``ON`` automatically.
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A ``SHARED`` library may be marked with the :prop_tgt:`FRAMEWORK`
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target property to create an macOS Framework.
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.. versionadded:: 3.8
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A ``STATIC`` library may be marked with the :prop_tgt:`FRAMEWORK`
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target property to create a static Framework.
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If a library does not export any symbols, it must not be declared as a
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``SHARED`` library. For example, a Windows resource DLL or a managed C++/CLI
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DLL that exports no unmanaged symbols would need to be a ``MODULE`` library.
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This is because CMake expects a ``SHARED`` library to always have an
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associated import library on Windows.
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By default the library file will be created in the build tree directory
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corresponding to the source tree directory in which the command was
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invoked. See documentation of the :prop_tgt:`ARCHIVE_OUTPUT_DIRECTORY`,
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:prop_tgt:`LIBRARY_OUTPUT_DIRECTORY`, and
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:prop_tgt:`RUNTIME_OUTPUT_DIRECTORY` target properties to change this
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location. See documentation of the :prop_tgt:`OUTPUT_NAME` target
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property to change the ``<name>`` part of the final file name.
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If ``EXCLUDE_FROM_ALL`` is given the corresponding property will be set on
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the created target. See documentation of the :prop_tgt:`EXCLUDE_FROM_ALL`
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target property for details.
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See the :manual:`cmake-buildsystem(7)` manual for more on defining
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buildsystem properties.
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See also :prop_sf:`HEADER_FILE_ONLY` on what to do if some sources are
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pre-processed, and you want to have the original sources reachable from
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within IDE.
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Object Libraries
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^^^^^^^^^^^^^^^^
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.. code-block:: cmake
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add_library(<name> OBJECT [<source>...])
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Creates an :ref:`Object Library <Object Libraries>`. An object library
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compiles source files but does not archive or link their object files into a
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library. Instead other targets created by :command:`add_library` or
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:command:`add_executable` may reference the objects using an expression of the
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form ``$<TARGET_OBJECTS:objlib>`` as a source, where ``objlib`` is the
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object library name. For example:
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.. code-block:: cmake
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add_library(... $<TARGET_OBJECTS:objlib> ...)
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add_executable(... $<TARGET_OBJECTS:objlib> ...)
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will include objlib's object files in a library and an executable
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along with those compiled from their own sources. Object libraries
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may contain only sources that compile, header files, and other files
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that would not affect linking of a normal library (e.g. ``.txt``).
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They may contain custom commands generating such sources, but not
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``PRE_BUILD``, ``PRE_LINK``, or ``POST_BUILD`` commands. Some native build
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systems (such as Xcode) may not like targets that have only object files, so
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consider adding at least one real source file to any target that references
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``$<TARGET_OBJECTS:objlib>``.
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.. versionadded:: 3.12
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Object libraries can be linked to with :command:`target_link_libraries`.
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Interface Libraries
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^^^^^^^^^^^^^^^^^^^
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.. code-block:: cmake
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add_library(<name> INTERFACE)
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Creates an :ref:`Interface Library <Interface Libraries>`.
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An ``INTERFACE`` library target does not compile sources and does
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not produce a library artifact on disk. However, it may have
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properties set on it and it may be installed and exported.
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Typically, ``INTERFACE_*`` properties are populated on an interface
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target using the commands:
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* :command:`set_property`,
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* :command:`target_link_libraries(INTERFACE)`,
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* :command:`target_link_options(INTERFACE)`,
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* :command:`target_include_directories(INTERFACE)`,
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* :command:`target_compile_options(INTERFACE)`,
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* :command:`target_compile_definitions(INTERFACE)`, and
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* :command:`target_sources(INTERFACE)`,
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and then it is used as an argument to :command:`target_link_libraries`
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like any other target.
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An interface library created with the above signature has no source files
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itself and is not included as a target in the generated buildsystem.
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.. versionadded:: 3.15
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An interface library can have :prop_tgt:`PUBLIC_HEADER` and
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:prop_tgt:`PRIVATE_HEADER` properties. The headers specified by those
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properties can be installed using the :command:`install(TARGETS)` command.
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.. versionadded:: 3.19
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An interface library target may be created with source files:
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.. code-block:: cmake
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add_library(<name> INTERFACE [<source>...] [EXCLUDE_FROM_ALL])
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Source files may be listed directly in the ``add_library`` call or added
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later by calls to :command:`target_sources` with the ``PRIVATE`` or
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``PUBLIC`` keywords.
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If an interface library has source files (i.e. the :prop_tgt:`SOURCES`
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target property is set), or header sets (i.e. the :prop_tgt:`HEADER_SETS`
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target property is set), it will appear in the generated buildsystem
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as a build target much like a target defined by the
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:command:`add_custom_target` command. It does not compile any sources,
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but does contain build rules for custom commands created by the
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:command:`add_custom_command` command.
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.. note::
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In most command signatures where the ``INTERFACE`` keyword appears,
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the items listed after it only become part of that target's usage
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requirements and are not part of the target's own settings. However,
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in this signature of ``add_library``, the ``INTERFACE`` keyword refers
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to the library type only. Sources listed after it in the ``add_library``
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call are ``PRIVATE`` to the interface library and do not appear in its
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:prop_tgt:`INTERFACE_SOURCES` target property.
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.. _`add_library imported libraries`:
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Imported Libraries
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^^^^^^^^^^^^^^^^^^
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.. code-block:: cmake
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add_library(<name> <type> IMPORTED [GLOBAL])
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Creates an :ref:`IMPORTED library target <Imported Targets>` called ``<name>``.
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No rules are generated to build it, and the :prop_tgt:`IMPORTED` target
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property is ``True``. The target name has scope in the directory in which
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it is created and below, but the ``GLOBAL`` option extends visibility.
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It may be referenced like any target built within the project.
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``IMPORTED`` libraries are useful for convenient reference from commands
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like :command:`target_link_libraries`. Details about the imported library
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are specified by setting properties whose names begin in ``IMPORTED_`` and
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``INTERFACE_``.
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The ``<type>`` must be one of:
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``STATIC``, ``SHARED``, ``MODULE``, ``UNKNOWN``
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References a library file located outside the project. The
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:prop_tgt:`IMPORTED_LOCATION` target property (or its per-configuration
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variant :prop_tgt:`IMPORTED_LOCATION_<CONFIG>`) specifies the
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location of the main library file on disk:
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* For a ``SHARED`` library on most non-Windows platforms, the main library
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file is the ``.so`` or ``.dylib`` file used by both linkers and dynamic
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loaders. If the referenced library file has a ``SONAME`` (or on macOS,
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has a ``LC_ID_DYLIB`` starting in ``@rpath/``), the value of that field
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should be set in the :prop_tgt:`IMPORTED_SONAME` target property.
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If the referenced library file does not have a ``SONAME``, but the
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platform supports it, then the :prop_tgt:`IMPORTED_NO_SONAME` target
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property should be set.
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* For a ``SHARED`` library on Windows, the :prop_tgt:`IMPORTED_IMPLIB`
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target property (or its per-configuration variant
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:prop_tgt:`IMPORTED_IMPLIB_<CONFIG>`) specifies the location of the
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DLL import library file (``.lib`` or ``.dll.a``) on disk, and the
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``IMPORTED_LOCATION`` is the location of the ``.dll`` runtime
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library (and is optional, but needed by the :genex:`TARGET_RUNTIME_DLLS`
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generator expression).
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Additional usage requirements may be specified in ``INTERFACE_*`` properties.
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An ``UNKNOWN`` library type is typically only used in the implementation of
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:ref:`Find Modules`. It allows the path to an imported library (often found
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using the :command:`find_library` command) to be used without having to know
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what type of library it is. This is especially useful on Windows where a
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static library and a DLL's import library both have the same file extension.
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``OBJECT``
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References a set of object files located outside the project.
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The :prop_tgt:`IMPORTED_OBJECTS` target property (or its per-configuration
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variant :prop_tgt:`IMPORTED_OBJECTS_<CONFIG>`) specifies the locations of
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object files on disk.
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Additional usage requirements may be specified in ``INTERFACE_*`` properties.
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``INTERFACE``
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Does not reference any library or object files on disk, but may
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specify usage requirements in ``INTERFACE_*`` properties.
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See documentation of the ``IMPORTED_*`` and ``INTERFACE_*`` properties
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for more information.
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Alias Libraries
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^^^^^^^^^^^^^^^
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.. code-block:: cmake
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add_library(<name> ALIAS <target>)
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Creates an :ref:`Alias Target <Alias Targets>`, such that ``<name>`` can be
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used to refer to ``<target>`` in subsequent commands. The ``<name>`` does
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not appear in the generated buildsystem as a make target. The ``<target>``
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may not be an ``ALIAS``.
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.. versionadded:: 3.11
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An ``ALIAS`` can target a ``GLOBAL`` :ref:`Imported Target <Imported Targets>`
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.. versionadded:: 3.18
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An ``ALIAS`` can target a non-``GLOBAL`` Imported Target. Such alias is
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scoped to the directory in which it is created and below.
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The :prop_tgt:`ALIAS_GLOBAL` target property can be used to check if the
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alias is global or not.
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``ALIAS`` targets can be used as linkable targets and as targets to
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read properties from. They can also be tested for existence with the
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regular :command:`if(TARGET)` subcommand. The ``<name>`` may not be used
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to modify properties of ``<target>``, that is, it may not be used as the
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operand of :command:`set_property`, :command:`set_target_properties`,
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:command:`target_link_libraries` etc. An ``ALIAS`` target may not be
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installed or exported.
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