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#include <cassert>
#include <iostream>
#include <glslang/Public/ShaderLang.h>
int main()
{
const glslang::Version glslang_version = glslang::GetVersion();
const char* glslang_essl_version = glslang::GetEsslVersionString();
const char* glslang_glsl_version = glslang::GetGlslVersionString();
const int glslang_khronos_tool_id = glslang::GetKhronosToolId();
std::cout << "glslang Version: " << glslang_version.major << '.'
<< glslang_version.minor << '.' << glslang_version.patch
<< " (glsl version: " << glslang_glsl_version
<< ", essl version:" << glslang_essl_version
<< ", khronos tool:" << glslang_khronos_tool_id << ')'
<< std::endl;
assert(glslang_essl_version);
assert(glslang_glsl_version);
return 0;
}