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829 lines
22 KiB
829 lines
22 KiB
/*-
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* Copyright (c) 2003-2010 Tim Kientzle
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "archive_platform.h"
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__FBSDID("$FreeBSD: head/lib/libarchive/archive_write.c 201099 2009-12-28 03:03:00Z kientzle $");
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/*
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* This file contains the "essential" portions of the write API, that
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* is, stuff that will essentially always be used by any client that
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* actually needs to write an archive. Optional pieces have been, as
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* far as possible, separated out into separate files to reduce
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* needlessly bloating statically-linked clients.
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*/
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#ifdef HAVE_SYS_WAIT_H
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#include <sys/wait.h>
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#endif
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#ifdef HAVE_ERRNO_H
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#include <errno.h>
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#endif
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#ifdef HAVE_LIMITS_H
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#include <limits.h>
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#endif
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#include <stdio.h>
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#ifdef HAVE_STDLIB_H
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#include <stdlib.h>
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#endif
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#include <time.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include "archive.h"
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#include "archive_entry.h"
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#include "archive_private.h"
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#include "archive_write_private.h"
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static int _archive_filter_code(struct archive *, int);
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static const char *_archive_filter_name(struct archive *, int);
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static int64_t _archive_filter_bytes(struct archive *, int);
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static int _archive_write_filter_count(struct archive *);
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static int _archive_write_close(struct archive *);
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static int _archive_write_free(struct archive *);
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static int _archive_write_header(struct archive *, struct archive_entry *);
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static int _archive_write_finish_entry(struct archive *);
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static ssize_t _archive_write_data(struct archive *, const void *, size_t);
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struct archive_none {
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size_t buffer_size;
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size_t avail;
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char *buffer;
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char *next;
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};
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static const struct archive_vtable
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archive_write_vtable = {
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.archive_close = _archive_write_close,
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.archive_filter_bytes = _archive_filter_bytes,
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.archive_filter_code = _archive_filter_code,
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.archive_filter_name = _archive_filter_name,
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.archive_filter_count = _archive_write_filter_count,
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.archive_free = _archive_write_free,
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.archive_write_header = _archive_write_header,
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.archive_write_finish_entry = _archive_write_finish_entry,
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.archive_write_data = _archive_write_data,
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};
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/*
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* Allocate, initialize and return an archive object.
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*/
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struct archive *
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archive_write_new(void)
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{
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struct archive_write *a;
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unsigned char *nulls;
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a = (struct archive_write *)calloc(1, sizeof(*a));
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if (a == NULL)
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return (NULL);
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a->archive.magic = ARCHIVE_WRITE_MAGIC;
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a->archive.state = ARCHIVE_STATE_NEW;
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a->archive.vtable = &archive_write_vtable;
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/*
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* The value 10240 here matches the traditional tar default,
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* but is otherwise arbitrary.
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* TODO: Set the default block size from the format selected.
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*/
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a->bytes_per_block = 10240;
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a->bytes_in_last_block = -1; /* Default */
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/* Initialize a block of nulls for padding purposes. */
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a->null_length = 1024;
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nulls = (unsigned char *)calloc(1, a->null_length);
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if (nulls == NULL) {
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free(a);
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return (NULL);
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}
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a->nulls = nulls;
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return (&a->archive);
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}
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/*
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* Set the block size. Returns 0 if successful.
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*/
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int
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archive_write_set_bytes_per_block(struct archive *_a, int bytes_per_block)
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{
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struct archive_write *a = (struct archive_write *)_a;
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archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
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ARCHIVE_STATE_NEW, "archive_write_set_bytes_per_block");
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a->bytes_per_block = bytes_per_block;
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return (ARCHIVE_OK);
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}
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/*
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* Get the current block size. -1 if it has never been set.
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*/
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int
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archive_write_get_bytes_per_block(struct archive *_a)
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{
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struct archive_write *a = (struct archive_write *)_a;
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archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
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ARCHIVE_STATE_ANY, "archive_write_get_bytes_per_block");
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return (a->bytes_per_block);
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}
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/*
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* Set the size for the last block.
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* Returns 0 if successful.
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*/
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int
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archive_write_set_bytes_in_last_block(struct archive *_a, int bytes)
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{
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struct archive_write *a = (struct archive_write *)_a;
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archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
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ARCHIVE_STATE_ANY, "archive_write_set_bytes_in_last_block");
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a->bytes_in_last_block = bytes;
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return (ARCHIVE_OK);
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}
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/*
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* Return the value set above. -1 indicates it has not been set.
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*/
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int
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archive_write_get_bytes_in_last_block(struct archive *_a)
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{
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struct archive_write *a = (struct archive_write *)_a;
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archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
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ARCHIVE_STATE_ANY, "archive_write_get_bytes_in_last_block");
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return (a->bytes_in_last_block);
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}
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/*
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* dev/ino of a file to be rejected. Used to prevent adding
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* an archive to itself recursively.
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*/
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int
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archive_write_set_skip_file(struct archive *_a, la_int64_t d, la_int64_t i)
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{
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struct archive_write *a = (struct archive_write *)_a;
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archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
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ARCHIVE_STATE_ANY, "archive_write_set_skip_file");
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a->skip_file_set = 1;
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a->skip_file_dev = d;
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a->skip_file_ino = i;
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return (ARCHIVE_OK);
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}
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/*
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* Allocate and return the next filter structure.
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*/
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struct archive_write_filter *
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__archive_write_allocate_filter(struct archive *_a)
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{
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struct archive_write *a = (struct archive_write *)_a;
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struct archive_write_filter *f;
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f = calloc(1, sizeof(*f));
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if (f == NULL)
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return (NULL);
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f->archive = _a;
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f->state = ARCHIVE_WRITE_FILTER_STATE_NEW;
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if (a->filter_first == NULL)
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a->filter_first = f;
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else
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a->filter_last->next_filter = f;
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a->filter_last = f;
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return f;
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}
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/*
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* Write data to a particular filter.
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*/
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int
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__archive_write_filter(struct archive_write_filter *f,
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const void *buff, size_t length)
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{
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int r;
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/* Never write to non-open filters */
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if (f->state != ARCHIVE_WRITE_FILTER_STATE_OPEN)
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return(ARCHIVE_FATAL);
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if (length == 0)
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return(ARCHIVE_OK);
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if (f->write == NULL)
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/* If unset, a fatal error has already occurred, so this filter
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* didn't open. We cannot write anything. */
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return(ARCHIVE_FATAL);
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r = (f->write)(f, buff, length);
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f->bytes_written += length;
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return (r);
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}
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/*
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* Recursive function for opening the filter chain
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* Last filter is opened first
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*/
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static int
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__archive_write_open_filter(struct archive_write_filter *f)
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{
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int ret;
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ret = ARCHIVE_OK;
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if (f->next_filter != NULL)
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ret = __archive_write_open_filter(f->next_filter);
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if (ret != ARCHIVE_OK)
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return (ret);
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if (f->state != ARCHIVE_WRITE_FILTER_STATE_NEW)
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return (ARCHIVE_FATAL);
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if (f->open == NULL) {
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f->state = ARCHIVE_WRITE_FILTER_STATE_OPEN;
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return (ARCHIVE_OK);
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}
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ret = (f->open)(f);
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if (ret == ARCHIVE_OK)
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f->state = ARCHIVE_WRITE_FILTER_STATE_OPEN;
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else
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f->state = ARCHIVE_WRITE_FILTER_STATE_FATAL;
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return (ret);
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}
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/*
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* Open all filters
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*/
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static int
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__archive_write_filters_open(struct archive_write *a)
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{
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return (__archive_write_open_filter(a->filter_first));
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}
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/*
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* Close all filtes
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*/
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static int
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__archive_write_filters_close(struct archive_write *a)
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{
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struct archive_write_filter *f;
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int ret, ret1;
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ret = ARCHIVE_OK;
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for (f = a->filter_first; f != NULL; f = f->next_filter) {
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/* Do not close filters that are not open */
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if (f->state == ARCHIVE_WRITE_FILTER_STATE_OPEN) {
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if (f->close != NULL) {
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ret1 = (f->close)(f);
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if (ret1 < ret)
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ret = ret1;
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if (ret1 == ARCHIVE_OK) {
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f->state =
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ARCHIVE_WRITE_FILTER_STATE_CLOSED;
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} else {
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f->state =
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ARCHIVE_WRITE_FILTER_STATE_FATAL;
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}
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} else
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f->state = ARCHIVE_WRITE_FILTER_STATE_CLOSED;
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}
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}
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return (ret);
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}
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int
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__archive_write_output(struct archive_write *a, const void *buff, size_t length)
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{
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return (__archive_write_filter(a->filter_first, buff, length));
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}
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int
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__archive_write_nulls(struct archive_write *a, size_t length)
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{
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if (length == 0)
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return (ARCHIVE_OK);
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while (length > 0) {
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size_t to_write = length < a->null_length ? length : a->null_length;
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int r = __archive_write_output(a, a->nulls, to_write);
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if (r < ARCHIVE_OK)
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return (r);
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length -= to_write;
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}
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return (ARCHIVE_OK);
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}
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static int
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archive_write_client_open(struct archive_write_filter *f)
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{
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struct archive_write *a = (struct archive_write *)f->archive;
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struct archive_none *state;
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void *buffer;
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size_t buffer_size;
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int ret;
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f->bytes_per_block = archive_write_get_bytes_per_block(f->archive);
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f->bytes_in_last_block =
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archive_write_get_bytes_in_last_block(f->archive);
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buffer_size = f->bytes_per_block;
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state = (struct archive_none *)calloc(1, sizeof(*state));
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buffer = (char *)malloc(buffer_size);
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if (state == NULL || buffer == NULL) {
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free(state);
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free(buffer);
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archive_set_error(f->archive, ENOMEM,
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"Can't allocate data for output buffering");
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return (ARCHIVE_FATAL);
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}
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state->buffer_size = buffer_size;
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state->buffer = buffer;
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state->next = state->buffer;
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state->avail = state->buffer_size;
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f->data = state;
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if (a->client_opener == NULL)
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return (ARCHIVE_OK);
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ret = a->client_opener(f->archive, a->client_data);
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if (ret != ARCHIVE_OK) {
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free(state->buffer);
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free(state);
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f->data = NULL;
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}
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return (ret);
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}
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static int
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archive_write_client_write(struct archive_write_filter *f,
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const void *_buff, size_t length)
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{
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struct archive_write *a = (struct archive_write *)f->archive;
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struct archive_none *state = (struct archive_none *)f->data;
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const char *buff = (const char *)_buff;
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ssize_t remaining, to_copy;
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ssize_t bytes_written;
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remaining = length;
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/*
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* If there is no buffer for blocking, just pass the data
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* straight through to the client write callback. In
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* particular, this supports "no write delay" operation for
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* special applications. Just set the block size to zero.
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*/
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if (state->buffer_size == 0) {
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while (remaining > 0) {
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bytes_written = (a->client_writer)(&a->archive,
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a->client_data, buff, remaining);
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if (bytes_written <= 0)
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return (ARCHIVE_FATAL);
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remaining -= bytes_written;
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buff += bytes_written;
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}
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return (ARCHIVE_OK);
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}
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/* If the copy buffer isn't empty, try to fill it. */
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if (state->avail < state->buffer_size) {
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/* If buffer is not empty... */
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/* ... copy data into buffer ... */
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to_copy = ((size_t)remaining > state->avail) ?
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state->avail : (size_t)remaining;
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memcpy(state->next, buff, to_copy);
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state->next += to_copy;
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state->avail -= to_copy;
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buff += to_copy;
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remaining -= to_copy;
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/* ... if it's full, write it out. */
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if (state->avail == 0) {
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char *p = state->buffer;
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size_t to_write = state->buffer_size;
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while (to_write > 0) {
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bytes_written = (a->client_writer)(&a->archive,
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a->client_data, p, to_write);
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if (bytes_written <= 0)
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return (ARCHIVE_FATAL);
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if ((size_t)bytes_written > to_write) {
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archive_set_error(&(a->archive),
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-1, "write overrun");
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return (ARCHIVE_FATAL);
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}
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p += bytes_written;
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to_write -= bytes_written;
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}
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state->next = state->buffer;
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state->avail = state->buffer_size;
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}
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}
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while ((size_t)remaining >= state->buffer_size) {
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/* Write out full blocks directly to client. */
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bytes_written = (a->client_writer)(&a->archive,
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a->client_data, buff, state->buffer_size);
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if (bytes_written <= 0)
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return (ARCHIVE_FATAL);
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buff += bytes_written;
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remaining -= bytes_written;
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}
|
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|
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if (remaining > 0) {
|
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/* Copy last bit into copy buffer. */
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memcpy(state->next, buff, remaining);
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state->next += remaining;
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state->avail -= remaining;
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}
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return (ARCHIVE_OK);
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}
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|
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static int
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archive_write_client_free(struct archive_write_filter *f)
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{
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struct archive_write *a = (struct archive_write *)f->archive;
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|
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if (a->client_freer)
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(*a->client_freer)(&a->archive, a->client_data);
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a->client_data = NULL;
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|
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/* Clear passphrase. */
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if (a->passphrase != NULL) {
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memset(a->passphrase, 0, strlen(a->passphrase));
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free(a->passphrase);
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a->passphrase = NULL;
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}
|
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|
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return (ARCHIVE_OK);
|
|
}
|
|
|
|
static int
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archive_write_client_close(struct archive_write_filter *f)
|
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{
|
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struct archive_write *a = (struct archive_write *)f->archive;
|
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struct archive_none *state = (struct archive_none *)f->data;
|
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ssize_t block_length;
|
|
ssize_t target_block_length;
|
|
ssize_t bytes_written;
|
|
size_t to_write;
|
|
char *p;
|
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int ret = ARCHIVE_OK;
|
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|
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/* If there's pending data, pad and write the last block */
|
|
if (state->next != state->buffer) {
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block_length = state->buffer_size - state->avail;
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|
|
/* Tricky calculation to determine size of last block */
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|
if (a->bytes_in_last_block <= 0)
|
|
/* Default or Zero: pad to full block */
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target_block_length = a->bytes_per_block;
|
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else
|
|
/* Round to next multiple of bytes_in_last_block. */
|
|
target_block_length = a->bytes_in_last_block *
|
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( (block_length + a->bytes_in_last_block - 1) /
|
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a->bytes_in_last_block);
|
|
if (target_block_length > a->bytes_per_block)
|
|
target_block_length = a->bytes_per_block;
|
|
if (block_length < target_block_length) {
|
|
memset(state->next, 0,
|
|
target_block_length - block_length);
|
|
block_length = target_block_length;
|
|
}
|
|
p = state->buffer;
|
|
to_write = block_length;
|
|
while (to_write > 0) {
|
|
bytes_written = (a->client_writer)(&a->archive,
|
|
a->client_data, p, to_write);
|
|
if (bytes_written <= 0) {
|
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ret = ARCHIVE_FATAL;
|
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break;
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}
|
|
if ((size_t)bytes_written > to_write) {
|
|
archive_set_error(&(a->archive),
|
|
-1, "write overrun");
|
|
ret = ARCHIVE_FATAL;
|
|
break;
|
|
}
|
|
p += bytes_written;
|
|
to_write -= bytes_written;
|
|
}
|
|
}
|
|
if (a->client_closer)
|
|
(*a->client_closer)(&a->archive, a->client_data);
|
|
free(state->buffer);
|
|
free(state);
|
|
|
|
/* Clear the close handler myself not to be called again. */
|
|
f->state = ARCHIVE_WRITE_FILTER_STATE_CLOSED;
|
|
return (ret);
|
|
}
|
|
|
|
/*
|
|
* Open the archive using the current settings.
|
|
*/
|
|
int
|
|
archive_write_open2(struct archive *_a, void *client_data,
|
|
archive_open_callback *opener, archive_write_callback *writer,
|
|
archive_close_callback *closer, archive_free_callback *freer)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
struct archive_write_filter *client_filter;
|
|
int ret, r1;
|
|
|
|
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
|
|
ARCHIVE_STATE_NEW, "archive_write_open");
|
|
archive_clear_error(&a->archive);
|
|
|
|
a->client_writer = writer;
|
|
a->client_opener = opener;
|
|
a->client_closer = closer;
|
|
a->client_freer = freer;
|
|
a->client_data = client_data;
|
|
|
|
client_filter = __archive_write_allocate_filter(_a);
|
|
|
|
if (client_filter == NULL)
|
|
return (ARCHIVE_FATAL);
|
|
|
|
client_filter->open = archive_write_client_open;
|
|
client_filter->write = archive_write_client_write;
|
|
client_filter->close = archive_write_client_close;
|
|
client_filter->free = archive_write_client_free;
|
|
|
|
ret = __archive_write_filters_open(a);
|
|
if (ret < ARCHIVE_WARN) {
|
|
r1 = __archive_write_filters_close(a);
|
|
__archive_write_filters_free(_a);
|
|
return (r1 < ret ? r1 : ret);
|
|
}
|
|
|
|
a->archive.state = ARCHIVE_STATE_HEADER;
|
|
if (a->format_init)
|
|
ret = (a->format_init)(a);
|
|
return (ret);
|
|
}
|
|
|
|
int
|
|
archive_write_open(struct archive *_a, void *client_data,
|
|
archive_open_callback *opener, archive_write_callback *writer,
|
|
archive_close_callback *closer)
|
|
{
|
|
return archive_write_open2(_a, client_data, opener, writer,
|
|
closer, NULL);
|
|
}
|
|
|
|
/*
|
|
* Close out the archive.
|
|
*/
|
|
static int
|
|
_archive_write_close(struct archive *_a)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
int r = ARCHIVE_OK, r1 = ARCHIVE_OK;
|
|
|
|
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
|
|
ARCHIVE_STATE_ANY | ARCHIVE_STATE_FATAL,
|
|
"archive_write_close");
|
|
if (a->archive.state == ARCHIVE_STATE_NEW
|
|
|| a->archive.state == ARCHIVE_STATE_CLOSED)
|
|
return (ARCHIVE_OK); /* Okay to close() when not open. */
|
|
|
|
archive_clear_error(&a->archive);
|
|
|
|
/* Finish the last entry if a finish callback is specified */
|
|
if (a->archive.state == ARCHIVE_STATE_DATA
|
|
&& a->format_finish_entry != NULL)
|
|
r = ((a->format_finish_entry)(a));
|
|
|
|
/* Finish off the archive. */
|
|
/* TODO: have format closers invoke compression close. */
|
|
if (a->format_close != NULL) {
|
|
r1 = (a->format_close)(a);
|
|
if (r1 < r)
|
|
r = r1;
|
|
}
|
|
|
|
/* Finish the compression and close the stream. */
|
|
r1 = __archive_write_filters_close(a);
|
|
if (r1 < r)
|
|
r = r1;
|
|
|
|
if (a->archive.state != ARCHIVE_STATE_FATAL)
|
|
a->archive.state = ARCHIVE_STATE_CLOSED;
|
|
return (r);
|
|
}
|
|
|
|
static int
|
|
_archive_write_filter_count(struct archive *_a)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
struct archive_write_filter *p = a->filter_first;
|
|
int count = 0;
|
|
while(p) {
|
|
count++;
|
|
p = p->next_filter;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void
|
|
__archive_write_filters_free(struct archive *_a)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
int r = ARCHIVE_OK, r1;
|
|
|
|
while (a->filter_first != NULL) {
|
|
struct archive_write_filter *next
|
|
= a->filter_first->next_filter;
|
|
if (a->filter_first->free != NULL) {
|
|
r1 = (*a->filter_first->free)(a->filter_first);
|
|
if (r > r1)
|
|
r = r1;
|
|
}
|
|
free(a->filter_first);
|
|
a->filter_first = next;
|
|
}
|
|
a->filter_last = NULL;
|
|
}
|
|
|
|
/*
|
|
* Destroy the archive structure.
|
|
*
|
|
* Be careful: user might just call write_new and then write_free.
|
|
* Don't assume we actually wrote anything or performed any non-trivial
|
|
* initialization.
|
|
*/
|
|
static int
|
|
_archive_write_free(struct archive *_a)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
int r = ARCHIVE_OK, r1;
|
|
|
|
if (_a == NULL)
|
|
return (ARCHIVE_OK);
|
|
/* It is okay to call free() in state FATAL. */
|
|
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
|
|
ARCHIVE_STATE_ANY | ARCHIVE_STATE_FATAL, "archive_write_free");
|
|
if (a->archive.state != ARCHIVE_STATE_FATAL)
|
|
r = archive_write_close(&a->archive);
|
|
|
|
/* Release format resources. */
|
|
if (a->format_free != NULL) {
|
|
r1 = (a->format_free)(a);
|
|
if (r1 < r)
|
|
r = r1;
|
|
}
|
|
|
|
__archive_write_filters_free(_a);
|
|
|
|
/* Release various dynamic buffers. */
|
|
free((void *)(uintptr_t)(const void *)a->nulls);
|
|
archive_string_free(&a->archive.error_string);
|
|
if (a->passphrase != NULL) {
|
|
/* A passphrase should be cleaned. */
|
|
memset(a->passphrase, 0, strlen(a->passphrase));
|
|
free(a->passphrase);
|
|
}
|
|
a->archive.magic = 0;
|
|
__archive_clean(&a->archive);
|
|
free(a);
|
|
return (r);
|
|
}
|
|
|
|
/*
|
|
* Write the appropriate header.
|
|
*/
|
|
static int
|
|
_archive_write_header(struct archive *_a, struct archive_entry *entry)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
int ret, r2;
|
|
|
|
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
|
|
ARCHIVE_STATE_DATA | ARCHIVE_STATE_HEADER, "archive_write_header");
|
|
archive_clear_error(&a->archive);
|
|
|
|
if (a->format_write_header == NULL) {
|
|
archive_set_error(&(a->archive), -1,
|
|
"Format must be set before you can write to an archive.");
|
|
a->archive.state = ARCHIVE_STATE_FATAL;
|
|
return (ARCHIVE_FATAL);
|
|
}
|
|
|
|
/* In particular, "retry" and "fatal" get returned immediately. */
|
|
ret = archive_write_finish_entry(&a->archive);
|
|
if (ret == ARCHIVE_FATAL) {
|
|
a->archive.state = ARCHIVE_STATE_FATAL;
|
|
return (ARCHIVE_FATAL);
|
|
}
|
|
if (ret < ARCHIVE_OK && ret != ARCHIVE_WARN)
|
|
return (ret);
|
|
|
|
if (a->skip_file_set &&
|
|
archive_entry_dev_is_set(entry) &&
|
|
archive_entry_ino_is_set(entry) &&
|
|
archive_entry_dev(entry) == (dev_t)a->skip_file_dev &&
|
|
archive_entry_ino64(entry) == a->skip_file_ino) {
|
|
archive_set_error(&a->archive, 0,
|
|
"Can't add archive to itself");
|
|
return (ARCHIVE_FAILED);
|
|
}
|
|
|
|
/* Format and write header. */
|
|
r2 = ((a->format_write_header)(a, entry));
|
|
if (r2 == ARCHIVE_FAILED) {
|
|
return (ARCHIVE_FAILED);
|
|
}
|
|
if (r2 == ARCHIVE_FATAL) {
|
|
a->archive.state = ARCHIVE_STATE_FATAL;
|
|
return (ARCHIVE_FATAL);
|
|
}
|
|
if (r2 < ret)
|
|
ret = r2;
|
|
|
|
a->archive.state = ARCHIVE_STATE_DATA;
|
|
return (ret);
|
|
}
|
|
|
|
static int
|
|
_archive_write_finish_entry(struct archive *_a)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
int ret = ARCHIVE_OK;
|
|
|
|
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
|
|
ARCHIVE_STATE_HEADER | ARCHIVE_STATE_DATA,
|
|
"archive_write_finish_entry");
|
|
if (a->archive.state & ARCHIVE_STATE_DATA
|
|
&& a->format_finish_entry != NULL)
|
|
ret = (a->format_finish_entry)(a);
|
|
a->archive.state = ARCHIVE_STATE_HEADER;
|
|
return (ret);
|
|
}
|
|
|
|
/*
|
|
* Note that the compressor is responsible for blocking.
|
|
*/
|
|
static ssize_t
|
|
_archive_write_data(struct archive *_a, const void *buff, size_t s)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
const size_t max_write = INT_MAX;
|
|
|
|
archive_check_magic(&a->archive, ARCHIVE_WRITE_MAGIC,
|
|
ARCHIVE_STATE_DATA, "archive_write_data");
|
|
/* In particular, this catches attempts to pass negative values. */
|
|
if (s > max_write)
|
|
s = max_write;
|
|
archive_clear_error(&a->archive);
|
|
return ((a->format_write_data)(a, buff, s));
|
|
}
|
|
|
|
static struct archive_write_filter *
|
|
filter_lookup(struct archive *_a, int n)
|
|
{
|
|
struct archive_write *a = (struct archive_write *)_a;
|
|
struct archive_write_filter *f = a->filter_first;
|
|
if (n == -1)
|
|
return a->filter_last;
|
|
if (n < 0)
|
|
return NULL;
|
|
while (n > 0 && f != NULL) {
|
|
f = f->next_filter;
|
|
--n;
|
|
}
|
|
return f;
|
|
}
|
|
|
|
static int
|
|
_archive_filter_code(struct archive *_a, int n)
|
|
{
|
|
struct archive_write_filter *f = filter_lookup(_a, n);
|
|
return f == NULL ? -1 : f->code;
|
|
}
|
|
|
|
static const char *
|
|
_archive_filter_name(struct archive *_a, int n)
|
|
{
|
|
struct archive_write_filter *f = filter_lookup(_a, n);
|
|
return f != NULL ? f->name : NULL;
|
|
}
|
|
|
|
static int64_t
|
|
_archive_filter_bytes(struct archive *_a, int n)
|
|
{
|
|
struct archive_write_filter *f = filter_lookup(_a, n);
|
|
return f == NULL ? -1 : f->bytes_written;
|
|
}
|