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cmake/Tests/RunCMake/BuildDepends/CustomCommandUnityBuild.cmake

20 lines
527 B

enable_language(C)
add_custom_command(
OUTPUT main.c
COMMAND ${CMAKE_COMMAND} -E copy main.c.in main.c
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/main.c.in
)
add_executable(main main.c)
set_property(TARGET main PROPERTY UNITY_BUILD ON)
file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/check-$<LOWER_CASE:$<CONFIG>>.cmake CONTENT "
set(check_pairs
\"$<TARGET_FILE:main>|${CMAKE_CURRENT_BINARY_DIR}/main.c.in\"
\"$<TARGET_FILE:main>|${CMAKE_CURRENT_BINARY_DIR}/main.c\"
)
set(check_exes
\"$<TARGET_FILE:main>\"
)
")