cmake/Tests/RunCMake/XcodeProject-Device/XcodeMultiplatform.cmake

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enable_language(CXX)
set_property(GLOBAL PROPERTY XCODE_EMIT_EFFECTIVE_PLATFORM_NAME ON)
set(CMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS "macosx iphonesimulator")
set(CMAKE_MACOSX_BUNDLE true)
add_library(library STATIC foo.cpp)
add_executable(main main.cpp)
target_link_libraries(main library)
install(TARGETS library ARCHIVE DESTINATION lib)