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cmake/Tests/RunCMake/XcodeProject-Device/XcodeIOSInstallCombinedPrun...

40 lines
1.1 KiB

enable_language(CXX)
if(XCODE_VERSION VERSION_GREATER_EQUAL 9)
set(CMAKE_OSX_DEPLOYMENT_TARGET 10)
endif()
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf")
add_library(foo SHARED foo.cpp)
install(TARGETS foo DESTINATION lib)
add_library(baz SHARED foo.cpp)
set_target_properties(
foo baz
PROPERTIES
XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] armv7
XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] armv7
XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] x86_64
XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] x86_64
)
add_library(boo SHARED foo.cpp)
set_target_properties(
boo
PROPERTIES
XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] arm64
XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] arm64
XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] i386
XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] i386
)
add_custom_command(
TARGET foo
POST_BUILD
COMMAND lipo -create $<TARGET_FILE:baz> $<TARGET_FILE:boo> -output $<TARGET_FILE:foo>
)