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// First microsoft compilers
#include <windows.h>
#include <io.h>
#include <ctype.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <libtarint/filesystem.h>
kwDirectory * kwOpenDir(const char* name)
{
// struct _KWDIR ssss;
char* buf;
size_t n = strlen(name);
kwDirectory * dir = (kwDirectory *)malloc(sizeof (kwDirectory));
if(dir==NULL)
{
return NULL;
}
dir->EOD=0; //not the end of directory
if ( name[n - 1] == '/' )
{
buf = (char*) malloc(n + 1 + 1);
// buf = new char[n + 1 + 1];
sprintf(buf, "%s*", name);
}
else
{
buf = (char*)malloc(n + 2 + 1);
// buf = new char[n + 2 + 1];
sprintf(buf, "%s/*", name);
}
// Now put them into the file array
dir->SrchHandle = _findfirst(buf, &dir->Entry);
free(buf);
if ( dir->SrchHandle == -1 )
{
free(dir);
return NULL;
}
return dir;
}
kwDirEntry * kwReadDir(kwDirectory * dir)
{
static kwDirEntry entry;
if(!dir || dir->EOD ==1)
{
return NULL;
}
strncpy(entry.d_name,dir->Entry.name,TAR_MAXPATHLEN-1);
if(_findnext(dir->SrchHandle, &dir->Entry) == -1)
{
dir->EOD=1;
}
// It is both stupid and dangerous to return a pointer to a static like this.
// This can only be called by one caller at a time: i.e., it's not thread safe.
// On the other hand, it mimics the documented behavior of "readdir" which is
// what it's implemented to replace for platforms that do not have readdir.
// Memory leaks are also stupid and dangerous... perhaps this is less so.
//
return &entry;
}
int kwCloseDir(kwDirectory * dir)
{
int r=-1;
if(dir)
{
r=_findclose(dir->SrchHandle);
free(dir);
}
if(r==-1) return 0;
return 1;
}