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99 lines
2.5 KiB
99 lines
2.5 KiB
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmFindBase_h
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#define cmFindBase_h
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <string>
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#include <utility>
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#include <vector>
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#include "cmFindCommon.h"
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class cmExecutionStatus;
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/** \class cmFindBase
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* \brief Base class for most FIND_XXX commands.
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*
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* cmFindBase is a parent class for cmFindProgramCommand, cmFindPathCommand,
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* and cmFindLibraryCommand, cmFindFileCommand
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*/
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class cmFindBase : public cmFindCommon
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{
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public:
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cmFindBase(cmExecutionStatus& status);
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virtual ~cmFindBase() = default;
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool ParseArguments(std::vector<std::string> const& args);
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protected:
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friend class cmFindBaseDebugState;
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void ExpandPaths();
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// see if the VariableName is already set in the cache,
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// also copy the documentation from the cache to VariableDocumentation
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// if it has documentation in the cache
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bool CheckForVariableInCache();
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// use by command during find
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std::string VariableDocumentation;
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std::string VariableName;
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std::vector<std::string> Names;
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bool NamesPerDir = false;
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bool NamesPerDirAllowed = false;
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// CMAKE_*_PATH CMAKE_SYSTEM_*_PATH FRAMEWORK|LIBRARY|INCLUDE|PROGRAM
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std::string EnvironmentPath; // LIB,INCLUDE
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bool AlreadyInCache = false;
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bool AlreadyInCacheWithoutMetaInfo = false;
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bool Required = false;
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private:
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// Add pieces of the search.
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void FillPackageRootPath();
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void FillCMakeVariablePath();
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void FillCMakeEnvironmentPath();
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void FillUserHintsPath();
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void FillSystemEnvironmentPath();
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void FillCMakeSystemVariablePath();
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void FillUserGuessPath();
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};
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class cmFindBaseDebugState
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{
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public:
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explicit cmFindBaseDebugState(std::string name, cmFindBase const* findBase);
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~cmFindBaseDebugState();
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void FoundAt(std::string const& path, std::string regexName = std::string());
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void FailedAt(std::string const& path,
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std::string regexName = std::string());
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private:
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struct DebugLibState
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{
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DebugLibState() = default;
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DebugLibState(std::string&& n, std::string p)
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: regexName(n)
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, path(std::move(p))
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{
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}
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std::string regexName;
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std::string path;
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};
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cmFindBase const* FindCommand;
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std::string CommandName;
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std::vector<DebugLibState> FailedSearchLocations;
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DebugLibState FoundSearchLocation;
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};
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#endif
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