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include(RunCMake)
if(RunCMake_GENERATOR MATCHES "Ninja")
# Detect ninja version so we know what tests can be supported.
execute_process(
COMMAND "${RunCMake_MAKE_PROGRAM}" --version
OUTPUT_VARIABLE ninja_out
ERROR_VARIABLE ninja_out
RESULT_VARIABLE ninja_res
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if(ninja_res EQUAL 0 AND "x${ninja_out}" MATCHES "^x[0-9]+\\.[0-9]+")
set(ninja_version "${ninja_out}")
message(STATUS "ninja version: ${ninja_version}")
else()
message(FATAL_ERROR "'ninja --version' reported:\n${ninja_out}")
endif()
endif()
if(RunCMake_GENERATOR STREQUAL "Borland Makefiles" OR
RunCMake_GENERATOR STREQUAL "Watcom WMake")
set(fs_delay 3)
else()
set(fs_delay 1.125)
endif()
function(run_BuildDepends CASE)
# Use a single build tree for a few tests without cleaning.
if(NOT RunCMake_TEST_BINARY_DIR)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${CASE}-build)
endif()
set(RunCMake_TEST_NO_CLEAN 1)
if(NOT RunCMake_GENERATOR_IS_MULTI_CONFIG)
set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug)
endif()
file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
file(MAKE_DIRECTORY "${RunCMake_TEST_BINARY_DIR}")
include(${RunCMake_SOURCE_DIR}/${CASE}.step1.cmake OPTIONAL)
run_cmake(${CASE})
set(RunCMake-check-file check.cmake)
set(check_step 1)
run_cmake_command(${CASE}-build1 ${CMAKE_COMMAND} --build . --config Debug)
if(run_BuildDepends_skip_step_2)
return()
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # handle 1s resolution
include(${RunCMake_SOURCE_DIR}/${CASE}.step2.cmake OPTIONAL)
set(check_step 2)
run_cmake_command(${CASE}-build2 ${CMAKE_COMMAND} --build . --config Debug)
if(run_BuildDepends_skip_step_3)
return()
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay}) # handle 1s resolution
include(${RunCMake_SOURCE_DIR}/${CASE}.step3.cmake OPTIONAL)
set(check_step 3)
run_cmake_command(${CASE}-build3 ${CMAKE_COMMAND} --build . --config Debug)
endfunction()
set(run_BuildDepends_skip_step_3 1)
run_BuildDepends(C-Exe)
if(NOT RunCMake_GENERATOR STREQUAL "Xcode")
if(RunCMake_GENERATOR MATCHES "Visual Studio 10" OR
RunCMake_GENERATOR_TOOLSET MATCHES "^(v80|v90|v100)$")
# VS 10 forgets to re-link when a manifest changes
set(run_BuildDepends_skip_step_2 1)
endif()
run_BuildDepends(C-Exe-Manifest)
unset(run_BuildDepends_skip_step_2)
endif()
run_BuildDepends(Custom-Symbolic-and-Byproduct)
run_BuildDepends(Custom-Always)
set(RunCMake_TEST_OUTPUT_MERGE_save "${RunCMake_TEST_OUTPUT_MERGE}")
set(RunCMake_TEST_OUTPUT_MERGE 1)
run_BuildDepends(ExternalProjectCacheArgs)
set(RunCMake_TEST_OUTPUT_MERGE "${RunCMake_TEST_OUTPUT_MERGE_save}")
# Test header dependencies with a build tree underneath a source tree.
set(RunCMake_TEST_SOURCE_DIR "${RunCMake_BINARY_DIR}/BuildUnderSource")
set(RunCMake_TEST_BINARY_DIR "${RunCMake_BINARY_DIR}/BuildUnderSource/build")
file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}")
file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/include")
foreach(f CMakeLists.txt BuildUnderSource.cmake BuildUnderSource.c)
configure_file("${RunCMake_SOURCE_DIR}/${f}" "${RunCMake_TEST_SOURCE_DIR}/${f}" COPYONLY)
endforeach()
run_BuildDepends(BuildUnderSource)
unset(RunCMake_TEST_BINARY_DIR)
unset(RunCMake_TEST_SOURCE_DIR)
if(RunCMake_GENERATOR MATCHES "Make")
run_BuildDepends(MakeCustomIncludes)
if(NOT "${RunCMake_BINARY_DIR}" STREQUAL "${RunCMake_SOURCE_DIR}")
run_BuildDepends(MakeInProjectOnly)
endif()
endif()
function(run_RepeatCMake CASE)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${CASE}-build)
if(RunCMake_GENERATOR_IS_MULTI_CONFIG)
set(RunCMake_TEST_OPTIONS -DCMAKE_CONFIGURATION_TYPES=Debug)
else()
set(RunCMake_TEST_OPTIONS -DCMAKE_BUILD_TYPE=Debug)
endif()
run_cmake(${CASE})
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake_command(${CASE}-build1 ${CMAKE_COMMAND} --build . --config Debug)
run_cmake_command(${CASE}-rerun1 ${CMAKE_COMMAND} .)
file(WRITE ${RunCMake_TEST_BINARY_DIR}/exists-for-build2 "")
run_cmake_command(${CASE}-build2 ${CMAKE_COMMAND} --build . --config Debug)
endfunction()
run_RepeatCMake(RepeatCMake-Custom)
function(run_ReGeneration)
# test re-generation of project even if CMakeLists.txt files disappeared
# Use a single build tree for a few tests without cleaning.
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/regenerate-project-build)
set(RunCMake_TEST_SOURCE_DIR ${RunCMake_BINARY_DIR}/regenerate-project-source)
set(RunCMake_TEST_NO_CLEAN 1)
file(REMOVE_RECURSE "${RunCMake_TEST_BINARY_DIR}")
file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}")
set(ProjectHeader [=[
cmake_minimum_required(VERSION 3.5)
project(Regenerate-Project NONE)
]=])
# create project with subdirectory
file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}"
"add_subdirectory(mysubdir)")
file(MAKE_DIRECTORY "${RunCMake_TEST_SOURCE_DIR}/mysubdir")
file(WRITE "${RunCMake_TEST_SOURCE_DIR}/mysubdir/CMakeLists.txt" "# empty")
run_cmake(Regenerate-Project)
execute_process(COMMAND ${CMAKE_COMMAND} -E sleep ${fs_delay})
# now we delete the subdirectory and adjust the CMakeLists.txt
file(REMOVE_RECURSE "${RunCMake_TEST_SOURCE_DIR}/mysubdir")
file(WRITE "${RunCMake_TEST_SOURCE_DIR}/CMakeLists.txt" "${ProjectHeader}")
run_cmake_command(Regenerate-Project-Directory-Removed
${CMAKE_COMMAND} --build "${RunCMake_TEST_BINARY_DIR}")
unset(RunCMake_TEST_BINARY_DIR)
unset(RunCMake_TEST_SOURCE_DIR)
unset(RunCMake_TEST_NO_CLEAN)
endfunction()
if(RunCMake_GENERATOR STREQUAL "Xcode")
run_ReGeneration(regenerate-project)
endif()
if(CMake_TEST_BuildDepends_GNU_AS)
set(ENV{ASM} "${CMake_TEST_BuildDepends_GNU_AS}")
run_BuildDepends(GNU-AS)
endif()
if ((RunCMake_GENERATOR STREQUAL "Unix Makefiles"
AND (CMAKE_C_COMPILER_ID STREQUAL "GNU"
OR CMAKE_C_COMPILER_ID STREQUAL "LCC"
OR CMAKE_C_COMPILER_ID STREQUAL "Clang"
OR CMAKE_C_COMPILER_ID STREQUAL "AppleClang"))
OR (RunCMake_GENERATOR STREQUAL "NMake Makefiles"
AND MSVC_VERSION GREATER 1300
AND CMAKE_C_COMPILER_ID STREQUAL "MSVC"))
run_BuildDepends(CompilerDependencies)
run_BuildDepends(CustomCommandDependencies)
endif()
if (RunCMake_GENERATOR MATCHES "Makefiles")
run_cmake(CustomCommandDependencies-BadArgs)
run_cmake_with_options(CustomCommandDependencies-compiler-deps-legacy -DCMAKE_DEPENDS_USE_COMPILER=FALSE)
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake_command(CustomCommandDependencies-compiler-deps-legacy ${CMAKE_COMMAND} --build . --config Debug)
unset(RunCMake_TEST_NO_CLEAN)
endif()
if(RunCMake_GENERATOR MATCHES "Make|Ninja|Visual Studio|Xcode" AND
NOT RunCMake_GENERATOR MATCHES "Visual Studio (9|10)( |$)")
unset(run_BuildDepends_skip_step_3)
run_BuildDepends(CustomCommandDepfile)
set(run_BuildDepends_skip_step_3 1)
endif()
if(RunCMake_GENERATOR MATCHES "Make")
run_BuildDepends(MakeDependencies)
endif()
if(RunCMake_GENERATOR MATCHES "^Visual Studio 9 " OR
(RunCMake_GENERATOR MATCHES "Ninja" AND ninja_version VERSION_LESS 1.7))
# This build tool misses the dependency.
set(run_BuildDepends_skip_step_2 1)
endif()
run_BuildDepends(CustomCommandUnityBuild)
unset(run_BuildDepends_skip_step_2)