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cmake/Modules/CPackBundle.cmake

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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# CPackBundle
# -----------
#
# CPack Bundle generator (Mac OS X) specific options
#
# Variables specific to CPack Bundle generator
# ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
#
# Installers built on Mac OS X using the Bundle generator use the
# aforementioned DragNDrop (CPACK_DMG_xxx) variables, plus the following
# Bundle-specific parameters (CPACK_BUNDLE_xxx).
#
# .. variable:: CPACK_BUNDLE_NAME
#
# The name of the generated bundle. This appears in the OSX finder as the
# bundle name. Required.
#
# .. variable:: CPACK_BUNDLE_PLIST
#
# Path to an OSX plist file that will be used for the generated bundle. This
# assumes that the caller has generated or specified their own Info.plist
# file. Required.
#
# .. variable:: CPACK_BUNDLE_ICON
#
# Path to an OSX icon file that will be used as the icon for the generated
# bundle. This is the icon that appears in the OSX finder for the bundle, and
# in the OSX dock when the bundle is opened. Required.
#
# .. variable:: CPACK_BUNDLE_STARTUP_COMMAND
#
# Path to a startup script. This is a path to an executable or script that
# will be run whenever an end-user double-clicks the generated bundle in the
# OSX Finder. Optional.
#
# .. variable:: CPACK_BUNDLE_APPLE_CERT_APP
#
# The name of your Apple supplied code signing certificate for the application.
# The name usually takes the form "Developer ID Application: [Name]" or
# "3rd Party Mac Developer Application: [Name]". If this variable is not set
# the application will not be signed.
#
# .. variable:: CPACK_BUNDLE_APPLE_ENTITLEMENTS
#
# The name of the plist file that contains your apple entitlements for sandboxing
# your application. This file is required for submission to the Mac App Store.
#
# .. variable:: CPACK_BUNDLE_APPLE_CODESIGN_FILES
#
# A list of additional files that you wish to be signed. You do not need to
# list the main application folder, or the main executable. You should
# list any frameworks and plugins that are included in your app bundle.
#
# .. variable:: CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER
#
# Additional parameter that will passed to codesign.
# Default value: "--deep -f"
#
# .. variable:: CPACK_COMMAND_CODESIGN
#
# Path to the codesign(1) command used to sign applications with an
# Apple cert. This variable can be used to override the automatically
# detected command (or specify its location if the auto-detection fails
# to find it.)
#Bundle Generator specific code should be put here