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cmake/Modules/FindwxWindows.cmake

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25 KiB

# - Find wxWindows (wxWidgets) installation
# This module finds if wxWindows/wxWidgets is installed and determines where
# the include files and libraries are. It also determines what the name of
# the library is.
# Please note this file is DEPRECATED and replaced by FindwxWidgets.cmake.
# This code sets the following variables:
#
# WXWINDOWS_FOUND = system has WxWindows
# WXWINDOWS_LIBRARIES = path to the wxWindows libraries
# on Unix/Linux with additional
# linker flags from
# "wx-config --libs"
# CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
# essentially "`wx-config --cxxflags`"
# on Linux
# WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h"
# WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
# Unix
# WXWINDOWS_DEFINITIONS = extra defines
#
# OPTIONS
# If you need OpenGL support please
# SET(WXWINDOWS_USE_GL 1)
# in your CMakeLists.txt *before* you include this file.
#
# HAVE_ISYSTEM - true required to replace -I by -isystem on g++
#
# For convenience include Use_wxWindows.cmake in your project's
# CMakeLists.txt using INCLUDE(Use_wxWindows).
#
# USAGE
# SET(WXWINDOWS_USE_GL 1)
# FIND_PACKAGE(wxWindows)
#
# NOTES
# wxWidgets 2.6.x is supported for monolithic builds
# e.g. compiled in wx/build/msw dir as:
# nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1
#
# DEPRECATED
#
# CMAKE_WX_CAN_COMPILE
# WXWINDOWS_LIBRARY
# CMAKE_WX_CXX_FLAGS
# WXWINDOWS_INCLUDE_PATH
#
# AUTHOR
# Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> (07/2003-01/2006)
# ------------------------------------------------------------------
#
# -removed OPTION for CMAKE_WXWINDOWS_USE_GL. Force the developer to SET it before calling this.
# -major update for wx 2.6.2 and monolithic build option. (10/2005)
#
# STATUS
# tested with:
# cmake 1.6.7, Linux (Suse 7.3), wxWindows 2.4.0, gcc 2.95
# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.0, gcc 3.3
# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.1-patch1, gcc 3.3
# cmake 1.6.7, MS Windows XP home, wxWindows 2.4.1, MS Visual Studio .net 7 2002 (static build)
# cmake 2.0.5 on Windows XP and Suse Linux 9.2
# cmake 2.0.6 on Windows XP and Suse Linux 9.2, wxWidgets 2.6.2 MONOLITHIC build
# cmake 2.2.2 on Windows XP, MS Visual Studio .net 2003 7.1 wxWidgets 2.6.2 MONOLITHIC build
#
# TODO
# -OPTION for unicode builds
# -further testing of DLL linking under MS WIN32
# -better support for non-monolithic builds
#
IF(WIN32)
SET(WIN32_STYLE_FIND 1)
ENDIF(WIN32)
IF(MINGW)
SET(WIN32_STYLE_FIND 0)
SET(UNIX_STYLE_FIND 1)
ENDIF(MINGW)
IF(UNIX)
SET(UNIX_STYLE_FIND 1)
ENDIF(UNIX)
IF(WIN32_STYLE_FIND)
## ######################################################################
##
## Windows specific:
##
## candidates for root/base directory of wxwindows
## should have subdirs include and lib containing include/wx/wx.h
## fix the root dir to avoid mixing of headers/libs from different
## versions/builds:
SET (WXWINDOWS_POSSIBLE_ROOT_PATHS
$ENV{WXWIN}
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWidgets_is1;Inno Setup: App Path]" ## WX 2.6.x
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWindows_is1;Inno Setup: App Path]" ## WX 2.4.x
C:\\wxWidgets-2.6.2
D:\\wxWidgets-2.6.2
C:\\wxWidgets-2.6.1
D:\\wxWidgets-2.6.1
C:\\wxWindows-2.4.2
D:\\wxWindows-2.4.2
)
## WX supports monolithic and multiple smaller libs (since 2.5.x), we prefer monolithic for now.
## monolithic = WX is built as a single big library
## e.g. compile on WIN32 as "nmake -f makefile.vc MONOLITHIC=1 BUILD=debug SHARED=0 USE_OPENGL=1" (JW)
OPTION(WXWINDOWS_USE_MONOLITHIC "Use monolithic build of WX??" ON)
MARK_AS_ADVANCED(WXWINDOWS_USE_MONOLITHIC)
## GL libs used?
OPTION(WXWINDOWS_USE_GL "Use Wx with GL support(glcanvas)?" ON)
MARK_AS_ADVANCED(WXWINDOWS_USE_GL)
## avoid mixing of headers and libs between multiple installed WX versions,
## select just one tree here:
FIND_PATH(WXWINDOWS_ROOT_DIR include/wx/wx.h
${WXWINDOWS_POSSIBLE_ROOT_PATHS} )
# MESSAGE("DBG found WXWINDOWS_ROOT_DIR: ${WXWINDOWS_ROOT_DIR}")
## find libs for combination of static/shared with release/debug
## be careful if you add something here,
## avoid mixing of headers and libs of different wx versions,
## there may be multiple WX version s installed.
SET (WXWINDOWS_POSSIBLE_LIB_PATHS
"${WXWINDOWS_ROOT_DIR}/lib"
)
## monolithic?
IF (WXWINDOWS_USE_MONOLITHIC)
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY
NAMES wx wxmsw wxmsw26
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static release build library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY
NAMES wxd wxmswd wxmsw26d
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug build library" )
FIND_LIBRARY(WXWINDOWS_SHARED_LIBRARY
NAMES wxmsw26 wxmsw262 wxmsw24 wxmsw242 wxmsw241 wxmsw240 wx23_2 wx22_9
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared release build library" )
FIND_LIBRARY(WXWINDOWS_SHARED_DEBUG_LIBRARY
NAMES wxmsw26d wxmsw262d wxmsw24d wxmsw241d wxmsw240d wx23_2d wx22_9d
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared debug build library " )
##
## required for WXWINDOWS_USE_GL
## gl lib is always build separate:
##
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_GL
NAMES wx_gl wxmsw_gl wxmsw26_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static release build GL library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
NAMES wxd_gl wxmswd_gl wxmsw26d_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug build GL library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
NAMES wxpngd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug png library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_PNG
NAMES wxpng
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static png library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
NAMES wxtiffd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug tiff library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_TIFF
NAMES wxtiff
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static tiff library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
NAMES wxjpegd wxjpgd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug jpeg library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_JPEG
NAMES wxjpeg wxjpg
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static jpeg library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
NAMES wxzlibd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug zlib library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_ZLIB
NAMES wxzlib
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static zib library" )
FIND_LIBRARY(WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
NAMES wxregexd
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static debug regex library" )
FIND_LIBRARY(WXWINDOWS_STATIC_LIBRARY_REGEX
NAMES wxregex
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static regex library" )
## untested:
FIND_LIBRARY(WXWINDOWS_SHARED_LIBRARY_GL
NAMES wx_gl wxmsw_gl wxmsw26_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared release build GL library" )
FIND_LIBRARY(WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
NAMES wxd_gl wxmswd_gl wxmsw26d_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared debug build GL library" )
ELSE (WXWINDOWS_USE_MONOLITHIC)
## WX is built as multiple small pieces libraries instead of monolithic
## DEPECATED (jw) replaced by more general WXWINDOWS_USE_MONOLITHIC ON/OFF
# OPTION(WXWINDOWS_SEPARATE_LIBS_BUILD "Is wxWindows build with separate libs?" OFF)
## HACK: This is very dirty.
## because the libs of a particular version are explicitly listed
## and NOT searched/verified.
## TODO: Really search for each lib, then decide for
## monolithic x debug x shared x GL (=16 combinations) for at least 18 libs
## --> about 288 combinations
## thus we need a different approach so solve this correctly ...
MESSAGE(STATUS "Warning: You are trying to use wxWidgets without monolithic build (WXWINDOWS_SEPARATE_LIBS_BUILD). This is a HACK, libraries are not verified! (JW).")
SET(WXWINDOWS_STATIC_LIBS ${WXWINDOWS_STATIC_LIBS}
wxbase26
wxbase26_net
wxbase26_odbc
wxbase26_xml
wxmsw26_adv
wxmsw26_core
wxmsw26_dbgrid
wxmsw26_gl
wxmsw26_html
wxmsw26_media
wxmsw26_qa
wxmsw26_xrc
wxexpat
wxjpeg
wxpng
wxregex
wxtiff
wxzlib
comctl32
rpcrt4
wsock32
)
## HACK: feed in to optimized / debug libaries if both were FOUND.
SET(WXWINDOWS_STATIC_DEBUG_LIBS ${WXWINDOWS_STATIC_DEBUG_LIBS}
wxbase26d
wxbase26d_net
wxbase26d_odbc
wxbase26d_xml
wxmsw26d_adv
wxmsw26d_core
wxmsw26d_dbgrid
wxmsw26d_gl
wxmsw26d_html
wxmsw26d_media
wxmsw26d_qa
wxmsw26d_xrc
wxexpatd
wxjpegd
wxpngd
wxregexd
wxtiffd
wxzlibd
comctl32
rpcrt4
wsock32
)
ENDIF (WXWINDOWS_USE_MONOLITHIC)
##
## now we should have found all WX libs available on the system.
## let the user decide which of the available onse to use.
##
## if there is at least one shared lib available
## let user choose wether to use shared or static wxwindows libs
IF(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY)
## default value OFF because wxWindows MSVS default build is static
OPTION(WXWINDOWS_USE_SHARED_LIBS
"Use shared versions (dll) of wxWindows libraries?" OFF)
MARK_AS_ADVANCED(WXWINDOWS_USE_SHARED_LIBS)
ENDIF(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY)
## add system libraries wxwindows always seems to depend on
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
comctl32
rpcrt4
wsock32
)
IF (NOT WXWINDOWS_USE_SHARED_LIBS)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
## these ones dont seem required, in particular ctl3d32 is not neccesary (Jan Woetzel 07/2003)
# ctl3d32
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB} optimized ${WXWINDOWS_STATIC_LIBRARY_ZLIB}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX} optimized ${WXWINDOWS_STATIC_LIBRARY_REGEX}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG} optimized ${WXWINDOWS_STATIC_LIBRARY_PNG}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG} optimized ${WXWINDOWS_STATIC_LIBRARY_JPEG}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF} optimized ${WXWINDOWS_STATIC_LIBRARY_TIFF}
)
ENDIF (NOT WXWINDOWS_USE_SHARED_LIBS)
## opengl/glu: TODO/FIXME: better use FindOpenGL.cmake here
## assume release versions of glu an dopengl, here.
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
opengl32
glu32 )
ENDIF (WXWINDOWS_USE_GL)
##
## select between use of shared or static wxWindows lib then set libs to use
## for debug and optimized build. so the user can switch between debug and
## release build e.g. within MS Visual Studio without running cmake with a
## different build directory again.
##
## then add the build specific include dir for wx/setup.h
##
IF(WXWINDOWS_USE_SHARED_LIBS)
##MESSAGE("DBG wxWindows use shared lib selected.")
## assume that both builds use the same setup(.h) for simplicity
## shared: both wx (debug and release) found?
## assume that both builds use the same setup(.h) for simplicity
IF(WXWINDOWS_SHARED_DEBUG_LIBRARY AND WXWINDOWS_SHARED_LIBRARY)
##MESSAGE("DBG wx shared: debug and optimized found.")
FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswdlld
${WXWINDOWS_ROOT_DIR}/lib/mswdll
${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd
${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw )
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY}
optimized ${WXWINDOWS_SHARED_LIBRARY} )
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL}
optimized ${WXWINDOWS_SHARED_LIBRARY_GL} )
ENDIF (WXWINDOWS_USE_GL)
ENDIF(WXWINDOWS_SHARED_DEBUG_LIBRARY AND WXWINDOWS_SHARED_LIBRARY)
## shared: only debug wx lib found?
IF(WXWINDOWS_SHARED_DEBUG_LIBRARY)
IF(NOT WXWINDOWS_SHARED_LIBRARY)
##MESSAGE("DBG wx shared: debug (but no optimized) found.")
FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswdlld
${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd )
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_SHARED_DEBUG_LIBRARY} )
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} )
ENDIF (WXWINDOWS_USE_GL)
ENDIF(NOT WXWINDOWS_SHARED_LIBRARY)
ENDIF(WXWINDOWS_SHARED_DEBUG_LIBRARY)
## shared: only release wx lib found?
IF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
IF(WXWINDOWS_SHARED_LIBRARY)
##MESSAGE("DBG wx shared: optimized (but no debug) found.")
FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswdll
${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw )
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_SHARED_DEBUG_LIBRARY} )
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} )
ENDIF (WXWINDOWS_USE_GL)
ENDIF(WXWINDOWS_SHARED_LIBRARY)
ENDIF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
## shared: none found?
IF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
IF(NOT WXWINDOWS_SHARED_LIBRARY)
MESSAGE(STATUS
"No shared wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.")
ENDIF(NOT WXWINDOWS_SHARED_LIBRARY)
ENDIF(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
#########################################################################################
ELSE(WXWINDOWS_USE_SHARED_LIBS)
##jw: DEPRECATED IF(NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
## static: both wx (debug and release) found?
## assume that both builds use the same setup(.h) for simplicity
IF(WXWINDOWS_STATIC_DEBUG_LIBRARY AND WXWINDOWS_STATIC_LIBRARY)
##MESSAGE("DBG wx static: debug and optimized found.")
FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswd
${WXWINDOWS_ROOT_DIR}/lib/msw
${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd
${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw )
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY}
optimized ${WXWINDOWS_STATIC_LIBRARY} )
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL}
optimized ${WXWINDOWS_STATIC_LIBRARY_GL} )
ENDIF (WXWINDOWS_USE_GL)
ENDIF(WXWINDOWS_STATIC_DEBUG_LIBRARY AND WXWINDOWS_STATIC_LIBRARY)
## static: only debug wx lib found?
IF(WXWINDOWS_STATIC_DEBUG_LIBRARY)
IF(NOT WXWINDOWS_STATIC_LIBRARY)
##MESSAGE("DBG wx static: debug (but no optimized) found.")
FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswd
${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd )
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_STATIC_DEBUG_LIBRARY} )
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL} )
ENDIF (WXWINDOWS_USE_GL)
ENDIF(NOT WXWINDOWS_STATIC_LIBRARY)
ENDIF(WXWINDOWS_STATIC_DEBUG_LIBRARY)
## static: only release wx lib found?
IF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY)
IF(WXWINDOWS_STATIC_LIBRARY)
##MESSAGE("DBG wx static: optimized (but no debug) found.")
FIND_PATH(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/msw
${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw )
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_STATIC_LIBRARY} )
IF (WXWINDOWS_USE_GL)
SET(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
${WXWINDOWS_STATIC_LIBRARY_GL} )
ENDIF (WXWINDOWS_USE_GL)
ENDIF(WXWINDOWS_STATIC_LIBRARY)
ENDIF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY)
## static: none found?
IF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY AND NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
IF(NOT WXWINDOWS_STATIC_LIBRARY)
MESSAGE(STATUS
"No static wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.")
ENDIF(NOT WXWINDOWS_STATIC_LIBRARY)
ENDIF(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY AND NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
ENDIF(WXWINDOWS_USE_SHARED_LIBS)
## not neccessary in wxWindows 2.4.1 and 2.6.2
## but it may fix a previous bug, see
## http://lists.wxwindows.org/cgi-bin/ezmlm-cgi?8:mss:37574:200305:mpdioeneabobmgjenoap
OPTION(WXWINDOWS_SET_DEFINITIONS "Set additional defines for wxWindows" OFF)
MARK_AS_ADVANCED(WXWINDOWS_SET_DEFINITIONS)
IF (WXWINDOWS_SET_DEFINITIONS)
SET(WXWINDOWS_DEFINITIONS "-DWINVER=0x400")
ELSE (WXWINDOWS_SET_DEFINITIONS)
# clear:
SET(WXWINDOWS_DEFINITIONS "")
ENDIF (WXWINDOWS_SET_DEFINITIONS)
## Find the include directories for wxwindows
## the first, build specific for wx/setup.h was determined before.
## add inc dir for general for "wx/wx.h"
FIND_PATH(WXWINDOWS_INCLUDE_DIR wx/wx.h
"${WXWINDOWS_ROOT_DIR}/include" )
## append the build specific include dir for wx/setup.h:
IF (WXWINDOWS_INCLUDE_DIR_SETUPH)
SET(WXWINDOWS_INCLUDE_DIR ${WXWINDOWS_INCLUDE_DIR} ${WXWINDOWS_INCLUDE_DIR_SETUPH} )
ENDIF (WXWINDOWS_INCLUDE_DIR_SETUPH)
MARK_AS_ADVANCED(
WXWINDOWS_ROOT_DIR
WXWINDOWS_INCLUDE_DIR
WXWINDOWS_INCLUDE_DIR_SETUPH
WXWINDOWS_STATIC_LIBRARY
WXWINDOWS_STATIC_LIBRARY_GL
WXWINDOWS_STATIC_DEBUG_LIBRARY
WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
WXWINDOWS_STATIC_LIBRARY_ZLIB
WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
WXWINDOWS_STATIC_LIBRARY_REGEX
WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
WXWINDOWS_STATIC_LIBRARY_PNG
WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
WXWINDOWS_STATIC_LIBRARY_JPEG
WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
WXWINDOWS_STATIC_LIBRARY_TIFF
WXWINDOWS_SHARED_LIBRARY
WXWINDOWS_SHARED_DEBUG_LIBRARY
WXWINDOWS_SHARED_LIBRARY_GL
WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
)
ELSE(WIN32_STYLE_FIND)
IF (UNIX_STYLE_FIND)
## ######################################################################
##
## UNIX/Linux specific:
##
## use backquoted wx-config to query and set flags and libs:
## 06/2003 Jan Woetzel
##
OPTION(WXWINDOWS_USE_SHARED_LIBS "Use shared versions (.so) of wxWindows libraries" ON)
MARK_AS_ADVANCED(WXWINDOWS_USE_SHARED_LIBS)
# JW removed option and force the develper th SET it.
# OPTION(WXWINDOWS_USE_GL "use wxWindows with GL support (use additional
# --gl-libs for wx-config)?" OFF)
# wx-config should be in your path anyhow, usually no need to set WXWIN or
# search in ../wx or ../../wx
FIND_PROGRAM(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE wx-config
$ENV{WXWIN}
$ENV{WXWIN}/bin
../wx/bin
../../wx/bin )
# check wether wx-config was found:
IF(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
# use shared/static wx lib?
# remember: always link shared to use systems GL etc. libs (no static
# linking, just link *against* static .a libs)
IF(WXWINDOWS_USE_SHARED_LIBS)
SET(WX_CONFIG_ARGS_LIBS "--libs")
ELSE(WXWINDOWS_USE_SHARED_LIBS)
SET(WX_CONFIG_ARGS_LIBS "--static --libs")
ENDIF(WXWINDOWS_USE_SHARED_LIBS)
# do we need additionial wx GL stuff like GLCanvas ?
IF(WXWINDOWS_USE_GL)
SET(WX_CONFIG_ARGS_LIBS "${WX_CONFIG_ARGS_LIBS} --gl-libs" )
ENDIF(WXWINDOWS_USE_GL)
##MESSAGE("DBG: WX_CONFIG_ARGS_LIBS=${WX_CONFIG_ARGS_LIBS}===")
# set CXXFLAGS to be fed into CMAKE_CXX_FLAGS by the user:
IF (HAVE_ISYSTEM) # does the compiler support -isystem ?
IF (NOT APPLE) # -isystem seem sto be unsuppored on Mac
IF(CMAKE_COMPILER_IS_GNUCC AND CMAKE_COMPILER_IS_GNUCXX )
IF (CMAKE_CXX_COMPILER MATCHES g\\+\\+)
SET(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags|sed -e s/-I/-isystem/g`")
ELSE(CMAKE_CXX_COMPILER MATCHES g\\+\\+)
SET(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags`")
ENDIF(CMAKE_CXX_COMPILER MATCHES g\\+\\+)
ENDIF(CMAKE_COMPILER_IS_GNUCC AND CMAKE_COMPILER_IS_GNUCXX )
ENDIF (NOT APPLE)
ENDIF (HAVE_ISYSTEM)
##MESSAGE("DBG: for compilation:
##CMAKE_WXWINDOWS_CXX_FLAGS=${CMAKE_WXWINDOWS_CXX_FLAGS}===")
# keep the back-quoted string for clarity
SET(WXWINDOWS_LIBRARIES "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} ${WX_CONFIG_ARGS_LIBS}`")
##MESSAGE("DBG2: for linking:
##WXWINDOWS_LIBRARIES=${WXWINDOWS_LIBRARIES}===")
# evaluate wx-config output to separate linker flags and linkdirs for
# rpath:
EXEC_PROGRAM(${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE}
ARGS ${WX_CONFIG_ARGS_LIBS}
OUTPUT_VARIABLE WX_CONFIG_LIBS )
## extract linkdirs (-L) for rpath
## use regular expression to match wildcard equivalent "-L*<endchar>"
## with <endchar> is a space or a semicolon
STRING(REGEX MATCHALL "[-][L]([^ ;])+" WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX "${WX_CONFIG_LIBS}" )
# MESSAGE("DBG WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX=${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX}")
## remove prefix -L because we need the pure directory for LINK_DIRECTORIES
## replace -L by ; because the separator seems to be lost otherwise (bug or
## feature?)
IF(WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX)
STRING(REGEX REPLACE "[-][L]" ";" WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX} )
# MESSAGE("DBG WXWINDOWS_LINK_DIRECTORIES=${WXWINDOWS_LINK_DIRECTORIES}")
ENDIF(WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX)
## replace space separated string by semicolon separated vector to make it
## work with LINK_DIRECTORIES
SEPARATE_ARGUMENTS(WXWINDOWS_LINK_DIRECTORIES)
MARK_AS_ADVANCED(
CMAKE_WXWINDOWS_CXX_FLAGS
WXWINDOWS_INCLUDE_DIR
WXWINDOWS_LIBRARIES
CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE
)
## we really need wx-config...
ELSE(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
MESSAGE(STATUS "Cannot find wx-config anywhere on the system. Please put the file into your path or specify it in CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE.")
MARK_AS_ADVANCED(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
ENDIF(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
ELSE(UNIX_STYLE_FIND)
MESSAGE(STATUS "FindwxWindows.cmake: Platform unknown/unsupported by FindwxWindows.cmake. It's neither WIN32 nor UNIX")
ENDIF(UNIX_STYLE_FIND)
ENDIF(WIN32_STYLE_FIND)
IF(WXWINDOWS_LIBRARIES)
IF(WXWINDOWS_INCLUDE_DIR OR CMAKE_WXWINDOWS_CXX_FLAGS)
## found all we need.
SET(WXWINDOWS_FOUND 1)
## set deprecated variables for backward compatibility:
SET(CMAKE_WX_CAN_COMPILE ${WXWINDOWS_FOUND})
SET(WXWINDOWS_LIBRARY ${WXWINDOWS_LIBRARIES})
SET(WXWINDOWS_INCLUDE_PATH ${WXWINDOWS_INCLUDE_DIR})
SET(WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES})
SET(CMAKE_WX_CXX_FLAGS ${CMAKE_WXWINDOWS_CXX_FLAGS})
ENDIF(WXWINDOWS_INCLUDE_DIR OR CMAKE_WXWINDOWS_CXX_FLAGS)
ENDIF(WXWINDOWS_LIBRARIES)