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cmake/Source/cmFindProgramCommand.h

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2.2 KiB

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile: cmFindProgramCommand.h,v $
Language: C++
Date: $Date: 2008-01-23 15:27:59 $
Version: $Revision: 1.21 $
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmFindProgramCommand_h
#define cmFindProgramCommand_h
#include "cmFindBase.h"
/** \class cmFindProgramCommand
* \brief Define a command to search for an executable program.
*
* cmFindProgramCommand is used to define a CMake variable
* that specifies an executable program. The command searches
* in the current path (e.g., PATH environment variable) for
* an executable that matches one of the supplied names.
*/
class cmFindProgramCommand : public cmFindBase
{
public:
cmFindProgramCommand();
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmFindProgramCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &status);
/**
* This determines if the command is invoked when in script mode.
*/
virtual bool IsScriptable() { return true; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() { return "find_program";}
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation()
{
return "Find an executable program.";
}
cmTypeMacro(cmFindProgramCommand, cmFindBase);
protected:
std::string FindProgram(std::vector<std::string> names);
private:
std::string FindAppBundle(std::vector<std::string> names);
std::string GetBundleExecutable(std::string bundlePath);
};
#endif